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<STRONG>NAME</STRONG>
<STRONG>glListBase</STRONG> - set the display-list base for <STRONG>glCallLists</STRONG>
<STRONG>C</STRONG> <STRONG>SPECIFICATION</STRONG>
void <STRONG>glListBase</STRONG>( GLuint <EM>base</EM> )
<STRONG>PARAMETERS</STRONG>
<EM>base</EM> Specifies an integer offset that will be added to
<STRONG>glCallLists</STRONG> offsets to generate display-list names.
The initial value is 0.
<STRONG>DESCRIPTION</STRONG>
<STRONG>glCallLists</STRONG> specifies an array of offsets. Display-list
names are generated by adding <EM>base</EM> to each offset. Names
that reference valid display lists are executed; the others
are ignored.
<STRONG>ERRORS</STRONG>
<STRONG>GL_INVALID_OPERATION</STRONG> is generated if <STRONG>glListBase</STRONG> is executed
between the execution of <STRONG>glBegin</STRONG> and the corresponding
execution of <STRONG>glEnd</STRONG>.
<STRONG>ASSOCIATED</STRONG> <STRONG>GETS</STRONG>
<STRONG>glGet</STRONG> with argument <STRONG>GL_LIST_BASE</STRONG>
<STRONG>SEE</STRONG> <STRONG>ALSO</STRONG>
<STRONG>glCallLists</STRONG>
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