📄 listctrl.h
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bool SetItemColumnImage(long item, long column, int image); // Gets the item text wxString GetItemText(long item) const ; // Sets the item text void SetItemText(long item, const wxString& str) ; // Gets the item data long GetItemData(long item) const ; // Sets the item data bool SetItemData(long item, long data) ; // Gets the item rectangle bool GetItemRect(long item, wxRect& rect, int code = wxLIST_RECT_BOUNDS) const ; // Gets the item position bool GetItemPosition(long item, wxPoint& pos) const ; // Sets the item position bool SetItemPosition(long item, const wxPoint& pos) ; // Gets the number of items in the list control int GetItemCount() const; // Gets the number of columns in the list control int GetColumnCount() const; // Retrieves the spacing between icons in pixels. // If isSmall is true, gets the spacing for the small icon // view, otherwise the large icon view. int GetItemSpacing(bool isSmall) const; // Gets the number of selected items in the list control int GetSelectedItemCount() const; // Gets the text colour of the listview wxColour GetTextColour() const; // Sets the text colour of the listview void SetTextColour(const wxColour& col); // Gets the index of the topmost visible item when in // list or report view long GetTopItem() const ; // Add or remove a single window style void SetSingleStyle(long style, bool add = true) ; // Set the whole window style void SetWindowStyleFlag(long style) ; // Searches for an item, starting from 'item'. // item can be -1 to find the first item that matches the // specified flags. // Returns the item or -1 if unsuccessful. long GetNextItem(long item, int geometry = wxLIST_NEXT_ALL, int state = wxLIST_STATE_DONTCARE) const ; // Implementation: converts wxWidgets style to MSW style. // Can be a single style flag or a bit list. // oldStyle is 'normalised' so that it doesn't contain // conflicting styles. long ConvertToMSWStyle(long& oldStyle, long style) const; // Gets one of the three image lists wxImageList *GetImageList(int which) const ; // Sets the image list // N.B. There's a quirk in the Win95 list view implementation. // If in wxLC_LIST mode, it'll *still* display images by the labels if // there's a small-icon image list set for the control - even though you // haven't specified wxLIST_MASK_IMAGE when inserting. // So you have to set a NULL small-icon image list to be sure that // the wxLC_LIST mode works without icons. Of course, you may want icons... void SetImageList(wxImageList *imageList, int which) ; // Operations //////////////////////////////////////////////////////////////////////////// // Arranges the items bool Arrange(int flag = wxLIST_ALIGN_DEFAULT); // Deletes an item bool DeleteItem(long item); // Deletes all items bool DeleteAllItems() ; // Deletes a column bool DeleteColumn(int col); // Deletes all columns bool DeleteAllColumns(); // Clears items, and columns if there are any. void ClearAll(); // Edit the label wxTextCtrl* EditLabel(long item, wxClassInfo* textControlClass = CLASSINFO(wxTextCtrl)); // End label editing, optionally cancelling the edit bool EndEditLabel(bool cancel); // Ensures this item is visible bool EnsureVisible(long item) ; // Find an item whose label matches this string, starting from the item after 'start' // or the beginning if 'start' is -1. long FindItem(long start, const wxString& str, bool partial = false); // Find an item whose data matches this data, starting from the item after 'start' // or the beginning if 'start' is -1. long FindItem(long start, long data); // Find an item nearest this position in the specified direction, starting from // the item after 'start' or the beginning if 'start' is -1. long FindItem(long start, const wxPoint& pt, int direction); // Determines which item (if any) is at the specified point, // giving details in 'flags' (see wxLIST_HITTEST_... flags above) long HitTest(const wxPoint& point, int& flags); // Inserts an item, returning the index of the new item if successful, // -1 otherwise. // TOD: Should also have some further convenience functions // which don't require setting a wxListItem object long InsertItem(wxListItem& info); // Insert a string item long InsertItem(long index, const wxString& label); // Insert an image item long InsertItem(long index, int imageIndex); // Insert an image/string item long InsertItem(long index, const wxString& label, int imageIndex); // For list view mode (only), inserts a column. long