📄 kickcalculate.h
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/* * Copyright 2002-2005, Mersad Team, Allameh Helli High School (NODET). * * This program is free software, you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Library General Public License for more details. * * This file is created by: Ahmad Boorghany * * Released on Monday 1 August 2005, 10 Mordad 1384 by Mersad RoboCup Team. * For more information please read README file.*/#ifndef __KICK_CALCULATE_H#define __KICK_CALCULATE_H#include <InterceptCalculate.h>#define KICK_DIR_STEP 5.00#define KICK_POW_STEP 20.0#define KICK_DIR_NUM (int)(360 / KICK_DIR_STEP)#define KICK_POW_NUM (int)(100 / KICK_POW_STEP)#define KICK_CALC_MAX_SEE_DELTA_CYCLE 5#define KICK_CALCULATES_EXTRA_NUM 3#define KICK_CALCULATES_NUM ((unsigned)(KICK_DIR_NUM * KICK_POW_NUM)\ + KICK_CALCULATES_EXTRA_NUM)class WorldModel;class KickCommand;class KickInterceptPlayer{protected: // Parent variables bool extraCatchedFlag; float dashDist; unsigned interceptTime; const Player *player; Point interceptPoint;public: void init(const InterceptPlayer &interPlayer); // Getting functions bool isExtraCatched() const; float getDashDist() const; unsigned getInterTime() const; const Player &getPlayer() const; const Point &getInterPoint() const;};class KickInterceptCalculate{protected: // Parent variables unsigned kickCycles; unsigned fastestPlayerNum; unsigned fastestTmmPlayerNum; unsigned fastestOppPlayerNum; unsigned checkedPlayersNum; Ball firstBall; Ball virtualBall; PlayMode playMode; KickInterceptPlayer checkedPlayers[MAX_CHECK_PLAYERS]; const Player *kickPlayer; // Child variables bool validFlag; KickCommand *kickCommand; // Information variables float nearestOppToFastestDist; float nearestOppToFastestDir; unsigned passedOppPlayers;public: KickInterceptCalculate(); virtual ~KickInterceptCalculate(); // Parent functions bool existFastestPlayer() const; bool existFastestTmmPlayer() const; bool existFastestOppPlayer() const; bool isFastestPlayer(const Player &player) const; unsigned getTmmCheckedPlayersNum() const; unsigned getOppCheckedPlayersNum() const; unsigned getCheckedListNum(const Player &player) const; const Player& getFastestPlayer() const; const KickInterceptPlayer& getFastestInterPlayer() const; const KickInterceptPlayer& getFastestTmmInterPlayer() const; const KickInterceptPlayer& getFastestOppInterPlayer() const; // Child functions void saveResults(const InterceptCalculate &interCalc); void init(const WorldModel *worldModel, const KickCommand *kickCommandArg, InterceptCalculate &interCalc); // Getting functions bool isValid() const; float getNearestOppToFastestDist() const; float getNearestOppToFastestDir() const; unsigned getKickCycles() const; unsigned getFastestPlayerNum() const; unsigned getFastestTmmPlayerNum() const; unsigned getFastestOppPlayerNum() const; unsigned getCheckedPlayersNum() const; unsigned getPassedOppPlayers() const; PlayMode getPlayMode() const; const Ball &getFirstBall() const; const Ball &getVirtualBall() const; const Player *getKickPlayer() const; const KickCommand &getKickCommand() const; const KickInterceptPlayer &getCheckedInterPlayer(unsigned num) const; // Setting functions void setValid(bool validFlagArg);};class KickCalculate{protected: bool validFlag; bool initedFlag; unsigned updateTime; unsigned simulatesNum; KickInterceptCalculate *simulates;public: KickCalculate(); virtual ~KickCalculate(); void init(); void update(const WorldModel *worldModel); void getNeighboursByDir(unsigned num, unsigned &neighbour1, unsigned &neighbour2) const; // Getting functions bool isValid() const; bool isInited() const; unsigned getUpdateTime() const; unsigned getSimulatesNum() const; const KickInterceptCalculate &getSimulate(unsigned num) const; // Setting functions void setValid(bool validFlagArg); void setInited(bool initedFlagArg);};#endif // __KICK_CALCULATE_H
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