📄 htmlproc.h
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/////////////////////////////////////////////////////////////////////////////// Name: htmlprep.h// Purpose: HTML processor// Author: Vaclav Slavik// RCS-ID: $Id: htmlproc.h,v 1.10 2005/09/23 12:49:26 MR Exp $// Copyright: (c) 2001 Vaclav Slavik// Licence: wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_HTMLPREP_H_#define _WX_HTMLPREP_H_#include "wx/defs.h"#if wxUSE_HTML#include "wx/string.h"// Priority of preprocessor in the chain. The higher, the earlier it is usedenum{ wxHTML_PRIORITY_DONTCARE = 128, // if the order doesn't matter, use this // priority wxHTML_PRIORITY_SYSTEM = 256 // >=256 is only for wxHTML's internals};// Classes derived from this class serve as simple text processors for// wxHtmlWindow. wxHtmlWindow runs HTML markup through all registered// processors before displaying it, thus allowing for on-the-fly// modifications of the markup.class WXDLLIMPEXP_HTML wxHtmlProcessor : public wxObject{ DECLARE_ABSTRACT_CLASS(wxHtmlProcessor)public: wxHtmlProcessor() : wxObject(), m_enabled(true) {} virtual ~wxHtmlProcessor() {} // Process input text and return processed result virtual wxString Process(const wxString& text) const = 0; // Return priority value of this processor. The higher, the sooner // is the processor applied to the text. virtual int GetPriority() const { return wxHTML_PRIORITY_DONTCARE; } // Enable/disable the processor. wxHtmlWindow won't use a disabled // processor even if it is in its processors queue. virtual void Enable(bool enable = true) { m_enabled = enable; } bool IsEnabled() const { return m_enabled; }protected: bool m_enabled;};#endif // wxUSE_HTML#endif // _WX_HTMLPROC_H_
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