InsertColumn(long col, wxListItem& info); long InsertColumn(long col, const wxString& heading, int format = wxLIST_FORMAT_LEFT, int width = -1); // Scrolls the list control. If in icon, small icon or report view mode, // x specifies the number of pixels to scroll. If in list view mode, x // specifies the number of columns to scroll. // If in icon, small icon or list view mode, y specifies the number of pixels // to scroll. If in report view mode, y specifies the number of lines to scroll. bool ScrollList(int dx, int dy); // Sort items. // fn is a function which takes 3 long arguments: item1, item2, data. // item1 is the long data associated with a first item (NOT the index). // item2 is the long data associated with a second item (NOT the index). // data is the same value as passed to SortItems. // The return value is a negative number if the first item should precede the second // item, a positive number of the second item should precede the first, // or zero if the two items are equivalent. // data is arbitrary data to be passed to the sort function. bool SortItems(wxListCtrlCompare fn, long data);/* Why should we need this function? Leave for now. * We might need it because item data may have changed, * but the display needs refreshing (in string callback mode) // Updates an item. If the list control has the wxLI_AUTO_ARRANGE style, // the items will be rearranged. bool Update(long item);*/ void Command(wxCommandEvent& event) { ProcessCommand(event); };protected: wxTextCtrl* m_textCtrl; // The control used for editing a label wxImageList * m_imageListNormal; // The image list for normal icons wxImageList * m_imageListSmall; // The image list for small icons wxImageList * m_imageListState; // The image list state icons (not implemented yet) long m_baseStyle; // Basic Windows style flags, for recreation purposes wxStringList m_stringPool; // Pool of 3 strings to satisfy Windows callback // requirements int m_colCount; // Windows doesn't have GetColumnCount so must // keep track of inserted/deleted columns};class WXDLLEXPORT wxListEvent: public wxCommandEvent{ DECLARE_DYNAMIC_CLASS(wxListEvent) public: wxListEvent(wxEventType commandType = wxEVT_NULL, int id = 0); int m_code; long m_itemIndex; long m_oldItemIndex; int m_col; bool m_cancelled; wxPoint m_pointDrag; wxListItem m_item;};typedef void (wxEvtHandler::*wxListEventFunction)(wxListEvent&);#define EVT_LIST_BEGIN_DRAG(id, fn) { wxEVT_COMMAND_LIST_BEGIN_DRAG, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxListEventFunction) & fn, NULL },#define EVT_LIST_BEGIN_RDRAG(id, fn) { wxEVT_COMMAND_LIST_BEGIN_RDRAG, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxListEventFunction) & fn, NULL },#define EVT_LIST_BEGIN_LABEL_EDIT(id, fn) { wxEVT_COMMAND_LIST_BEGIN_LABEL_EDIT, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxListEventFunction) & fn, NULL },#define EVT_LIST_END_LABEL_EDIT(id, fn) { wxEVT_COMMAND_LIST_END_LABEL_EDIT, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxListEventFunction) & fn, NULL },#define EVT_LIST_DELETE_ITEM(id, fn) { wxEVT_COMMAND_LIST_DELETE_ITEM, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxListEventFunction) & fn, NULL },#define EVT_LIST_DELETE_ALL_ITEMS(id, fn) { wxEVT_COMMAND_LIST_DELETE_ALL_ITEMS, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxListEventFunction) & fn, NULL },#define EVT_LIST_GET_INFO(id, fn) { wxEVT_COMMAND_LIST_GET_INFO, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxListEventFunction) & fn, NULL },#define EVT_LIST_SET_INFO(id, fn) { wxEVT_COMMAND_LIST_SET_INFO, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxListEventFunction) & fn, NULL },#define EVT_LIST_ITEM_SELECTED(id, fn) { wxEVT_COMMAND_LIST_ITEM_SELECTED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxListEventFunction) & fn, NULL },#define EVT_LIST_ITEM_DESELECTED(id, fn) { wxEVT_COMMAND_LIST_ITEM_DESELECTED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxListEventFunction) & fn, NULL },#define EVT_LIST_KEY_DOWN(id, fn) { wxEVT_COMMAND_LIST_KEY_DOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxListEventFunction) & fn, NULL },#define EVT_LIST_INSERT_ITEM(id, fn) { wxEVT_COMMAND_LIST_INSERT_ITEM, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxListEventFunction) & fn, NULL },#define EVT_LIST_COL_CLICK(id, fn) { wxEVT_COMMAND_LIST_COL_CLICK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxListEventFunction) & fn, NULL },#endif // _WX_LISTCTRL_H_
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