📄 clearstencil.html
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<STRONG>NAME</STRONG>
<STRONG>glClearStencil</STRONG> - specify the clear value for the stencil
buffer
<STRONG>C</STRONG> <STRONG>SPECIFICATION</STRONG>
void <STRONG>glClearStencil</STRONG>( GLint <EM>s</EM> )
<STRONG>PARAMETERS</STRONG>
<EM>s</EM> Specifies the index used when the stencil buffer is
cleared. The initial value is 0.
<STRONG>DESCRIPTION</STRONG>
<STRONG>glClearStencil</STRONG> specifies the index used by <STRONG>glClear</STRONG> to clear
the stencil buffer. <EM>s</EM> is masked with 2m-1, where m is the
number of bits in the stencil buffer.
<STRONG>ERRORS</STRONG>
<STRONG>GL_INVALID_OPERATION</STRONG> is generated if <STRONG>glClearStencil</STRONG> is
executed between the execution of <STRONG>glBegin</STRONG> and the
corresponding execution of <STRONG>glEnd</STRONG>.
<STRONG>ASSOCIATED</STRONG> <STRONG>GETS</STRONG>
<STRONG>glGet</STRONG> with argument <STRONG>GL_STENCIL_CLEAR_VALUE</STRONG>
<STRONG>glGet</STRONG> with argument <STRONG>GL_STENCIL_BITS</STRONG>
<STRONG>SEE</STRONG> <STRONG>ALSO</STRONG>
<STRONG>glClear</STRONG>
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