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📄 control.h

📁 wxGTK 是 wxWidgets 的 linux GTK+ (>2.2.3)版本。wxWidgets 是一个跨平台的 GUI 框架
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/////////////////////////////////////////////////////////////////////////////// Name:        wx/msw/control.h// Purpose:     wxControl class// Author:      Julian Smart// Modified by:// Created:     01/02/97// RCS-ID:      $Id: control.h,v 1.55 2006/09/04 13:34:59 VZ Exp $// Copyright:   (c) Julian Smart// Licence:     wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_CONTROL_H_#define _WX_CONTROL_H_#include "wx/dynarray.h"// General item classclass WXDLLEXPORT wxControl : public wxControlBase{public:    wxControl() { }    wxControl(wxWindow *parent, wxWindowID id,              const wxPoint& pos = wxDefaultPosition,              const wxSize& size = wxDefaultSize, long style = 0,              const wxValidator& validator = wxDefaultValidator,              const wxString& name = wxControlNameStr)    {        Create(parent, id, pos, size, style, validator, name);    }    bool Create(wxWindow *parent, wxWindowID id,            const wxPoint& pos = wxDefaultPosition,            const wxSize& size = wxDefaultSize, long style = 0,            const wxValidator& validator = wxDefaultValidator,            const wxString& name = wxControlNameStr);    virtual ~wxControl();    // Simulates an event    virtual void Command(wxCommandEvent& event) { ProcessCommand(event); }    // implementation from now on    // --------------------------    virtual wxVisualAttributes GetDefaultAttributes() const    {        return GetClassDefaultAttributes(GetWindowVariant());    }    static wxVisualAttributes    GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);    // Calls the callback and appropriate event handlers    bool ProcessCommand(wxCommandEvent& event);    // MSW-specific    virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);    // For ownerdraw items    virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *WXUNUSED(item)) { return false; };    virtual bool MSWOnMeasure(WXMEASUREITEMSTRUCT *WXUNUSED(item)) { return false; };    const wxArrayLong& GetSubcontrols() const { return m_subControls; }    // default handling of WM_CTLCOLORxxx: this is public so that wxWindow    // could call it    virtual WXHBRUSH MSWControlColor(WXHDC pDC, WXHWND hWnd);    // default style for the control include WS_TABSTOP if it AcceptsFocus()    virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;protected:    // choose the default border for this window    virtual wxBorder GetDefaultBorder() const;    // return default best size (doesn't really make any sense, override this)    virtual wxSize DoGetBestSize() const;    // This is a helper for all wxControls made with UPDOWN native control.    // In wxMSW it was only wxSpinCtrl derived from wxSpinButton but in    // WinCE of Smartphones this happens also for native wxTextCtrl,    // wxChoice and others.    virtual wxSize GetBestSpinnerSize(const bool is_vertical) const;    // create the control of the given Windows class: this is typically called    // from Create() method of the derived class passing its label, pos and    // size parameter (style parameter is not needed because m_windowStyle is    // supposed to had been already set and so is used instead when this    // function is called)    bool MSWCreateControl(const wxChar *classname,                          const wxString& label,                          const wxPoint& pos,                          const wxSize& size);    // NB: the method below is deprecated now, with MSWGetStyle() the method    //     above should be used instead! Once all the controls are updated to    //     implement MSWGetStyle() this version will disappear.    //    // create the control of the given class with the given style (combination    // of WS_XXX flags, i.e. Windows style, not wxWidgets one), returns    // false if creation failed    //    // All parameters except classname and style are optional, if the    // size/position are not given, they should be set later with SetSize()    // and, label (the title of the window), of course, is left empty. The    // extended style is determined from the style and the app 3D settings    // automatically if it's not specified explicitly.    bool MSWCreateControl(const wxChar *classname,                          WXDWORD style,                          const wxPoint& pos = wxDefaultPosition,                          const wxSize& size = wxDefaultSize,                          const wxString& label = wxEmptyString,                          WXDWORD exstyle = (WXDWORD)-1);    // call this from the derived class MSWControlColor() if you want to show    // the control greyed out (and opaque)    WXHBRUSH MSWControlColorDisabled(WXHDC pDC);    // common part of the 3 functions above: pass wxNullColour to use the    // appropriate background colour (meaning ours or our parents) or a fixed    // one    virtual WXHBRUSH DoMSWControlColor(WXHDC pDC, wxColour colBg, WXHWND hWnd);    // this is a helper for the derived class GetClassDefaultAttributes()    // implementation: it returns the right colours for the classes which    // contain something else (e.g. wxListBox, wxTextCtrl, ...) instead of    // being simple controls (such as wxButton, wxCheckBox, ...)    static wxVisualAttributes        GetCompositeControlsDefaultAttributes(wxWindowVariant variant);    // for controls like radiobuttons which are really composite this array    // holds the ids (not HWNDs!) of the sub controls    wxArrayLong m_subControls;private:    DECLARE_DYNAMIC_CLASS_NO_COPY(wxControl)};#endif // _WX_CONTROL_H_

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