📄 keyform.designer.cs
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namespace cfWorldWind
{
partial class KeyForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
private System.Windows.Forms.MainMenu mainMenu1;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(KeyForm));
this.mainMenu1 = new System.Windows.Forms.MainMenu();
this.pictureBox1 = new System.Windows.Forms.PictureBox();
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.label3 = new System.Windows.Forms.Label();
this.label4 = new System.Windows.Forms.Label();
this.label5 = new System.Windows.Forms.Label();
this.label6 = new System.Windows.Forms.Label();
this.label7 = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// pictureBox1
//
this.pictureBox1.Image = ((System.Drawing.Image)(resources.GetObject("pictureBox1.Image")));
this.pictureBox1.Location = new System.Drawing.Point(81, 28);
this.pictureBox1.Name = "pictureBox1";
this.pictureBox1.Size = new System.Drawing.Size(59, 50);
//
// label1
//
this.label1.Location = new System.Drawing.Point(3, 248);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(234, 20);
this.label1.Text = "this will not work in landscape mode";
//
// label2
//
this.label2.Location = new System.Drawing.Point(3, 10);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(234, 15);
this.label2.Text = "the primary control is the direction pad ";
//
// label3
//
this.label3.Location = new System.Drawing.Point(3, 81);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(224, 29);
this.label3.Text = "it can be in 1 of 3 modes : Spin World, Zoom/Rotate World, Tilt Camera";
//
// label4
//
this.label4.Location = new System.Drawing.Point(3, 110);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(224, 49);
this.label4.Text = "the left hardware key changes modes, and the current mode is displayed in the men" +
"u";
//
// label5
//
this.label5.Location = new System.Drawing.Point(3, 188);
this.label5.Name = "label5";
this.label5.Size = new System.Drawing.Size(227, 32);
this.label5.Text = "the right hardware button brings up the right menu of options";
//
// label6
//
this.label6.Location = new System.Drawing.Point(3, 229);
this.label6.Name = "label6";
this.label6.Size = new System.Drawing.Size(227, 19);
this.label6.Text = "also tap a spot on the earth to go there";
//
// label7
//
this.label7.Location = new System.Drawing.Point(3, 159);
this.label7.Name = "label7";
this.label7.Size = new System.Drawing.Size(224, 18);
this.label7.Text = "each mode uses the 4 pad directions";
//
// KeyForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
this.ClientSize = new System.Drawing.Size(240, 268);
this.Controls.Add(this.label7);
this.Controls.Add(this.label6);
this.Controls.Add(this.label5);
this.Controls.Add(this.label4);
this.Controls.Add(this.label3);
this.Controls.Add(this.label2);
this.Controls.Add(this.label1);
this.Controls.Add(this.pictureBox1);
this.Menu = this.mainMenu1;
this.MinimizeBox = false;
this.Name = "KeyForm";
this.Text = "/cfWorldWind Keys";
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.PictureBox pictureBox1;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.Label label4;
private System.Windows.Forms.Label label5;
private System.Windows.Forms.Label label6;
private System.Windows.Forms.Label label7;
}
}
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