playerupdatestruct.cs
来自「《.NET游戏编程入门经典-c#篇》」· CS 代码 · 共 13 行
CS
13 行
using System;
using Microsoft.DirectX;
[Serializable]
public struct PlayerUpdate {
public Vector3 Location;
public Matrix WorldMatrix;
public int State;
public float WaitCount;
public int DeathCount;
public int Sounds;
public int Score;
}
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