graphicsfont.tex

来自「wxWidgets 是一个跨平台的 GUI 框架。它给开发人员提供了统一的接口」· TEX 代码 · 共 26 行

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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% Name:        graphicsfont.tex%% Purpose:     wxGraphicsFont class documentation%% Author:      Stefan Csomor%% Modified by:%% Created:     08.06.2004%% RCS-ID:      $Id: graphicsfont.tex,v 1.1 2006/11/02 14:28:50 SC Exp $%% Copyright:   (c) Stefan Csomor%% License:     wxWindows license%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%\section{\class{wxGraphicsFont}}\label{wxgraphicsfont}\wxheading{Derived from}\helpref{wxGraphicsObject}{wxgraphicsobject}A wxGraphicsFont is a native representation of a font (including text colour). The contents are specific an private to the respective renderer. Instances are ref counted and can therefore be assigned as usual. The only way to get a valid instance is via a CreateFont call on the graphics context or the renderer instance.\wxheading{Include files}<wx/graphics.h>

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