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📄 devicepage.h

📁 Synaptics触摸板应用开发包(SDK)
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#if !defined(AFX_DEVICEPAGE_H__60E3D782_23DF_4469_9D1D_1A072C9DABB5__INCLUDED_)
#define AFX_DEVICEPAGE_H__60E3D782_23DF_4469_9D1D_1A072C9DABB5__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DevicePage.h : header file
//

#include "SynKit.h"
#include "ChildView.h"

/////////////////////////////////////////////////////////////////////////////
// CDevicePage dialog

struct PropertyDescriptor;

class CDevicePage : public CPropertyPage
{
  DECLARE_DYNCREATE(CDevicePage)

// Construction
public:
  CDevicePage();
  ~CDevicePage();

// Dialog Data
  //{{AFX_DATA(CDevicePage)
  enum { IDD = IDD_DEVICE };
  CListBox  m_PropertyList;
  SynDevice m_Device;
  //}}AFX_DATA


// Overrides
  // ClassWizard generate virtual function overrides
  //{{AFX_VIRTUAL(CDevicePage)
  public:
  virtual BOOL OnSetActive();
  protected:
  virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
  //}}AFX_VIRTUAL

// Implementation
protected:
  // Generated message map functions
  //{{AFX_MSG(CDevicePage)
  virtual BOOL OnInitDialog();
  virtual BOOL OnDeviceChange();
  //}}AFX_MSG
  DECLARE_MESSAGE_MAP()

public:
  CChildView *m_pView;

  void SetView(CChildView *pView)
  {
    m_pView = pView;
  }

  CString GetPropertyString(PropertyDescriptor *Descriptor);
  void AddProperty(PropertyDescriptor *Descriptor);
  void InitProperties();
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DEVICEPAGE_H__60E3D782_23DF_4469_9D1D_1A072C9DABB5__INCLUDED_)

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