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📄 window.h

📁 wxGTK 是 wxWidgets 的 linux GTK+ (>2.2.3)版本。wxWidgets 是一个跨平台的 GUI 框架
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/////////////////////////////////////////////////////////////////////////////// Name:        wx/gtk/window.h// Purpose:// Author:      Robert Roebling// Id:          $Id: window.h,v 1.160 2006/10/09 16:38:57 VZ Exp $// Copyright:   (c) 1998 Robert Roebling// Licence:     wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_GTK_WINDOW_H_#define _WX_GTK_WINDOW_H_#include "wx/dynarray.h"// helper structure that holds class that holds GtkIMContext object and// some additional data needed for key events processingstruct wxGtkIMData;WX_DEFINE_EXPORTED_ARRAY_PTR(GdkWindow *, wxArrayGdkWindows);//-----------------------------------------------------------------------------// callback definition for inserting a window (internal)//-----------------------------------------------------------------------------class WXDLLIMPEXP_CORE wxWindowGTK;typedef void (*wxInsertChildFunction)( wxWindowGTK*, wxWindowGTK* );//-----------------------------------------------------------------------------// wxWindowGTK//-----------------------------------------------------------------------------class WXDLLIMPEXP_CORE wxWindowGTK : public wxWindowBase{public:    // creating the window    // -------------------    wxWindowGTK();    wxWindowGTK(wxWindow *parent,                wxWindowID id,                const wxPoint& pos = wxDefaultPosition,                const wxSize& size = wxDefaultSize,                long style = 0,                const wxString& name = wxPanelNameStr);    bool Create(wxWindow *parent,                wxWindowID id,                const wxPoint& pos = wxDefaultPosition,                const wxSize& size = wxDefaultSize,                long style = 0,                const wxString& name = wxPanelNameStr);    virtual ~wxWindowGTK();    // implement base class (pure) virtual methods    // -------------------------------------------    virtual void SetLabel(const wxString& WXUNUSED(label)) { }    virtual wxString GetLabel() const { return wxEmptyString; }    virtual bool Destroy();    virtual void Raise();    virtual void Lower();    virtual bool Show( bool show = true );    virtual bool Enable( bool enable = true );    virtual void SetWindowStyleFlag( long style );    virtual bool IsRetained() const;    virtual void SetFocus();    virtual bool AcceptsFocus() const;    virtual bool Reparent( wxWindowBase *newParent );    virtual void WarpPointer(int x, int y);    virtual void Refresh( bool eraseBackground = true,                          const wxRect *rect = (const wxRect *) NULL );    virtual void Update();    virtual void ClearBackground();    virtual bool SetBackgroundColour( const wxColour &colour );    virtual bool SetForegroundColour( const wxColour &colour );    virtual bool SetCursor( const wxCursor &cursor );    virtual bool SetFont( const wxFont &font );    virtual bool SetBackgroundStyle(wxBackgroundStyle style) ;    virtual int GetCharHeight() const;    virtual int GetCharWidth() const;    virtual void GetTextExtent(const wxString& string,                               int *x, int *y,                               int *descent = (int *) NULL,                               int *externalLeading = (int *) NULL,                               const wxFont *theFont = (const wxFont *) NULL)                               const;    virtual void SetScrollbar( int orient, int pos, int thumbVisible,                               int range, bool refresh = true );    virtual void SetScrollPos( int orient, int pos, bool refresh = true );    virtual int GetScrollPos( int orient ) const;    virtual int GetScrollThumb( int orient ) const;    virtual int GetScrollRange( int orient ) const;    virtual void ScrollWindow( int dx, int dy,                               const wxRect* rect = (wxRect *) NULL );    virtual bool ScrollLines(int lines);    virtual bool ScrollPages(int pages);#if wxUSE_DRAG_AND_DROP    virtual void SetDropTarget( wxDropTarget *dropTarget );#endif // wxUSE_DRAG_AND_DROP    virtual void AddChild( wxWindowBase *child );    virtual void RemoveChild( wxWindowBase *child );    virtual void SetLayoutDirection(wxLayoutDirection dir);    virtual wxLayoutDirection GetLayoutDirection() const;    virtual wxCoord AdjustForLayoutDirection(wxCoord x,                                             wxCoord width,                                             wxCoord widthTotal) const;    virtual bool DoIsExposed( int x, int y ) const;    virtual bool DoIsExposed( int x, int y, int w, int h ) const;    // currently wxGTK2-only    void SetDoubleBuffered(bool on);    virtual bool IsDoubleBuffered() const;    // implementation    // --------------    virtual WXWidget GetHandle() const { return m_widget; }    // many important things are done here, this function must be called    // regularly    virtual void OnInternalIdle();    // Internal represention of Update()    void GtkUpdate();    // For compatibility across platforms (not in event table)    void OnIdle(wxIdleEvent& WXUNUSED(event)) {}    // wxGTK-specific: called recursively by Enable,    // to give widgets an opportunity to correct their colours after they    // have been changed by Enable    virtual void OnParentEnable( bool WXUNUSED(enable) ) {}    // Used by all window classes in the widget creation process.    bool PreCreation( wxWindowGTK *parent, const wxPoint &pos, const wxSize &size );    void PostCreation();    // Internal addition of child windows. differs from class    // to class not by using virtual functions but by using    // the m_insertCallback.    void DoAddChild(wxWindowGTK *child);    // This methods sends wxPaintEvents to the window. It reads the    // update region, breaks it up into rects and sends an event    // for each rect. It is also responsible for background erase    // events and NC paint events. It is called from "draw" and    // "expose" handlers as well as from ::Update()    void GtkSendPaintEvents();    // The methods below are required because many native widgets    // are composed of several subwidgets and setting a style for    // the widget means setting it for all subwidgets as well.    // also, it is not clear which native widget is the top    // widget where (most of) the input goes. even tooltips have    // to be applied to all subwidgets.    virtual GtkWidget* GetConnectWidget();    void ConnectWidget( GtkWidget *widget );    // Called from several event handlers, if it returns true or false, the    // same value should be immediately returned by the handler without doing    // anything else. If it returns -1, the handler should continue as usual    int GTKCallbackCommonPrologue(struct _GdkEventAny *event) const;    // override this if some events should never be consumed by wxWidgets but    // but have to be left for the native control    //    // base version just does GetEventHandler()->ProcessEvent()    virtual bool GTKProcessEvent(wxEvent& event) const;    // Map GTK widget direction of the given widget to/from wxLayoutDirection    static wxLayoutDirection GTKGetLayout(GtkWidget *widget);    static void GTKSetLayout(GtkWidget *widget, wxLayoutDirection dir);protected:    // Override GTKWidgetNeedsMnemonic and return true if your    // needs to set its mnemonic widget, such as for a     // GtkLabel for wxStaticText, then do the actual    // setting of the widget inside GTKWidgetDoSetMnemonic    virtual bool GTKWidgetNeedsMnemonic() const;    virtual void GTKWidgetDoSetMnemonic(GtkWidget* w);    // Get the GdkWindows making part of this window: usually there will be    // only one of them in which case it should be returned directly by this    // function. If there is more than one GdkWindow (can be the case for    // composite widgets), return NULL and fill in the provided array

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