📄 menu.h
字号:
/////////////////////////////////////////////////////////////////////////////// Name: wx/msw/menu.h// Purpose: wxMenu, wxMenuBar classes// Author: Julian Smart// Modified by: Vadim Zeitlin (wxMenuItem is now in separate file)// Created: 01/02/97// RCS-ID: $Id: menu.h,v 1.64 2006/02/08 21:46:21 VZ Exp $// Copyright: (c) Julian Smart// Licence: wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_MENU_H_#define _WX_MENU_H_#if wxUSE_ACCEL #include "wx/accel.h" #include "wx/dynarray.h" WX_DEFINE_EXPORTED_ARRAY_PTR(wxAcceleratorEntry *, wxAcceleratorArray);#endif // wxUSE_ACCELclass WXDLLEXPORT wxFrame;#if defined(__WXWINCE__) && wxUSE_TOOLBARclass WXDLLEXPORT wxToolBar;#endif// Not using a combined wxToolBar/wxMenuBar? then use// a commandbar in WinCE .NET to implement the// menubar, since there is no ::SetMenu function.#if defined(__WXWINCE__)# if ((_WIN32_WCE >= 400) && !defined(__POCKETPC__) && !defined(__SMARTPHONE__)) || \ defined(__HANDHELDPC__)# define WINCE_WITH_COMMANDBAR# else# define WINCE_WITHOUT_COMMANDBAR# endif#endif#include "wx/arrstr.h"// ----------------------------------------------------------------------------// Menu// ----------------------------------------------------------------------------class WXDLLEXPORT wxMenu : public wxMenuBase{public: // ctors & dtor wxMenu(const wxString& title, long style = 0) : wxMenuBase(title, style) { Init(); } wxMenu(long style = 0) : wxMenuBase(style) { Init(); } virtual ~wxMenu(); virtual void Break(); virtual void SetTitle(const wxString& title); // implementation only from now on // ------------------------------- virtual void Attach(wxMenuBarBase *menubar); bool MSWCommand(WXUINT param, WXWORD id); // semi-private accessors // get the window which contains this menu wxWindow *GetWindow() const; // get the menu handle WXHMENU GetHMenu() const { return m_hMenu; }#if wxUSE_ACCEL // called by wxMenuBar to build its accel table from the accels of all menus bool HasAccels() const { return !m_accels.IsEmpty(); } size_t GetAccelCount() const { return m_accels.GetCount(); } size_t CopyAccels(wxAcceleratorEntry *accels) const; // called by wxMenuItem when its accels changes void UpdateAccel(wxMenuItem *item); // helper used by wxMenu itself (returns the index in m_accels) int FindAccel(int id) const;#endif // wxUSE_ACCELprotected: virtual wxMenuItem* DoAppend(wxMenuItem *item); virtual wxMenuItem* DoInsert(size_t pos, wxMenuItem *item); virtual wxMenuItem* DoRemove(wxMenuItem *item);private: // common part of all ctors void Init(); // common part of Append/Insert (behaves as Append is pos == (size_t)-1) bool DoInsertOrAppend(wxMenuItem *item, size_t pos = (size_t)-1); // terminate the current radio group, if any void EndRadioGroup(); // if true, insert a breal before appending the next item bool m_doBreak; // the position of the first item in the current radio group or -1 int m_startRadioGroup; // the menu handle of this menu WXHMENU m_hMenu;#if wxUSE_ACCEL // the accelerators for our menu items wxAcceleratorArray m_accels;#endif // wxUSE_ACCEL DECLARE_DYNAMIC_CLASS_NO_COPY(wxMenu)};// ----------------------------------------------------------------------------// Menu Bar (a la Windows)// ----------------------------------------------------------------------------class WXDLLEXPORT wxMenuInfo : public wxObject{public : wxMenuInfo() { m_menu = NULL; } virtual ~wxMenuInfo() { } void Create( wxMenu *menu , const wxString &title ) { m_menu = menu; m_title = title; } wxMenu* GetMenu() const { return m_menu; } wxString GetTitle() const { return m_title; }private : wxMenu *m_menu; wxString m_title; DECLARE_DYNAMIC_CLASS(wxMenuInfo)};WX_DECLARE_EXPORTED_LIST(wxMenuInfo, wxMenuInfoList );class WXDLLEXPORT wxMenuBar : public wxMenuBarBase{public: // ctors & dtor // default constructor wxMenuBar(); // unused under MSW wxMenuBar(long style); // menubar takes ownership of the menus arrays but copies the titles wxMenuBar(size_t n, wxMenu *menus[], const wxString titles[], long style = 0); virtual ~wxMenuBar(); // menubar construction bool Append( wxMenuInfo *info ) { return Append( info->GetMenu() , info->GetTitle() ); } const wxMenuInfoList& GetMenuInfos() const; virtual bool Append( wxMenu *menu, const wxString &title ); virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title); virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title); virtual wxMenu *Remove(size_t pos); virtual void EnableTop( size_t pos, bool flag ); virtual void SetLabelTop( size_t pos, const wxString& label ); virtual wxString GetLabelTop( size_t pos ) const; // implementation from now on WXHMENU Create(); virtual void Detach(); virtual void Attach(wxFrame *frame);#if defined(__WXWINCE__) && wxUSE_TOOLBAR // Under WinCE, a menubar is owned by the frame's toolbar void SetToolBar(wxToolBar* toolBar) { m_toolBar = toolBar; } wxToolBar* GetToolBar() const { return m_toolBar; }#endif#ifdef WINCE_WITH_COMMANDBAR WXHWND GetCommandBar() const { return m_commandBar; } bool AddAdornments(long style);#endif#if wxUSE_ACCEL // get the accel table for all the menus const wxAcceleratorTable& GetAccelTable() const { return m_accelTable; } // update the accel table (must be called after adding/deleting a menu) void RebuildAccelTable();#endif // wxUSE_ACCEL // get the menu handle WXHMENU GetHMenu() const { return m_hMenu; } // if the menubar is modified, the display is not updated automatically, // call this function to update it (m_menuBarFrame should be !NULL) void Refresh(); // To avoid compile warning void Refresh( bool eraseBackground, const wxRect *rect = (const wxRect *) NULL ) { wxWindow::Refresh(eraseBackground, rect); }protected: // common part of all ctors void Init(); wxArrayString m_titles; wxMenuInfoList m_menuInfos; WXHMENU m_hMenu; // Return the MSW position for a wxMenu which is sometimes different from // the wxWidgets position. int MSWPositionForWxMenu(wxMenu *menu, int wxpos);#if wxUSE_ACCEL // the accelerator table for all accelerators in all our menus wxAcceleratorTable m_accelTable;#endif // wxUSE_ACCEL#if defined(__WXWINCE__) && wxUSE_TOOLBAR wxToolBar* m_toolBar;#endif#ifdef WINCE_WITH_COMMANDBAR WXHWND m_commandBar; bool m_adornmentsAdded;#endifprivate: DECLARE_DYNAMIC_CLASS_NO_COPY(wxMenuBar)};#endif // _WX_MENU_H_
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -