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📁 glman函数说明 glman函数说明 glman函数说明
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     <STRONG>NAME</STRONG>
	  <STRONG>glFinish</STRONG> - block until all GL	execution is complete


     <STRONG>C</STRONG> <STRONG>SPECIFICATION</STRONG>
	  void <STRONG>glFinish</STRONG>( void )


     <STRONG>DESCRIPTION</STRONG>
	  <STRONG>glFinish</STRONG> does	not return until the effects of	all previously
	  called GL commands are complete.  Such effects include all
	  changes to GL	state, all changes to connection state,	and
	  all changes to the frame buffer contents.

     <STRONG>NOTES</STRONG>
	  <STRONG>glFinish</STRONG> requires a round trip to the	server.

     <STRONG>ERRORS</STRONG>
	  <STRONG>GL_INVALID_OPERATION</STRONG> is generated if <STRONG>glFinish</STRONG>	is executed
	  between the execution	of <STRONG>glBegin</STRONG> and the corresponding
	  execution of <STRONG>glEnd</STRONG>.

     <STRONG>SEE</STRONG> <STRONG>ALSO</STRONG>
	  <STRONG>glFlush</STRONG>




























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