📄 resource.cpp
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/////////////////////////////////////////////////////////////////////////////// Name: resource.cpp// Purpose: Dialog resource sample// Author: Julian Smart// Modified by:// Created: 04/01/98// RCS-ID: $Id: resource.cpp,v 1.7 2005/09/23 12:47:17 MR Exp $// Copyright: (c) Julian Smart// Licence: wxWindows license/////////////////////////////////////////////////////////////////////////////// For compilers that support precompilation, includes "wx/wx.h".#include "wx/wxprec.h"#ifdef __BORLANDC__#pragma hdrstop#endif#ifndef WX_PRECOMP#include "wx/wx.h"#endif#include "wx/deprecated/setup.h"#if !wxUSE_WX_RESOURCES #error "You should set wxUSE_WX_RESOURCES to 1 to compile this sample"#endif#if wxUSE_UNICODE// #error "This sample can't be compiled in Unicode mode."#endif // wxUSE_UNICODE#include "wx/deprecated/resource.h"#include <ctype.h>#include "resource.h"// If we wanted to demonstrate total platform independence,// then we'd use the dynamic file loading form for all platforms.// But this shows how to embed the wxWidgets resources// in the program code/executable for UNIX and Windows// platforms.// In order to get the ID of the controls defined in the// dialog, we include the header automatically generated// by DialogEd#include "dialog1.h"// If you have a Windows compiler that can cope with long strings,// then you can always use the #include form for simplicity.// NOTE: Borland's brc32.exe resource compiler doesn't recognize// the TEXT resource, for some reason, so either run-time file loading// or file inclusion should be used.#if defined(__WXMSW__) && !wxUSE_UNICODE// Under Windows, some compilers can't include// a whole .wxr file. So we use a .rc user-defined resource// instead. dialog1 will point to the whole .wxr 'file'.static wxChar *dialog1 = NULL;static wxChar *menu1 = NULL;#else// Other platforms should have sensible compilers that// cope with long strings.#include "dialog1.wxr"#include "menu1.wxr"#endif// Declare two framesMyFrame *frame = (MyFrame *) NULL;IMPLEMENT_APP(MyApp)// Testing of ressourcesMyApp::MyApp(){}// The `main program' equivalent, creating the windows and returning the// main framebool MyApp::OnInit(void){#if defined(__WXMSW__) && !wxUSE_UNICODE // Load the .wxr 'file' from a .rc resource, under Windows. // note that the resource really is a char*, not a wxChar*! dialog1 = wxLoadUserResource(wxT("dialog1"), wxT("WXRDATA")); menu1 = wxLoadUserResource(wxT("menu1"), wxT("WXRDATA")); // All resources in the file (only one in this case) get parsed // by this call. wxResourceParseString(dialog1); wxResourceParseString(menu1);#else // Simply parse the data pointed to by the variable dialog1. // If there were several resources, there would be several // variables, and this would need to be called several times. wxResourceParseData(dialog1); wxResourceParseData(menu1);#endif // Create the main frame window frame = new MyFrame( (wxFrame *) NULL, wxID_ANY, wxT("wxWidgets Resource Sample"), wxDefaultPosition, wxSize(300, 250) );#if wxUSE_STATUSBAR // Give it a status line frame->CreateStatusBar(2);#endif // wxUSE_STATUSBAR wxMenuBar *menu_bar = wxResourceCreateMenuBar(wxT("menu1")); // Associate the menu bar with the frame frame->SetMenuBar(menu_bar); // Make a panel frame->panel = new MyPanel( frame, wxID_ANY, wxPoint(0, 0), wxSize(400, 400), 0, wxT("MyMainFrame") ); frame->Show(true); SetTopWindow(frame); return true;}MyApp::~MyApp(){#if defined(__WXMSW__) && !wxUSE_UNICODE delete dialog1; delete menu1;#endif}BEGIN_EVENT_TABLE(MyPanel, wxPanel) EVT_LEFT_DOWN( MyPanel::OnClick)END_EVENT_TABLE()MyPanel::MyPanel( wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, int style, const wxString &name) : wxPanel( parent, id, pos, size, style, name ){}void MyPanel::OnClick( wxMouseEvent &WXUNUSED(event2) ){ MyFrame *frame = (MyFrame*)(wxTheApp->GetTopWindow()); wxCommandEvent event; frame->OnTestDialog( event );}BEGIN_EVENT_TABLE(MyFrame, wxFrame) EVT_MENU(RESOURCE_ABOUT, MyFrame::OnAbout) EVT_MENU(RESOURCE_QUIT, MyFrame::OnQuit) EVT_MENU(RESOURCE_TESTDIALOG, MyFrame::OnTestDialog)END_EVENT_TABLE()// Define my frame constructorMyFrame::MyFrame( wxWindow *parent, const wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size) : wxFrame(parent, id, title, pos, size){ panel = (wxWindow *) NULL;}void MyFrame::OnAbout( wxCommandEvent& WXUNUSED(event) ){ wxMessageBox(wxT("wxWidgets resource sample.\n") wxT("(c) Julian Smart"), wxT("About wxWidgets sample"), wxICON_INFORMATION | wxOK);}void MyFrame::OnQuit( wxCommandEvent& WXUNUSED(event) ){ Close(true);}void MyFrame::OnTestDialog(wxCommandEvent& WXUNUSED(event) ){ MyDialog *dialog = new MyDialog; if (wxLoadFromResource(dialog, this, wxT("dialog1"))) { wxTextCtrl *text = (wxTextCtrl *)wxFindWindowByName(wxT("multitext3"), dialog); if (text) { text->SetValue(wxT("wxWidgets resource demo")); } dialog->ShowModal(); } dialog->Close(true);}BEGIN_EVENT_TABLE(MyDialog, wxDialog) //EVT_BUTTON(RESOURCE_OK, MyDialog::OnOk) EVT_BUTTON(ID_BUTTON109, MyDialog::OnCancel)END_EVENT_TABLE()void MyDialog::OnOk(wxCommandEvent& WXUNUSED(event) ){ // EndModal(RESOURCE_OK);}void MyDialog::OnCancel(wxCommandEvent& WXUNUSED(event) ){ EndModal(ID_BUTTON109);}
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