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📄 region.h

📁 wxGTK 是 wxWidgets 的 linux GTK+ (>2.2.3)版本。wxWidgets 是一个跨平台的 GUI 框架
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/////////////////////////////////////////////////////////////////////////////// Name:        wx/gtk/region.h// Purpose:// Author:      Robert Roebling// Id:          $Id: region.h,v 1.40 2006/10/31 22:48:35 RR Exp $// Copyright:   (c) 1998 Robert Roebling// Licence:     wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_GTK_REGION_H_#define _WX_GTK_REGION_H_// ----------------------------------------------------------------------------// wxRegion// ----------------------------------------------------------------------------class WXDLLIMPEXP_CORE wxRegion : public wxRegionBase{public:    wxRegion() { }    wxRegion( wxCoord x, wxCoord y, wxCoord w, wxCoord h )    {        InitRect(x, y, w, h);    }    wxRegion( const wxPoint& topLeft, const wxPoint& bottomRight )    {        InitRect(topLeft.x, topLeft.y,                 bottomRight.x - topLeft.x, bottomRight.y - topLeft.y);    }    wxRegion( const wxRect& rect )    {        InitRect(rect.x, rect.y, rect.width, rect.height);    }    wxRegion( size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE );    wxRegion( const wxBitmap& bmp)    {        Union(bmp);    }    wxRegion( const wxBitmap& bmp,              const wxColour& transColour, int tolerance = 0)    {        Union(bmp, transColour, tolerance);    }    virtual ~wxRegion();    // wxRegionBase methods    virtual void Clear();    virtual bool IsEmpty() const;public:    // Init with GdkRegion, set ref count to 2 so that    // the C++ class will not destroy the region!    wxRegion( GdkRegion *region );    GdkRegion *GetRegion() const;protected:    // ref counting code    virtual wxObjectRefData *CreateRefData() const;    virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;    // wxRegionBase pure virtuals    virtual bool DoIsEqual(const wxRegion& region) const;    virtual bool DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const;    virtual wxRegionContain DoContainsPoint(wxCoord x, wxCoord y) const;    virtual wxRegionContain DoContainsRect(const wxRect& rect) const;    virtual bool DoOffset(wxCoord x, wxCoord y);    virtual bool DoUnionWithRect(const wxRect& rect);    virtual bool DoUnionWithRegion(const wxRegion& region);    virtual bool DoIntersect(const wxRegion& region);    virtual bool DoSubtract(const wxRegion& region);    virtual bool DoXor(const wxRegion& region);    // common part of ctors for a rectangle region    void InitRect(wxCoord x, wxCoord y, wxCoord w, wxCoord h);private:    DECLARE_DYNAMIC_CLASS(wxRegion)};// ----------------------------------------------------------------------------// wxRegionIterator: decomposes a region into rectangles// ----------------------------------------------------------------------------class WXDLLIMPEXP_CORE wxRegionIterator: public wxObject{public:    wxRegionIterator();    wxRegionIterator(const wxRegion& region);    wxRegionIterator(const wxRegionIterator& ri) : wxObject(ri) { Init(); *this = ri; }    ~wxRegionIterator();    wxRegionIterator& operator=(const wxRegionIterator& ri);    void Reset() { m_current = 0u; }    void Reset(const wxRegion& region);    bool HaveRects() const;    operator bool () const { return HaveRects(); }    wxRegionIterator& operator ++ ();    wxRegionIterator operator ++ (int);    wxCoord GetX() const;    wxCoord GetY() const;    wxCoord GetW() const;    wxCoord GetWidth() const { return GetW(); }    wxCoord GetH() const;    wxCoord GetHeight() const { return GetH(); }    wxRect GetRect() const;private:    void Init();    void CreateRects( const wxRegion& r );    size_t   m_current;    wxRegion m_region;    wxRect *m_rects;    size_t  m_numRects;private:    DECLARE_DYNAMIC_CLASS(wxRegionIterator)};#endif        // _WX_GTK_REGION_H_

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