📄 cfworldwind.csproj
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<RootNamespace>cfWorldWind</RootNamespace>
<AssemblyName>cfWorldWind</AssemblyName>
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<Reference Include="Microsoft.WindowsCE.Forms" />
<Reference Include="Microsoft.WindowsMobile.DirectX" />
<Reference Include="mscorlib" />
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
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<Compile Include="AboutForm.cs">
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<Compile Include="AboutForm.Designer.cs">
<DependentUpon>AboutForm.cs</DependentUpon>
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<Compile Include="Axis.cs" />
<Compile Include="Boundary.cs" />
<Compile Include="Camera.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="FlagSettings.cs" />
<Compile Include="GPSExample.Util\GPSReader.cs">
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<Compile Include="GpsForm.cs">
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<Compile Include="LandmarkSettings.cs" />
<Compile Include="LatLon.cs" />
<Compile Include="LayerSet.cs" />
<Compile Include="PInvokeLibrary\Folders.cs" />
<Compile Include="PInvokeLibrary\Input.cs" />
<Compile Include="PInvokeLibrary\Keyboard.cs" />
<Compile Include="PInvokeLibrary\MainTest.cs" />
<Compile Include="PInvokeLibrary\Memory.cs" />
<Compile Include="PInvokeLibrary\MemoryStatus.cs" />
<Compile Include="PInvokeLibrary\PerfCounter.cs" />
<Compile Include="PInvokeLibrary\Phone.cs" />
<Compile Include="PInvokeLibrary\PowerStatus.cs" />
<Compile Include="PInvokeLibrary\Registry.cs" />
<Compile Include="PInvokeLibrary\SIP.cs" />
<Compile Include="PInvokeLibrary\SystemReset.cs" />
<Compile Include="PInvokeLibrary\Time.cs" />
<Compile Include="PInvokeLibrary\Utilities.cs" />
<Compile Include="PInvokeLibrary\Wave.cs" />
<Compile Include="PInvokeLibrary\WaveIn.cs" />
<Compile Include="PInvokeLibrary\WaveOut.cs" />
<Compile Include="PInvokeLibrary\Windows.cs" />
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<Compile Include="Placename.cs" />
<Compile Include="Position.cs" />
<Compile Include="Crosshairs.cs" />
<Compile Include="Diagnostic.cs" />
<Compile Include="Microsoft.Samples.MD3DM\Animation.cs" />
<Compile Include="Microsoft.Samples.MD3DM\Bitmap.cs" />
<Compile Include="Microsoft.Samples.MD3DM\Font.cs" />
<Compile Include="Microsoft.Samples.MD3DM\FpsTimerTool.cs" />
<Compile Include="Microsoft.Samples.MD3DM\Fractool.cs" />
<Compile Include="Microsoft.Samples.MD3DM\GAPI.cs" />
<Compile Include="Microsoft.Samples.MD3DM\Graphics.cs" />
<Compile Include="Microsoft.Samples.MD3DM\GraphicsMesh.cs" />
<Compile Include="Line.cs" />
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<Compile Include="Microsoft.Samples.MD3DM\GXGraphics.cs" />
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<Compile Include="Microsoft.Samples.MD3DM\GXSound.cs" />
<Compile Include="Microsoft.Samples.MD3DM\Input.cs" />
<Compile Include="Microsoft.Samples.MD3DM\Meshloader.cs" />
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<Compile Include="Microsoft.Samples.MD3DM\Timer.cs" />
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<Compile Include="Settings.cs" />
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<SubType>Form</SubType>
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<Compile Include="SplashForm.Designer.cs">
<DependentUpon>SplashForm.cs</DependentUpon>
</Compile>
<Compile Include="Tropics.cs" />
<Compile Include="World.cs" />
<Compile Include="WorldWind\Angle.cs" />
<Compile Include="WorldWind\MathEngine.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="default.htm" />
<None Include="dirPad.bmp" />
<None Include="LayerSet.xsx">
<DependentUpon>LayerSet.xsd</DependentUpon>
</None>
<None Include="NOTES.wri" />
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<DependentUpon>AboutForm.cs</DependentUpon>
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<DependentUpon>KeyForm.cs</DependentUpon>
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<EmbeddedResource Include="splashLandscape.PNG" />
<EmbeddedResource Include="splashPortrait.PNG" />
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<ItemGroup>
<EmbeddedResource Include="sphere.md3dm" />
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<ItemGroup>
<EmbeddedResource Include="GpsForm.resx">
<DependentUpon>GpsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="LayerSet.xsd" />
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