📄 wavestream.h
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/* SDL_mixer: An audio mixer library based on the SDL library Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org*//* $Id: wavestream.h 1192 2004-01-04 17:41:55Z slouken $ *//* This file supports streaming WAV files, without volume adjustment */#include <stdio.h>typedef struct { FILE *wavefp; long start; long stop; SDL_AudioCVT cvt;} WAVStream;/* Initialize the WAVStream player, with the given mixer settings This function returns 0, or -1 if there was an error. */extern int WAVStream_Init(SDL_AudioSpec *mixer);/* Unimplemented */extern void WAVStream_SetVolume(int volume);/* Load a WAV stream from the given file */extern WAVStream *WAVStream_LoadSong(const char *file, const char *magic);/* Start playback of a given WAV stream */extern void WAVStream_Start(WAVStream *wave);/* Play some of a stream previously started with WAVStream_Start() */extern void WAVStream_PlaySome(Uint8 *stream, int len);/* Stop playback of a stream previously started with WAVStream_Start() */extern void WAVStream_Stop(void);/* Close the given WAV stream */extern void WAVStream_FreeSong(WAVStream *wave);/* Return non-zero if a stream is currently playing */extern int WAVStream_Active(void);
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