📄 combo.h
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/////////////////////////////////////////////////////////////////////////////// Name: wx/generic/combo.h// Purpose: Generic wxComboCtrl// Author: Jaakko Salli// Modified by:// Created: Apr-30-2006// RCS-ID: $Id: combo.h,v 1.6 2006/10/09 20:12:12 RR Exp $// Copyright: (c) Jaakko Salli// Licence: wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_GENERIC_COMBOCTRL_H_#define _WX_GENERIC_COMBOCTRL_H_#if wxUSE_COMBOCTRL// Only define generic if native doesn't have all the features#if !defined(wxCOMBOCONTROL_FULLY_FEATURED)// ----------------------------------------------------------------------------// Generic wxComboCtrl// ----------------------------------------------------------------------------#if defined(__WXUNIVERSAL__)// all actions of single line text controls are supported// popup/dismiss the choice window#define wxACTION_COMBOBOX_POPUP _T("popup")#define wxACTION_COMBOBOX_DISMISS _T("dismiss")#endifextern WXDLLIMPEXP_DATA_CORE(const wxChar) wxComboBoxNameStr[];class WXDLLEXPORT wxGenericComboCtrl : public wxComboCtrlBase{public: // ctors and such wxGenericComboCtrl() : wxComboCtrlBase() { Init(); } wxGenericComboCtrl(wxWindow *parent, wxWindowID id = wxID_ANY, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxComboBoxNameStr) : wxComboCtrlBase() { Init(); (void)Create(parent, id, value, pos, size, style, validator, name); } bool Create(wxWindow *parent, wxWindowID id = wxID_ANY, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxComboBoxNameStr); virtual ~wxGenericComboCtrl(); void SetCustomPaintWidth( int width ); virtual bool IsKeyPopupToggle(const wxKeyEvent& event) const; static int GetFeatures() { return wxComboCtrlFeatures::All; }#if defined(__WXUNIVERSAL__) // we have our own input handler and our own actions virtual bool PerformAction(const wxControlAction& action, long numArg = 0l, const wxString& strArg = wxEmptyString);#endifprotected: // Mandatory virtuals virtual void OnResize(); // Event handlers void OnPaintEvent( wxPaintEvent& event ); void OnMouseEvent( wxMouseEvent& event );private: void Init(); DECLARE_EVENT_TABLE() DECLARE_DYNAMIC_CLASS(wxGenericComboCtrl)};#ifndef _WX_COMBOCONTROL_H_// If native wxComboCtrl was not defined, then prepare a simple// front-end so that wxRTTI works as expected.class WXDLLEXPORT wxComboCtrl : public wxGenericComboCtrl{public: wxComboCtrl() : wxGenericComboCtrl() {} wxComboCtrl(wxWindow *parent, wxWindowID id = wxID_ANY, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxComboBoxNameStr) : wxGenericComboCtrl() { (void)Create(parent, id, value, pos, size, style, validator, name); } virtual ~wxComboCtrl() {}protected:private: DECLARE_DYNAMIC_CLASS(wxComboCtrl)};#endif // _WX_COMBOCONTROL_H_#else#define wxGenericComboCtrl wxComboCtrl#endif // !defined(wxCOMBOCONTROL_FULLY_FEATURED)#endif // wxUSE_COMBOCTRL#endif // _WX_GENERIC_COMBOCTRL_H_
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