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📄 qsvgdevice_p.h

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/****************************************************************************** $Id: qt/qsvgdevice_p.h   3.3.6   edited Aug 31 2005 $**** Definition of the QSvgDevice class**** Created : 001024**** Copyright (C) 2000-2005 Trolltech AS.  All rights reserved.**** This file is part of the xml module of the Qt GUI Toolkit.**** This file may be distributed under the terms of the Q Public License** as defined by Trolltech AS of Norway and appearing in the file** LICENSE.QPL included in the packaging of this file.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid Qt Enterprise Edition licenses may use this** file in accordance with the Qt Commercial License Agreement provided** with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for**   information about Qt Commercial License Agreements.** See http://www.trolltech.com/qpl/ for QPL licensing information.** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.*******************************************************************************/#ifndef QSVGDEVICE_P_H#define QSVGDEVICE_P_H////  W A R N I N G//  -------------//// This file is not part of the Qt API.  It exists for the convenience// of the QPicture class. This header file may change from// version to version without notice, or even be removed.//// We mean it.////#ifndef QT_H#include "qpaintdevice.h"#include "qrect.h"#include "qdom.h"#endif // QT_H#if !defined(QT_MODULE_XML) || defined( QT_LICENSE_PROFESSIONAL ) || defined( QT_INTERNAL_XML )#define QM_EXPORT_SVG#else#define QM_EXPORT_SVG Q_EXPORT#endif#ifndef QT_NO_SVGclass QPainter;class QDomNode;class QDomNamedNodeMap;struct QSvgDeviceState;class QSvgDevicePrivate;class QM_EXPORT_SVG QSvgDevice : public QPaintDevice{public:    QSvgDevice();    ~QSvgDevice();    bool play( QPainter *p );    QString toString() const;    bool load( QIODevice *dev );    bool save( QIODevice *dev );    bool save( const QString &fileName );    QRect boundingRect() const;    void setBoundingRect( const QRect &r );protected:    virtual bool cmd ( int, QPainter*, QPDevCmdParam* );    virtual int	 metric( int ) const;private:    // reading    bool play( const QDomNode &node );    void saveAttributes();    void restoreAttributes();    QColor parseColor( const QString &col );    double parseLen( const QString &str, bool *ok=0, bool horiz=TRUE ) const;    int lenToInt( const QDomNamedNodeMap &map, const QString &attr,		  int def=0 ) const;    double lenToDouble( const QDomNamedNodeMap &map, const QString &attr,		  int def=0 ) const;    void setStyleProperty( const QString &prop, const QString &val,			   QPen *pen, QFont *font, int *talign );    void setStyle( const QString &s );    void setTransform( const QString &tr );    void drawPath( const QString &data );    // writing    void appendChild( QDomElement &e, int c );    void applyStyle( QDomElement *e, int c ) const;    void applyTransform( QDomElement *e ) const;    // reading    QRect brect;			// bounding rectangle    QDomDocument doc;			// document tree    QDomNode current;    QPoint curPt;    QSvgDeviceState *curr;    QPainter *pt;			// used by play() et al    // writing    bool dirtyTransform, dirtyStyle;    QSvgDevicePrivate *d;};inline QRect QSvgDevice::boundingRect() const{    return brect;}#endif // QT_NO_SVG#endif // QSVGDEVICE_P_H

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