📄 skill.h
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/*************************************************************************** * Copyright (C) 2005 by Rujia Liu * * rujialiu@hotmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/#ifndef SKILL_H#define SKILL_H#include <zeitgeist/leaf.h>#include <soccer/soccertypes.h>#include "logserver.h"class Skill{public: Skill(); ~Skill(); // special & easy skills bool Kickable(); void StopMoving(); void RunToKick(); // kernel skill void Goto(salt::Vector3f pos, bool avoid=false); salt::Vector3f Intercept(int team, int unum, float low, float high, int& est_time, int& min_time, int& max_time, float pen=0.0); // kernel int Intercept(float low=-180.0, float high=180.0, float pen=0.0); // execute my action salt::Vector3f GetInterceptPoint(float low=-180.0, float high=180.0, float pen=0.0); float InterceptTime(int team, int unum); bool Interceptable(); void Dribble(float angle); void Pass(float dist); void Shoot(); LogServer log; };#endif
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