📄 clearindex.html
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<STRONG>NAME</STRONG>
<STRONG>glClearIndex</STRONG> - specify the clear value for the color index
buffers
<STRONG>C</STRONG> <STRONG>SPECIFICATION</STRONG>
void <STRONG>glClearIndex</STRONG>( GLfloat <EM>c</EM> )
<STRONG>PARAMETERS</STRONG>
<EM>c</EM> Specifies the index used when the color index buffers are
cleared. The initial value is 0.
<STRONG>DESCRIPTION</STRONG>
<STRONG>glClearIndex</STRONG> specifies the index used by <STRONG>glClear</STRONG> to clear
the color index buffers. <EM>c</EM> is not clamped. Rather, <EM>c</EM> is
converted to a fixed-point value with unspecified precision
to the right of the binary point. The integer part of this
value is then masked with 2m-1, where m is the number of
bits in a color index stored in the frame buffer.
<STRONG>ERRORS</STRONG>
<STRONG>GL_INVALID_OPERATION</STRONG> is generated if <STRONG>glClearIndex</STRONG> is
executed between the execution of <STRONG>glBegin</STRONG> and the
corresponding execution of <STRONG>glEnd</STRONG>.
<STRONG>ASSOCIATED</STRONG> <STRONG>GETS</STRONG>
<STRONG>glGet</STRONG> with argument <STRONG>GL_INDEX_CLEAR_VALUE</STRONG>
<STRONG>glGet</STRONG> with argument <STRONG>GL_INDEX_BITS</STRONG>
<STRONG>SEE</STRONG> <STRONG>ALSO</STRONG>
<STRONG>glClear</STRONG>
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