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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"><!--NewPage--><HTML><HEAD><!-- Generated by javadoc (build 1.5.0_10) on Fri Jan 26 16:34:48 NZDT 2007 --><TITLE>Debug.Random</TITLE><META NAME="keywords" CONTENT="weka.core.Debug.Random class"><LINK REL ="stylesheet" TYPE="text/css" HREF="../../stylesheet.css" TITLE="Style"><SCRIPT type="text/javascript">function windowTitle(){ parent.document.title="Debug.Random";}</SCRIPT><NOSCRIPT></NOSCRIPT></HEAD><BODY BGCOLOR="white" onload="windowTitle();"><!-- ========= START OF TOP NAVBAR ======= --><A NAME="navbar_top"><!-- --></A><A HREF="#skip-navbar_top" title="Skip navigation links"></A><TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""><TR><TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"><A NAME="navbar_top_firstrow"><!-- --></A><TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="http://www.cs.waikato.ac.nz/ml/weka/" target="_blank"><FONT CLASS="NavBarFont1"><B>Weka's home</B></FONT></A> </TD> </TR></TABLE></TD><TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM></EM></TD></TR><TR><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../weka/core/Debug.Log.html" title="class in weka.core"><B>PREV CLASS</B></A> <A HREF="../../weka/core/Debug.SimpleLog.html" title="class in weka.core"><B>NEXT CLASS</B></A></FONT></TD><TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../index.html?weka/core/Debug.Random.html" target="_top"><B>FRAMES</B></A> <A HREF="Debug.Random.html" target="_top"><B>NO FRAMES</B></A> <SCRIPT type="text/javascript"> <!-- if(window==top) { document.writeln('<A HREF="../../allclasses-noframe.html"><B>All Classes</B></A>'); } //--></SCRIPT><NOSCRIPT> <A HREF="../../allclasses-noframe.html"><B>All Classes</B></A></NOSCRIPT></FONT></TD></TR><TR><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> SUMMARY: NESTED | FIELD | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD><TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">DETAIL: FIELD | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD></TR></TABLE><A NAME="skip-navbar_top"></A><!-- ========= END OF TOP NAVBAR ========= --><HR><!-- ======== START OF CLASS DATA ======== --><H2><FONT SIZE="-1">weka.core</FONT><BR>Class Debug.Random</H2><PRE>java.lang.Object <IMG SRC="../../resources/inherit.gif" ALT="extended by ">java.util.Random <IMG SRC="../../resources/inherit.gif" ALT="extended by "><B>weka.core.Debug.Random</B></PRE><DL><DT><B>All Implemented Interfaces:</B> <DD>java.io.Serializable</DD></DL><DL><DT><B>Enclosing class:</B><DD><A HREF="../../weka/core/Debug.html" title="class in weka.core">Debug</A></DD></DL><HR><DL><DT><PRE>public static class <B>Debug.Random</B><DT>extends java.util.Random<DT>implements java.io.Serializable</DL></PRE><P>This extended Random class enables one to print the generated random numbers etc., before they are returned. It can either use stdout (default) for outputting the logging information or a Log object (level is then INFO).<P><P><DL><DT><B>Version:</B></DT> <DD>$Revision: 1.5 $</DD><DT><B>Author:</B></DT> <DD>FracPete (fracpete at waikato dot ac dot nz)</DD><DT><B>See Also:</B><DD><A HREF="../../serialized-form.html#weka.core.Debug.Random">Serialized Form</A></DL><HR><P><!-- ======== CONSTRUCTOR SUMMARY ======== --><A NAME="constructor_summary"><!-- --></A><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"><B>Constructor Summary</B></FONT></TH></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../weka/core/Debug.Random.html#Debug.Random()">Debug.Random</A></B>()</CODE><BR> Creates a new random number generator.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../weka/core/Debug.Random.html#Debug.Random(boolean)">Debug.Random</A></B>(boolean debug)</CODE><BR> Creates a new random number generator.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../weka/core/Debug.Random.html#Debug.Random(long)">Debug.Random</A></B>(long seed)</CODE><BR> Creates a new random number generator using a single long seed.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE><B><A HREF="../../weka/core/Debug.Random.html#Debug.Random(long, boolean)">Debug.Random</A></B>(long seed, boolean debug)</CODE><BR> Creates a new random number generator using a single long seed.</TD></TR></TABLE> <!-- ========== METHOD SUMMARY =========== --><A NAME="method_summary"><!-- --></A><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"><B>Method Summary</B></FONT></TH></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> boolean</CODE></FONT></TD><TD><CODE><B><A HREF="../../weka/core/Debug.Random.html#getDebug()">getDebug</A></B>()</CODE><BR> returns whether to print the generated random values or not</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> long</CODE></FONT></TD><TD><CODE><B><A HREF="../../weka/core/Debug.Random.html#getID()">getID</A></B>()</CODE><BR> returns the unique ID of this number generator</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> <A HREF="../../weka/core/Debug.Log.html" title="class in weka.core">Debug.Log</A></CODE></FONT></TD><TD><CODE><B><A HREF="../../weka/core/Debug.Random.html#getLog()">getLog</A></B>()</CODE><BR> the currently used log, if null then stdout is used for outputting the debugging information</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> boolean</CODE></FONT></TD><TD><CODE><B><A HREF="../../weka/core/Debug.Random.html#nextBoolean()">nextBoolean</A></B>()</CODE><BR> Returns the next pseudorandom, uniformly distributed boolean value from this random number generator's sequence.