📄 dcmemory.h
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/////////////////////////////////////////////////////////////////////////////// Name: dcmemory.h// Purpose:// Author: Robert Roebling// RCS-ID: $Id: dcmemory.h,v 1.25 2006/12/07 05:44:43 PC Exp $// Copyright: (c) 1998 Robert Roebling// Licence: wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_GTK_DCMEMORY_H_#define _WX_GTK_DCMEMORY_H_#include "wx/dcclient.h"//-----------------------------------------------------------------------------// wxMemoryDC//-----------------------------------------------------------------------------class WXDLLIMPEXP_CORE wxMemoryDC : public wxWindowDC, public wxMemoryDCBase{public: wxMemoryDC() : wxWindowDC() { Init(); } wxMemoryDC(wxBitmap& bitmap) : wxWindowDC() { Init(); SelectObject(bitmap); } wxMemoryDC( wxDC *dc ); // Create compatible DC virtual ~wxMemoryDC(); // these get reimplemented for mono-bitmaps to behave // more like their Win32 couterparts. They now interpret // wxWHITE, wxWHITE_BRUSH and wxWHITE_PEN as drawing 0 // and everything else as drawing 1. virtual void SetPen( const wxPen &pen ); virtual void SetBrush( const wxBrush &brush ); virtual void SetBackground( const wxBrush &brush ); virtual void SetTextForeground( const wxColour &col ); virtual void SetTextBackground( const wxColour &col ); // implementation virtual wxBitmap GetSelectedBitmap() const { return m_selected; } wxBitmap m_selected;protected: void DoGetSize( int *width, int *height ) const; virtual void DoSelect(const wxBitmap& bitmap); virtual wxBitmap DoGetAsBitmap(const wxRect *subrect) const { return subrect == NULL ? GetSelectedBitmap() : GetSelectedBitmap().GetSubBitmap(*subrect); }private: void Init(); DECLARE_DYNAMIC_CLASS(wxMemoryDC)};#endif // _WX_GTK_DCMEMORY_H_
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