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📄 statpict.cpp

📁 wxGTK 是 wxWidgets 的 linux GTK+ (>2.2.3)版本。wxWidgets 是一个跨平台的 GUI 框架
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/////////////////////////////////////////////////////////////////////////////// Name:        statpict.cpp// Purpose:     wxStaticPicture// Author:      Wade Brainerd (wadeb@wadeb.com)// Modified by:// Created:     2003-05-01// RCS-ID:// Copyright:   (c) Wade Brainerd// Licence:       wxWindows licence/////////////////////////////////////////////////////////////////////////////#include "wx/wxprec.h"#include "wx/defs.h"#include "wx/gizmos/statpict.h"#include "wx/dcclient.h"IMPLEMENT_DYNAMIC_CLASS(wxStaticPicture, wxControl)WXDLLIMPEXP_GIZMOS const wxChar * wxStaticPictureNameStr = wxT("staticPicture");    /* * wxStaticPicture */BEGIN_EVENT_TABLE(wxStaticPicture, wxControl)    EVT_PAINT(wxStaticPicture::OnPaint)END_EVENT_TABLE()bool wxStaticPicture::Create(wxWindow *parent, wxWindowID id,           const wxBitmap& bitmap,           const wxPoint& pos,           const wxSize& s,           long style,           const wxString& name){    SetName(name);    wxSize size = s ;    if ( bitmap.Ok() )    {        if ( size.x == wxDefaultCoord )            size.x = bitmap.GetWidth() ;        if ( size.y == wxDefaultCoord )            size.y = bitmap.GetHeight() ;    }    m_backgroundColour = parent->GetBackgroundColour() ;    m_foregroundColour = parent->GetForegroundColour() ;    Bitmap = bitmap;    Align = 0;    Scale = 0;    ScaleX = ScaleY = 1;#ifndef __WXMSW__    LastScaleX = LastScaleY = -1;    if ( Bitmap.Ok() )        OriginalImage = Bitmap.ConvertToImage();#endif    if ( id == wxID_ANY )        m_windowId = (int)NewControlId();    else        m_windowId = id;    m_windowStyle = style;    bool ret = wxControl::Create( parent, id, pos, size, style, wxDefaultValidator, name );    SetInitialSize( size ) ;    return ret;}void wxStaticPicture::SetBitmap( const wxBitmap& bmp ){    Bitmap = bmp;#ifndef __WXMSW__    if ( Bitmap.Ok() )        OriginalImage = Bitmap.ConvertToImage();    LastScaleX = LastScaleY = -1;#endif}void wxStaticPicture::OnPaint(wxPaintEvent& WXUNUSED(event)){    if ( !Bitmap.Ok() )        return;    wxPaintDC dc( this );    PrepareDC( dc );    wxSize sz = GetSize();    wxSize bmpsz( Bitmap.GetWidth(), Bitmap.GetHeight() );    float sx = 1.0f, sy = 1.0f;    if ( Scale & wxSCALE_UNIFORM )    {        float _sx = (float)sz.GetWidth() / (float)bmpsz.GetWidth();        float _sy = (float)sz.GetHeight() / (float)bmpsz.GetHeight();        sx = sy = _sx < _sy ? _sx : _sy;    }    else    if ( Scale & wxSCALE_CUSTOM )    {        sx = ScaleX;        sy = ScaleY;    }    else    {        if ( Scale & wxSCALE_HORIZONTAL )            sx = (float)sz.x/(float)bmpsz.x;        if ( Scale & wxSCALE_VERTICAL )            sy = (float)sz.y/(float)bmpsz.y;    }    bmpsz = wxSize( (int)(bmpsz.x*sx), (int)(bmpsz.y*sy) );    wxPoint pos( 0, 0 );    if ( Align & wxALIGN_CENTER_HORIZONTAL ) pos.x = (sz.x-bmpsz.x)/2;    else if ( Align & wxALIGN_RIGHT ) pos.x = sz.x-bmpsz.x;    if ( Align & wxALIGN_CENTER_VERTICAL ) pos.y = (sz.y-bmpsz.y)/2;    else if ( Align & wxALIGN_BOTTOM ) pos.y = sz.y-bmpsz.y;    if ( Scale )    {#ifdef __WXMSW__        double ux, uy;        dc.GetUserScale( &ux, &uy );        dc.SetUserScale( ux*sx, uy*sy );        dc.DrawBitmap( Bitmap, (int)((float)pos.x/sx), (int)((float)pos.y/sy) );        dc.SetUserScale( ux, uy );#else        if ( LastScaleX != sx || LastScaleY != sy )        {            LastScaleX = sx;            LastScaleY = sy;            ScaledBitmap = wxBitmap( OriginalImage.Scale( bmpsz.x, bmpsz.y ) );        }        dc.DrawBitmap( ScaledBitmap, pos.x, pos.y );#endif    }    else        dc.DrawBitmap( Bitmap, pos.x, pos.y );}

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