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📄 ourtypes.h

📁 RoboCup 2D 仿真组老牌强队Mersad 2005的完整源代码
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/* *  Copyright 2002-2005, Mersad Team, Allameh Helli High School (NODET). * *  This program is free software, you can redistribute it and/or modify *  it under the terms of the GNU General Public License as published by *  the Free Software Foundation. * *  This program is distributed in the hope that it will be useful, *  but WITHOUT ANY WARRANTY; without even the implied warranty of *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *  GNU Library General Public License for more details. * *  This file is created by: Mostafa Rokooey * *  Released on Monday 1 August 2005, 10 Mordad 1384 by Mersad RoboCup Team. *  For more information please read README file.*/#ifndef __OURTYPES_H#define __OURTYPES_H#include <AssignmentGraph.h>#include <Task.h>struct OurTypesRates{	float main;	float postCB;	float postWB;	float postCM;	float postWM;	float postCF;	float postWF;};class OurTypes: public Task{private:	AssignmentGraph *graph;	int playerTypes[11];	int changePlayerTypeArray[11];	bool ourTypesChangedFlag;	int lastChangedTypePlayer;	Command *getChangeCommand(int uniNum, bool isTrainer = false);	int getStandardUniNum(int uniNum);							//  Players uniform number : 1 ... 11	float getPlayerWeight(int uniNum, int playerType);			//  Players uniform number : 0 ... 10	void setPlayerGraphs(int uniNum);							//  Players uniform number : 0 ... 10	void loadOurTypesRates(void);	float getPlayerSpeedMaxWeight(int uniNum, int playerType);	//  Players uniform number : 1 ... 11	float getStaminaIncMaxWeight(int uniNum, int playerType);	//  Players uniform number : 1 ... 11	float getPlayerDecayWeight(int uniNum, int playerType);		//  Players uniform number : 1 ... 11	float getInertiaMomentWeight(int uniNum, int playerType);	//  Players uniform number : 1 ... 11	float getDashPowerRateWeight(int uniNum, int playerType);	//  Players uniform number : 1 ... 11	float getPlayerSizeWeight(int uniNum, int playerType);		//  Players uniform number : 1 ... 11	float getKickableMarginWeight(int uniNum, int playerType);	//  Players uniform number : 1 ... 11	float getKickRandWeight(int uniNum, int playerType);		//  Players uniform number : 1 ... 11	float getExtraStaminaWeight(int uniNum, int playerType);	//  Players uniform number : 1 ... 11	float getEffortMaxWeight(int uniNum, int playerType);		//  Players uniform number : 1 ... 11	float getEffortMinWeight(int uniNum, int playerType);		//  Players uniform number : 1 ... 11		OurTypesRates playerSpeedMaxRate;	OurTypesRates staminaIncMaxRate;	OurTypesRates playerDecayRate;	OurTypesRates inertiaMomentRate;	OurTypesRates dashPowerRateRate;	OurTypesRates playerSizeRate;	OurTypesRates kickableMarginRate;	OurTypesRates kickRandRate;	OurTypesRates extraStaminaRate;	OurTypesRates effortMaxRate;	OurTypesRates effortMinRate;public:	OurTypes(const CoachWorldModel *worldModel,				const CoachWorldModelHistory &worldModelHistory);	virtual bool execute(bool isTrainer);	void setOurTypes();	int getPlayerType(int uniNum);						//  Players uniform number : 1 ... 11};#endif // __OURTYPES_H

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