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../weka/core/Debug.Random.html#nextBytes(byte[])">nextBytes</A></B>(byte[] bytes)</CODE><BR> Generates random bytes and places them into a user-supplied byte array.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> double</CODE></FONT></TD><TD><CODE><B><A HREF="../../weka/core/Debug.Random.html#nextDouble()">nextDouble</A></B>()</CODE><BR> Returns the next pseudorandom, uniformly distributed double value between 0.0 and 1.0 from this random number generator's sequence.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> float</CODE></FONT></TD><TD><CODE><B><A HREF="../../weka/core/Debug.Random.html#nextFloat()">nextFloat</A></B>()</CODE><BR> Returns the next pseudorandom, uniformly distributed float value between 0.0 and 1.0 from this random number generator's sequence.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> double</CODE></FONT></TD><TD><CODE><B><A HREF="../../weka/core/Debug.Random.html#nextGaussian()">nextGaussian</A></B>()</CODE><BR> Returns the next pseudorandom, Gaussian ("normally") distributed double value with mean 0.0 and standard deviation 1.0 from this random number generator's sequence.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> int</CODE></FONT></TD><TD><CODE><B><A HREF="../../weka/core/Debug.Random.html#nextInt()">nextInt</A></B>()</CODE><BR> Returns the next pseudorandom, uniformly distributed int value from this random number generator's sequence.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> int</CODE></FONT></TD><TD><CODE><B><A HREF="../../weka/core/Debug.Random.html#nextInt(int)">nextInt</A></B>(int n)</CODE><BR> Returns a pseudorandom, uniformly distributed int value between 0 (inclusive) and the specified value (exclusive), drawn from this random number generator's sequence.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> long</CODE></FONT></TD><TD><CODE><B><A HREF="../../weka/core/Debug.Random.html#nextLong()">nextLong</A></B>()</CODE><BR> Returns the next pseudorandom, uniformly distributed long value from this random number generator's sequence.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../weka/core/Debug.Random.html#printStackTrace()">printStackTrace</A></B>()</CODE><BR> prints the current stacktrace</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../weka/core/Debug.Random.html#setDebug(boolean)">setDebug</A></B>(boolean value)</CODE><BR> sets whether to print the generated random values or not</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../weka/core/Debug.Random.html#setLog(weka.core.Debug.Log)">setLog</A></B>(<A HREF="../../weka/core/Debug.Log.html" title="class in weka.core">Debug.Log</A> value)</CODE><BR> the log to use, if it is null then stdout is used</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> void</CODE></FONT></TD><TD><CODE><B><A HREF="../../weka/core/Debug.Random.html#setSeed(long)">setSeed</A></B>(long seed)</CODE><BR> Sets the seed of this random number generator using a single long seed.</TD></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"><CODE> java.lang.String</CODE></FONT></TD><TD><CODE><B><A HREF="../../weka/core/Debug.Random.html#toString()">toString</A></B>()</CODE><BR> returns a string representation of this number generator</TD></TR></TABLE> <A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"><TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH></TR><TR BGCOLOR="white" CLASS="TableRowColor"><TD><CODE>equals, getClass, hashCode, notify, notifyAll, wait, wait, wait</CODE></TD></TR></TABLE> <P><!-- ========= CONSTRUCTOR DETAIL ======== --><A NAME="constructor_detail"><!-- --></A><TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""><TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"><TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"><B>Constructor Detail</B></FONT></TH></TR></TABLE><A NAME="Debug.Random()"><!-- --></A><H3>Debug.Random</H3><PRE>public <B>Debug.Random</B>()</PRE><DL><DD>Creates a new random number generator. With no debugging.<P></DL><HR><A NAME="Debug.Random(long)"><!-- --></A><H3>Debug.Random</H3><PRE>public <B>Debug.Random</B>(long seed)</PRE><DL><DD>Creates a new random number generator using a single long seed. With no debugging<P><DL><DT><B>Parameters:</B><DD><CODE>seed</CODE> - the seed value</DL></DL><HR><A NAME="Debug.Random(boolean)"><!-- --></A><H3>Debug.Random</H3><PRE>public <B>Debug.Random</B>(boolean debug)</PRE><DL><DD>Creates a new random number generator. With optional debugging.<P><DL><DT><B>Parameters:</B><DD><CODE>debug</CODE> - if true, debugging output is enabled</DL></DL><HR>
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