📄 synapictrl.h
字号:
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
/////////////////////////////////////////////////////////////////////////////
// CSynAPICtrl wrapper class
class CSynAPICtrl : public CWnd
{
protected:
DECLARE_DYNCREATE(CSynAPICtrl)
public:
CLSID const& GetClsid()
{
static CLSID const clsid
= { 0xf418eba0, 0x6a10, 0x4482, { 0xac, 0x2b, 0x2d, 0x10, 0xc8, 0x7, 0x7, 0x3a } };
return clsid;
}
virtual BOOL Create(LPCTSTR lpszClassName,
LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect,
CWnd* pParentWnd, UINT nID,
CCreateContext* pContext = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID); }
BOOL Create(LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect, CWnd* pParentWnd, UINT nID,
CFile* pPersist = NULL, BOOL bStorage = FALSE,
BSTR bstrLicKey = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID,
pPersist, bStorage, bstrLicKey); }
// Attributes
public:
// Operations
public:
void Initialize();
long FindDevice(long eConnectionType, long eDeviceType, long lLast);
long GetLongProperty(long eProperty);
void SetLongProperty(long eProperty, long newVal);
CString GetStringProperty(long eProperty);
void HardwareBroadcast(long lAction);
void Activate();
void PersistState(long lStateFlags);
void RestoreState(long lStateFlags);
void Deactivate();
};
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -