⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 gdiimage.h

📁 wxGTK 是 wxWidgets 的 linux GTK+ (>2.2.3)版本。wxWidgets 是一个跨平台的 GUI 框架
💻 H
字号:
///////////////////////////////////////////////////////////////////////////////// Name:        include/wx/msw/gdiimage.h// Purpose:     wxGDIImage class: base class for wxBitmap, wxIcon, wxCursor//              under MSW// Author:      Vadim Zeitlin// Modified by:// Created:     20.11.99// RCS-ID:      $Id: gdiimage.h,v 1.17 2006/10/08 21:56:02 VZ Exp $// Copyright:   (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>// Licence:     wxWindows licence///////////////////////////////////////////////////////////////////////////////// NB: this is a private header, it is not intended to be directly included by//     user code (but may be included from other, public, wxWin headers#ifndef _WX_MSW_GDIIMAGE_H_#define _WX_MSW_GDIIMAGE_H_#include "wx/gdiobj.h"          // base class#include "wx/gdicmn.h"          // wxBITMAP_TYPE_INVALID#include "wx/list.h"class WXDLLEXPORT wxGDIImageRefData;class WXDLLEXPORT wxGDIImageHandler;class WXDLLEXPORT wxGDIImage;WX_DECLARE_EXPORTED_LIST(wxGDIImageHandler, wxGDIImageHandlerList);// ----------------------------------------------------------------------------// wxGDIImageRefData: common data fields for all derived classes// ----------------------------------------------------------------------------class WXDLLEXPORT wxGDIImageRefData : public wxGDIRefData{public:    wxGDIImageRefData()    {        m_width = m_height = m_depth = 0;        m_handle = 0;    }    wxGDIImageRefData(const wxGDIImageRefData& data) : wxGDIRefData(data)    {        m_width = data.m_width;        m_height = data.m_height;        m_depth = data.m_depth;        // can't copy handles like this, derived class copy ctor must do it!        m_handle = NULL;    }    // accessors    bool IsOk() const { return m_handle != 0; }    void SetSize(int w, int h) { m_width = w; m_height = h; }    // free the ressources we allocated    virtual void Free() = 0;    // for compatibility, the member fields are public    // the size of the image    int m_width, m_height;    // the depth of the image    int m_depth;    // the handle to it    union    {        WXHANDLE  m_handle;     // for untyped access        WXHBITMAP m_hBitmap;        WXHICON   m_hIcon;        WXHCURSOR m_hCursor;    };};// ----------------------------------------------------------------------------// wxGDIImageHandler: a class which knows how to load/save wxGDIImages.// ----------------------------------------------------------------------------class WXDLLEXPORT wxGDIImageHandler : public wxObject{public:    // ctor    wxGDIImageHandler() { m_type = wxBITMAP_TYPE_INVALID; }    wxGDIImageHandler(const wxString& name,                      const wxString& ext,                      long type)        : m_name(name), m_extension(ext)    {        m_type = type;    }    // accessors    void SetName(const wxString& name) { m_name = name; }    void SetExtension(const wxString& ext) { m_extension = ext; }    void SetType(long type) { m_type = type; }    const wxString& GetName() const { return m_name; }    const wxString& GetExtension() const { return m_extension; }    long GetType() const { return m_type; }    // real handler operations: to implement in derived classes    virtual bool Create(wxGDIImage *image,                        const void* data,                        long flags,                        int width, int height, int depth = 1) = 0;    virtual bool Load(wxGDIImage *image,                      const wxString& name,                      long flags,                      int desiredWidth, int desiredHeight) = 0;    virtual bool Save(wxGDIImage *image,                      const wxString& name,                      int type) = 0;protected:    wxString  m_name;    wxString  m_extension;    long      m_type;};// ----------------------------------------------------------------------------// wxGDIImage: this class supports GDI image handlers which may be registered// dynamically and will be used for loading/saving the images in the specified// format. It also falls back to wxImage if no appropriate image is found.// ----------------------------------------------------------------------------class WXDLLEXPORT wxGDIImage : public wxGDIObject{public:    // handlers list interface    static wxGDIImageHandlerList& GetHandlers() { return ms_handlers; }    static void AddHandler(wxGDIImageHandler *handler);    static void InsertHandler(wxGDIImageHandler *handler);    static bool RemoveHandler(const wxString& name);    static wxGDIImageHandler *FindHandler(const wxString& name);    static wxGDIImageHandler *FindHandler(const wxString& extension, long type);    static wxGDIImageHandler *FindHandler(long type);    static void InitStandardHandlers();    static void CleanUpHandlers();    // access to the ref data casted to the right type    wxGDIImageRefData *GetGDIImageData() const        { return (wxGDIImageRefData *)m_refData; }    // accessors    WXHANDLE GetHandle() const        { return IsNull() ? 0 : GetGDIImageData()->m_handle; }    void SetHandle(WXHANDLE handle)        { AllocExclusive(); GetGDIImageData()->m_handle = handle; }    bool Ok() const { return IsOk(); }    bool IsOk() const { return GetHandle() != 0; }    int GetWidth() const { return IsNull() ? 0 : GetGDIImageData()->m_width; }    int GetHeight() const { return IsNull() ? 0 : GetGDIImageData()->m_height; }    int GetDepth() const { return IsNull() ? 0 : GetGDIImageData()->m_depth; }    void SetWidth(int w) { AllocExclusive(); GetGDIImageData()->m_width = w; }    void SetHeight(int h) { AllocExclusive(); GetGDIImageData()->m_height = h; }    void SetDepth(int d) { AllocExclusive(); GetGDIImageData()->m_depth = d; }    void SetSize(int w, int h)    {        AllocExclusive();        GetGDIImageData()->SetSize(w, h);    }    void SetSize(const wxSize& size) { SetSize(size.x, size.y); }    // forward some of base class virtuals to wxGDIImageRefData    bool FreeResource(bool force = false);    virtual WXHANDLE GetResourceHandle() const;protected:    // create the data for the derived class here    virtual wxGDIImageRefData *CreateData() const = 0;    // implement the wxObject method in terms of our, more specific, one    virtual wxObjectRefData *CreateRefData() const { return CreateData(); }    static wxGDIImageHandlerList ms_handlers;};#endif // _WX_MSW_GDIIMAGE_H_

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -