📄 mybtn.h
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#if !defined(AFX_MYBTN_H__09B2C50A_6162_4F2F_B9E2_04D006284C30__INCLUDED_)
#define AFX_MYBTN_H__09B2C50A_6162_4F2F_B9E2_04D006284C30__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MyBtn.h : header file
//
#define WM_MYBTNLBDOWN WM_USER + 5//自定义消息
/////////////////////////////////////////////////////////////////////////////
// CMyBtn window
class CMyBtn : public CWnd
{
// Construction
public:
CMyBtn();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMyBtn)
public:
virtual BOOL Create(CWnd* pParentWnd, UINT ctlID, UINT nID = NULL);
protected:
//}}AFX_VIRTUAL
// Implementation
public:
void SetTextDownClr(COLORREF textDownClr);
void SetTextUpClr(COLORREF textUpClr);
void SetShapeClr(COLORREF shapeClr);
void SetFrontClr(COLORREF frontClr);
void SetIsSelected(BOOL bSelected);
void SetShape(int nShape);
void SetState(int nState);
void DrawFace(CDC* pDC,CRect rect);
virtual ~CMyBtn();
// Generated message map functions
protected:
COLORREF m_frClr;
COLORREF m_shapeClr;
COLORREF m_textUpClr;
COLORREF m_textDownClr;
CRgn m_rgn;
CRect m_clientRect;
UINT m_ctlID;//保存ID
CBitmap* m_pOldBmp;
CBitmap m_memBmp;
CDC m_memDC;
BOOL m_bLButtonDown;
UINT m_nStateNum;//状态
UINT m_nShape;//形状
//{{AFX_MSG(CMyBtn)
afx_msg void OnPaint();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYBTN_H__09B2C50A_6162_4F2F_B9E2_04D006284C30__INCLUDED_)
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