📄 hotkeyunit.pas
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unit HotKeyUnit;
interface
uses
Classes;
procedure InitDll;
implementation
uses
SysUtils, HotKeyManager, Windows, Dialogs;
type
TContainer = class // A dummy class that allows us to use event methods
hkm: THotKeyManager;
procedure HotKeyPressed(HotKey: Cardinal; Index: Word);
end;
var
Container: TContainer;
procedure TContainer.HotKeyPressed(HotKey: Cardinal; Index: Word);
begin
ShowMessage(HotKeyToText(HotKey, True) + ' pressed.');
end;
procedure InitDll;
var
HotKey: Cardinal;
HotKeyIndex: Word;
begin
Container := TContainer.Create;
Container.hkm := THotKeyManager.Create(nil);
Container.hkm.OnHotKeyPressed := Container.HotKeyPressed;
HotKey := GetHotKey(MOD_ALT, VK_HOME);
if HotKey = 0 then
ShowMessage('Invalid hotkey.');
HotKeyIndex := Container.hkm.AddHotKey(HotKey);
if HotKeyIndex = 0 then
ShowMessage('Could not register hotkey.');
end;
initialization
finalization
if Container <> nil then
begin
Container.hkm.Free;
Container.Free;
end;
end.
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