📄 qdialogbuttons_p.h
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/****************************************************************************** $Id: qt/qdialogbuttons_p.h 3.3.6 edited Aug 31 2005 $**** Definition of QDialogButtons class.**** Copyright (C) 2005 Trolltech AS. All rights reserved.**** This file is part of the widgets module of the Qt GUI Toolkit.**** This file may be distributed under the terms of the Q Public License** as defined by Trolltech AS of Norway and appearing in the file** LICENSE.QPL included in the packaging of this file.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition** licenses may use this file in accordance with the Qt Commercial License** Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for** information about Qt Commercial License Agreements.** See http://www.trolltech.com/qpl/ for QPL licensing information.** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef QDIALOGBUTTONS_P_H#define QDIALOGBUTTONS_P_H#ifndef QT_H#ifndef QT_H#include "qwidget.h"#endif // QT_H#endif#ifndef QT_NO_DIALOGBUTTONSstruct QDialogButtonsPrivate;classQDialogButtons : public QWidget{ Q_OBJECTpublic: enum Button { None=0, Accept=0x01, Reject=0x02, Help=0x04, Apply=0x08, All=0x10, Abort=0x20, Retry=0x40, Ignore=0x80 };#ifndef QT_NO_DIALOG QDialogButtons(QDialog *parent, bool autoConnect = TRUE, Q_UINT32 buttons = Accept | Reject, Orientation orient = Horizontal, const char *name = NULL);#endif // QT_NO_DIALOG QDialogButtons(QWidget *parent, Q_UINT32 buttons = Accept | Reject, Orientation orient = Horizontal, const char *name = NULL); ~QDialogButtons(); void setQuestionMode(bool); bool questionMode() const; void setButtonEnabled(Button button, bool enabled); bool isButtonEnabled(Button) const; inline void showButton(Button b) { setButtonVisible(b, TRUE) ; } inline void hideButton(Button b) { setButtonVisible(b, FALSE); } virtual void setButtonVisible(Button, bool visible); bool isButtonVisible(Button) const; void addWidget(QWidget *); virtual void setDefaultButton(Button); Button defaultButton() const; virtual void setButtonText(Button, const QString &); QString buttonText(Button) const; void setOrientation(Orientation); Orientation orientation() const; virtual QSize sizeHint(Button) const; QSize minimumSizeHint() const; QSize sizeHint() const;protected: void layoutButtons(); virtual QWidget *createButton(Button); void showEvent(QShowEvent *); void resizeEvent(QResizeEvent *); void styleChanged(QStyle &);private slots: void handleClicked();signals: void clicked(Button); void acceptClicked(); void rejectClicked(); void helpClicked(); void applyClicked(); void allClicked(); void retryClicked(); void ignoreClicked(); void abortClicked();private: QDialogButtonsPrivate *d; void init(Q_UINT32, Orientation);};#endif //QT_NO_DIALOGBUTTONS#endif //QDIALOGBUTTONS_P_H
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