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📄 configform.ui

📁 这是使用 C++ 写的棋子游戏
💻 UI
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<!DOCTYPE UI><UI version="3.3" stdsetdef="1">
<class>ConfigForm</class>
<widget class="QDialog">
    <property name="name">
        <cstring>ConfigForm</cstring>
    </property>
    <property name="geometry">
        <rect>
            <x>0</x>
            <y>0</y>
            <width>363</width>
            <height>243</height>
        </rect>
    </property>
    <property name="caption">
        <string>Config Form</string>
    </property>
    <grid>
        <property name="name">
            <cstring>unnamed</cstring>
        </property>
        <widget class="QGroupBox" row="0" column="0" rowspan="1" colspan="2">
            <property name="name">
                <cstring>groupBox1</cstring>
            </property>
            <property name="title">
                <string>Choose Mode</string>
            </property>
            <grid>
                <property name="name">
                    <cstring>unnamed</cstring>
                </property>
                <widget class="QLabel" row="0" column="0">
                    <property name="name">
                        <cstring>textLabel2</cstring>
                    </property>
                    <property name="text">
                        <string>Red player</string>
                    </property>
                </widget>
                <widget class="QComboBox" row="0" column="1">
                    <item>
                        <property name="text">
                            <string>Man</string>
                        </property>
                    </item>
                    <item>
                        <property name="text">
                            <string>Computer</string>
                        </property>
                    </item>
                    <property name="name">
                        <cstring>comboRedPlayer</cstring>
                    </property>
                </widget>
                <widget class="QLabel" row="1" column="0">
                    <property name="name">
                        <cstring>textLabel3</cstring>
                    </property>
                    <property name="text">
                        <string>Black Player</string>
                    </property>
                </widget>
                <widget class="QComboBox" row="1" column="1">
                    <item>
                        <property name="text">
                            <string>Man</string>
                        </property>
                    </item>
                    <item>
                        <property name="text">
                            <string>Computer</string>
                        </property>
                    </item>
                    <property name="name">
                        <cstring>comboBlackPlayer</cstring>
                    </property>
                </widget>
                <widget class="QLabel" row="2" column="0">
                    <property name="name">
                        <cstring>textLabel4</cstring>
                    </property>
                    <property name="text">
                        <string>Who is on top</string>
                    </property>
                </widget>
                <widget class="QComboBox" row="2" column="1">
                    <item>
                        <property name="text">
                            <string>Red</string>
                        </property>
                    </item>
                    <item>
                        <property name="text">
                            <string>Black</string>
                        </property>
                    </item>
                    <property name="name">
                        <cstring>comboWhoIsOnTop</cstring>
                    </property>
                </widget>
            </grid>
        </widget>
        <widget class="QPushButton" row="2" column="1">
            <property name="name">
                <cstring>buttonCancel</cstring>
            </property>
            <property name="text">
                <string>&amp;Cancel</string>
            </property>
            <property name="accel">
                <string>Alt+C</string>
            </property>
        </widget>
        <widget class="QPushButton" row="2" column="0">
            <property name="name">
                <cstring>buttonOK</cstring>
            </property>
            <property name="text">
                <string>&amp;OK</string>
            </property>
            <property name="accel">
                <string>Alt+O</string>
            </property>
        </widget>
        <widget class="QGroupBox" row="1" column="0" rowspan="1" colspan="2">
            <property name="name">
                <cstring>groupBox2</cstring>
            </property>
            <property name="title">
                <string>Computer setting</string>
            </property>
            <grid>
                <property name="name">
                    <cstring>unnamed</cstring>
                </property>
                <widget class="QComboBox" row="0" column="1">
                    <property name="name">
                        <cstring>comboEngine</cstring>
                    </property>
                </widget>
                <widget class="QLabel" row="1" column="0">
                    <property name="name">
                        <cstring>textLabel6</cstring>
                    </property>
                    <property name="text">
                        <string>Computer level</string>
                    </property>
                </widget>
                <widget class="QComboBox" row="1" column="1">
                    <item>
                        <property name="text">
                            <string>1</string>
                        </property>
                    </item>
                    <item>
                        <property name="text">
                            <string>2</string>
                        </property>
                    </item>
                    <item>
                        <property name="text">
                            <string>3</string>
                        </property>
                    </item>
                    <item>
                        <property name="text">
                            <string>4</string>
                        </property>
                    </item>
                    <item>
                        <property name="text">
                            <string>5</string>
                        </property>
                    </item>
                    <property name="name">
                        <cstring>comboComputerLevel</cstring>
                    </property>
                </widget>
                <widget class="QLabel" row="0" column="0">
                    <property name="name">
                        <cstring>textLabel5</cstring>
                    </property>
                    <property name="text">
                        <string>Choose Engine</string>
                    </property>
                </widget>
            </grid>
        </widget>
    </grid>
</widget>
<connections>
    <connection>
        <sender>buttonOK</sender>
        <signal>clicked()</signal>
        <receiver>ConfigForm</receiver>
        <slot>buttonOK_clicked()</slot>
    </connection>
    <connection>
        <sender>buttonCancel</sender>
        <signal>clicked()</signal>
        <receiver>ConfigForm</receiver>
        <slot>buttonCancel_clicked()</slot>
    </connection>
    <connection>
        <sender>comboRedPlayer</sender>
        <signal>activated(int)</signal>
        <receiver>ConfigForm</receiver>
        <slot>comboRedPlayer_activated(int)</slot>
    </connection>
    <connection>
        <sender>comboBlackPlayer</sender>
        <signal>activated(int)</signal>
        <receiver>ConfigForm</receiver>
        <slot>comboBlackPlayer_activated(int)</slot>
    </connection>
</connections>
<includes>
    <include location="local" impldecl="in implementation">configform.ui.h</include>
</includes>
<forwards>
    <forward>class CChessGame;</forward>
</forwards>
<variables>
    <variable>CChessGame* chessGame;</variable>
    <variable>int computerEngine;</variable>
    <variable>int computerLevel;</variable>
    <variable access="public">bool blackOnTop;</variable>
    <variable access="public">bool blackIsMan;</variable>
    <variable access="public">bool redIsMan;</variable>
</variables>
<slots>
    <slot>buttonOK_clicked()</slot>
    <slot>buttonCancel_clicked()</slot>
    <slot>comboRedPlayer_activated( int )</slot>
    <slot>comboBlackPlayer_activated( int )</slot>
</slots>
<functions>
    <function>initializeAll( CChessGame * game )</function>
    <function>updateUI( bool refreshUI )</function>
    <function>applyChanges()</function>
</functions>
<pixmapinproject/>
<layoutdefaults spacing="6" margin="11"/>
</UI>

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