⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 menu.h

📁 wxWidgets 是一个跨平台的 GUI 框架。它给开发人员提供了统一的接口
💻 H
字号:
/////////////////////////////////////////////////////////////////////////////// Name:        menu.h// Purpose:     wxMenu, wxMenuBar classes// Author:      Stefan Csomor// Modified by:// Created:     1998-01-01// RCS-ID:      $Id: menu.h,v 1.5 2005/09/23 12:49:43 MR Exp $// Copyright:   (c) Stefan Csomor// Licence:     wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_MENU_H_#define _WX_MENU_H_class WXDLLEXPORT wxFrame;#include "wx/arrstr.h"// ----------------------------------------------------------------------------// Menu// ----------------------------------------------------------------------------class WXDLLEXPORT wxMenu : public wxMenuBase{public:    // ctors & dtor    wxMenu(const wxString& title, long style = 0)        : wxMenuBase(title, style) { Init(); }    wxMenu(long style = 0) : wxMenuBase(style) { Init(); }    virtual ~wxMenu();    // implement base class virtuals    virtual wxMenuItem* DoAppend(wxMenuItem *item);    virtual wxMenuItem* DoInsert(size_t pos, wxMenuItem *item);    virtual wxMenuItem* DoRemove(wxMenuItem *item);    virtual void Attach(wxMenuBarBase *menubar) ;    virtual void Break();    virtual void SetTitle(const wxString& title);    // MSW-specific    bool ProcessCommand(wxCommandEvent& event);    // implementation only from now on    // -------------------------------      int    MacGetIndexFromId( int id ) ;       int    MacGetIndexFromItem( wxMenuItem *pItem ) ;      void MacEnableMenu( bool bDoEnable ) ;      // MacOS needs to know about submenus somewhere within this menu      // before it can be displayed , also hide special menu items like preferences      // that are handled by the OS      void  MacBeforeDisplay( bool isSubMenu ) ;      // undo all changes from the MacBeforeDisplay call      void  MacAfterDisplay( bool isSubMenu ) ;    // semi-private accessors        // get the window which contains this menu    wxWindow *GetWindow() const;        // get the menu handle    WXHMENU GetHMenu() const { return m_hMenu; }    short MacGetMenuId() { return m_macMenuId ; }private:    // common part of all ctors    void Init();    // common part of Append/Insert (behaves as Append is pos == (size_t)-1)    bool DoInsertOrAppend(wxMenuItem *item, size_t pos = (size_t)-1);    // terminate the current radio group, if any    void EndRadioGroup();    // if TRUE, insert a breal before appending the next item    bool m_doBreak;    // the position of the first item in the current radio group or -1    int m_startRadioGroup;    // the menu handle of this menu    WXHMENU m_hMenu;      short                m_macMenuId;      static short        s_macNextMenuId ;    DECLARE_DYNAMIC_CLASS(wxMenu)};// ----------------------------------------------------------------------------// Menu Bar (a la Windows)// ----------------------------------------------------------------------------class WXDLLEXPORT wxMenuBar : public wxMenuBarBase{public:    // ctors & dtor        // default constructor    wxMenuBar();        // unused under MSW    wxMenuBar(long style);        // menubar takes ownership of the menus arrays but copies the titles    wxMenuBar(size_t n, wxMenu *menus[], const wxString titles[], long style = 0);    virtual ~wxMenuBar();    // menubar construction    virtual bool Append( wxMenu *menu, const wxString &title );    virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);    virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);    virtual wxMenu *Remove(size_t pos);    virtual int FindMenuItem(const wxString& menuString,                             const wxString& itemString) const;    virtual wxMenuItem* FindItem( int id, wxMenu **menu = NULL ) const;    virtual void EnableTop( size_t pos, bool flag );    virtual void SetLabelTop( size_t pos, const wxString& label );    virtual wxString GetLabelTop( size_t pos ) const;    // implementation from now on    WXHMENU Create();    int  FindMenu(const wxString& title);    void Detach();        // returns TRUE if we're attached to a frame    bool IsAttached() const { return m_menuBarFrame != NULL; }        // get the frame we live in    wxFrame *GetFrame() const { return m_menuBarFrame; }        // attach to a frame    void Attach(wxFrame *frame);        // clear the invoking window for all menus and submenus    void UnsetInvokingWindow() ;        // set the invoking window for all menus and submenus    void SetInvokingWindow( wxFrame* frame ) ;    // if the menubar is modified, the display is not updated automatically,    // call this function to update it (m_menuBarFrame should be !NULL)    void Refresh(bool eraseBackground = TRUE, const wxRect *rect = (const wxRect *) NULL);  void MacInstallMenuBar() ;  static wxMenuBar* MacGetInstalledMenuBar() { return s_macInstalledMenuBar ; }  static void MacSetCommonMenuBar(wxMenuBar* menubar) { s_macCommonMenuBar=menubar; }  static wxMenuBar* MacGetCommonMenuBar() { return s_macCommonMenuBar; }protected:    // common part of all ctors    void Init();    wxWindow        *m_invokingWindow;    wxArrayString m_titles;private:  static wxMenuBar*            s_macInstalledMenuBar ;  static wxMenuBar*            s_macCommonMenuBar ;    DECLARE_DYNAMIC_CLASS(wxMenuBar)};#endif // _WX_MENU_H_

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -