📄 starfielddlg.h
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// StarFieldDlg.h : header file
//
#if !defined(AFX_STARFIELDDLG_H__0D0578CF_3F93_4846_8B3E_942177497A94__INCLUDED_)
#define AFX_STARFIELDDLG_H__0D0578CF_3F93_4846_8B3E_942177497A94__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CStarFieldDlg dialog
#define StarCount 300
struct CStar
{
int x;
int y;
int speed;
};
class CStarFieldDlg : public CDialog
{
// Construction
public:
CStarFieldDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CStarFieldDlg)
enum { IDD = IDD_STARFIELD_DIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CStarFieldDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CStarFieldDlg)
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
void Point(CDC *dc, int x, int y, int Size);
void Cls(CDC *dc);
CStar Star[StarCount];
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STARFIELDDLG_H__0D0578CF_3F93_4846_8B3E_942177497A94__INCLUDED_)
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