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📄 qdialogbuttons_p.h

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/****************************************************************************** $Id: qt/qdialogbuttons_p.h   3.3.6   edited Aug 31 2005 $**** Definition of QDialogButtons class.**** Copyright (C) 2005 Trolltech AS.  All rights reserved.**** This file is part of the widgets module of the Qt GUI Toolkit.**** This file may be distributed under the terms of the Q Public License** as defined by Trolltech AS of Norway and appearing in the file** LICENSE.QPL included in the packaging of this file.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition** licenses may use this file in accordance with the Qt Commercial License** Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for**   information about Qt Commercial License Agreements.** See http://www.trolltech.com/qpl/ for QPL licensing information.** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef QDIALOGBUTTONS_P_H#define QDIALOGBUTTONS_P_H#ifndef QT_H#ifndef QT_H#include "qwidget.h"#endif // QT_H#endif#ifndef QT_NO_DIALOGBUTTONSstruct QDialogButtonsPrivate;classQDialogButtons : public QWidget{    Q_OBJECTpublic:    enum Button { None=0, Accept=0x01, Reject=0x02, Help=0x04, Apply=0x08, All=0x10, Abort=0x20, Retry=0x40, Ignore=0x80 };#ifndef QT_NO_DIALOG    QDialogButtons(QDialog *parent, bool autoConnect = TRUE, Q_UINT32 buttons = Accept | Reject,		   Orientation orient = Horizontal, const char *name = NULL);#endif // QT_NO_DIALOG    QDialogButtons(QWidget *parent, Q_UINT32 buttons = Accept | Reject, 		   Orientation orient = Horizontal, const char *name = NULL);    ~QDialogButtons();    void setQuestionMode(bool);    bool questionMode() const;    void setButtonEnabled(Button button, bool enabled);    bool isButtonEnabled(Button) const;    inline void showButton(Button b) { setButtonVisible(b, TRUE) ; }    inline void hideButton(Button b) { setButtonVisible(b, FALSE); }    virtual void setButtonVisible(Button, bool visible);    bool isButtonVisible(Button) const;    void addWidget(QWidget *);    virtual void setDefaultButton(Button);    Button defaultButton() const;    virtual void setButtonText(Button, const QString &);    QString buttonText(Button) const;    void setOrientation(Orientation);    Orientation orientation() const;    virtual QSize sizeHint(Button) const;    QSize minimumSizeHint() const;    QSize sizeHint() const;protected:    void layoutButtons();    virtual QWidget *createButton(Button);    void showEvent(QShowEvent *);    void resizeEvent(QResizeEvent *);    void styleChanged(QStyle &);private slots:    void handleClicked();signals:    void clicked(Button);    void acceptClicked();    void rejectClicked();    void helpClicked();    void applyClicked();    void allClicked();    void retryClicked();    void ignoreClicked();    void abortClicked();private:    QDialogButtonsPrivate *d;    void init(Q_UINT32, Orientation);};#endif //QT_NO_DIALOGBUTTONS#endif //QDIALOGBUTTONS_P_H

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