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📄 code.py

📁 mallet是自然语言处理、机器学习领域的一个开源项目。
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"""Utilities needed to emulate Python's interactive interpreter."""# Inspired by similar code by Jeff Epler and Fredrik Lundh.import sysimport tracebackfrom codeop import CommandCompiler, compile_command__all__ = ["InteractiveInterpreter", "InteractiveConsole", "interact",           "compile_command"]def softspace(file, newvalue):    oldvalue = 0    try:        oldvalue = file.softspace    except AttributeError:        pass    try:        file.softspace = newvalue    except (AttributeError, TypeError):        # "attribute-less object" or "read-only attributes"        pass    return oldvalueclass InteractiveInterpreter:    """Base class for InteractiveConsole.    This class deals with parsing and interpreter state (the user's    namespace); it doesn't deal with input buffering or prompting or    input file naming (the filename is always passed in explicitly).    """    def __init__(self, locals=None):        """Constructor.        The optional 'locals' argument specifies the dictionary in        which code will be executed; it defaults to a newly created        dictionary with key "__name__" set to "__console__" and key        "__doc__" set to None.        """        if locals is None:            locals = {"__name__": "__console__", "__doc__": None}        self.locals = locals        self.compile = CommandCompiler()    def runsource(self, source, filename="<input>", symbol="single"):        """Compile and run some source in the interpreter.        Arguments are as for compile_command().        One several things can happen:        1) The input is incorrect; compile_command() raised an        exception (SyntaxError or OverflowError).  A syntax traceback        will be printed by calling the showsyntaxerror() method.        2) The input is incomplete, and more input is required;        compile_command() returned None.  Nothing happens.        3) The input is complete; compile_command() returned a code        object.  The code is executed by calling self.runcode() (which        also handles run-time exceptions, except for SystemExit).        The return value is 1 in case 2, 0 in the other cases (unless        an exception is raised).  The return value can be used to        decide whether to use sys.ps1 or sys.ps2 to prompt the next        line.        """        try:            code = self.compile(source, filename, symbol)        except (OverflowError, SyntaxError, ValueError):            # Case 1            self.showsyntaxerror(filename)            return 0        if code is None:            # Case 2            return 1        # Case 3        self.runcode(code)        return 0    def runcode(self, code):        """Execute a code object.        When an exception occurs, self.showtraceback() is called to        display a traceback.  All exceptions are caught except        SystemExit, which is reraised.        A note about KeyboardInterrupt: this exception may occur        elsewhere in this code, and may not always be caught.  The        caller should be prepared to deal with it.        """        try:            exec code in self.locals        except SystemExit:            raise        except:            self.showtraceback()        else:            if softspace(sys.stdout, 0):                print    def showsyntaxerror(self, filename=None):        """Display the syntax error that just occurred.        This doesn't display a stack trace because there isn't one.        If a filename is given, it is stuffed in the exception instead        of what was there before (because Python's parser always uses        "<string>" when reading from a string).        The output is written by self.write(), below.        """        type, value, sys.last_traceback = sys.exc_info()        sys.last_type = type        sys.last_value = value        if filename and type is SyntaxError:            # Work hard to stuff the correct filename in the exception            try:                msg, (dummy_filename, lineno, offset, line) = value            except:                # Not the format we expect; leave it alone                pass            else:                # Stuff in the right filename                try:                    # Assume SyntaxError is a class exception                    value = SyntaxError(msg, (filename, lineno, offset, line))                except:                    # If that failed, assume SyntaxError is a string                    value = msg, (filename, lineno, offset, line)                sys.last_value = value        list = traceback.format_exception_only(type, value)        map(self.write, list)    def showtraceback(self):        """Display the exception that just occurred.        We remove the first stack item because it is our own code.        The output is written by self.write(), below.        """        try:            type, value, tb = sys.exc_info()            sys.last_type = type            sys.last_value = value            sys.last_traceback = tb            tblist = traceback.extract_tb(tb)            del tblist[:1]            list = traceback.format_list(tblist)            if list:                list.insert(0, "Traceback (most recent call last):\n")            list[len(list):] = traceback.format_exception_only(type, value)        finally:            tblist = tb = None        map(self.write, list)    def write(self, data):        """Write a string.        The base implementation writes to sys.stderr; a subclass may        replace this with a different implementation.        """        sys.stderr.write(data)class InteractiveConsole(InteractiveInterpreter):    """Closely emulate the behavior of the interactive Python interpreter.    This class builds on InteractiveInterpreter and adds prompting    using the familiar sys.ps1 and sys.ps2, and input buffering.    """    def __init__(self, locals=None, filename="<console>"):        """Constructor.        The optional locals argument will be passed to the        InteractiveInterpreter base class.        The optional filename argument should specify the (file)name        of the input stream; it will show up in tracebacks.        """        InteractiveInterpreter.__init__(self, locals)        self.filename = filename        self.resetbuffer()    def resetbuffer(self):        """Reset the input buffer."""        self.buffer = []    def interact(self, banner=None):        """Closely emulate the interactive Python console.        The optional banner argument specify the banner to print        before the first interaction; by default it prints a banner        similar to the one printed by the real Python interpreter,        followed by the current class name in parentheses (so as not        to confuse this with the real interpreter -- since it's so        close!).        """        try:            sys.ps1        except AttributeError:            sys.ps1 = ">>> "        try:            sys.ps2        except AttributeError:            sys.ps2 = "... "        cprt = 'Type "copyright", "credits" or "license" for more information.'        if banner is None:            self.write("Python %s on %s\n%s\n(%s)\n" %                       (sys.version, sys.platform, cprt,                        self.__class__.__name__))        else:            self.write("%s\n" % str(banner))        more = 0        while 1:            try:                if more:                    prompt = sys.ps2                else:                    prompt = sys.ps1                try:                    line = self.raw_input(prompt)                except EOFError:                    self.write("\n")                    break                else:                    more = self.push(line)            except KeyboardInterrupt:                self.write("\nKeyboardInterrupt\n")                self.resetbuffer()                more = 0    def push(self, line):        """Push a line to the interpreter.        The line should not have a trailing newline; it may have        internal newlines.  The line is appended to a buffer and the        interpreter's runsource() method is called with the        concatenated contents of the buffer as source.  If this        indicates that the command was executed or invalid, the buffer        is reset; otherwise, the command is incomplete, and the buffer        is left as it was after the line was appended.  The return        value is 1 if more input is required, 0 if the line was dealt        with in some way (this is the same as runsource()).        """        self.buffer.append(line)        source = "\n".join(self.buffer)        more = self.runsource(source, self.filename)        if not more:            self.resetbuffer()        return more    def raw_input(self, prompt=""):        """Write a prompt and read a line.        The returned line does not include the trailing newline.        When the user enters the EOF key sequence, EOFError is raised.        The base implementation uses the built-in function        raw_input(); a subclass may replace this with a different        implementation.        """        return raw_input(prompt)def interact(banner=None, readfunc=None, local=None):    """Closely emulate the interactive Python interpreter.    This is a backwards compatible interface to the InteractiveConsole    class.  When readfunc is not specified, it attempts to import the    readline module to enable GNU readline if it is available.    Arguments (all optional, all default to None):    banner -- passed to InteractiveConsole.interact()    readfunc -- if not None, replaces InteractiveConsole.raw_input()    local -- passed to InteractiveInterpreter.__init__()    """    console = InteractiveConsole(local)    if readfunc is not None:        console.raw_input = readfunc    else:        try:            import readline        except:            pass    console.interact(banner)if __name__ == '__main__':    interact()

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