print.c
来自「EFI BIOS是Intel提出的下一代的BIOS标准。这里上传的Edk源代码是」· C语言 代码 · 共 751 行 · 第 1/2 页
C
751 行
IN UINTN BufferSize,
IN CONST CHAR16 *Format,
...
)
/*++
Routine Description:
SPrint function to process format and place the results in Buffer.
Arguments:
Buffer - Ascii buffer to print the results of the parsing of Format into.
BufferSize - Maximum number of characters to put into buffer. Zero means no
limit.
Format - Ascii format string see file header for more details.
... - Vararg list consumed by processing Format.
Returns:
Number of characters printed.
--*/
{
UINTN Return;
VA_LIST Marker;
VA_START (Marker, Format);
Return = VSPrint (Buffer, BufferSize, Format, Marker);
VA_END (Marker);
return Return;
}
UINTN
EFIAPI
VSPrint (
OUT CHAR16 *StartOfBuffer,
IN UINTN BufferSize,
IN CONST CHAR16 *FormatString,
IN VA_LIST Marker
)
/*++
Routine Description:
VSPrint function to process format and place the results in Buffer. Since a
VA_LIST is used this rountine allows the nesting of Vararg routines. Thus
this is the main print working routine
Arguments:
StartOfBuffer - Unicode buffer to print the results of the parsing of Format into.
BufferSize - Maximum number of characters to put into buffer. Zero means
no limit.
FormatString - Unicode format string see file header for more details.
Marker - Vararg list consumed by processing Format.
Returns:
Number of characters printed.
--*/
{
CHAR16 TmpBuffer[40];
CHAR16 *Buffer;
CHAR16 *UnicodeStr;
CHAR16 *Format;
UINTN Index;
UINTN Flags;
UINTN Width;
UINT64 Value;
EFI_GUID *TmpGUID;
//
// Process the format string. Stop if Buffer is over run.
//
Buffer = StartOfBuffer;
Format = (CHAR16 *) FormatString;
for (Index = 0; (*Format != '\0') && (Index < BufferSize - 1); Format++) {
if (*Format != '%') {
if (*Format == '\n' && Index < BufferSize - 2) {
//
// If carage return add line feed
//
Buffer[Index++] = '\r';
}
Buffer[Index++] = *Format;
continue;
}
//
// Now it's time to parse what follows after %
//
Format = GetFlagsAndWidth (Format, &Flags, &Width, &Marker);
switch (*Format) {
case 'x':
if ((Flags & LONG_TYPE) == LONG_TYPE) {
Value = VA_ARG (Marker, UINT64);
} else {
Value = VA_ARG (Marker, UINTN);
}
if (Width > 39) {
Width = 39;
}
#if 0
Index += EfiValueToHexStr (&Buffer[Index], Value, Flags, Width);
continue;
#else
EfiValueToHexStr (TmpBuffer, Value, Flags, Width);
UnicodeStr = TmpBuffer;
break;
#endif
case 'd':
if ((Flags & LONG_TYPE) == LONG_TYPE) {
Value = VA_ARG (Marker, UINT64);
} else {
Value = (UINTN) VA_ARG (Marker, UINTN);
}
#if 0
Index += ValueToString (&Buffer[Index], FALSE, Value);
continue;
#else
ValueToString (TmpBuffer, FALSE, Value);
UnicodeStr = TmpBuffer;
break;
#endif
case 's':
case 'S':
UnicodeStr = (CHAR16 *) VA_ARG (Marker, CHAR16 *);
if (UnicodeStr == NULL) {
UnicodeStr = L"<null string>";
}
break;
case 'c':
Buffer[Index++] = (CHAR16) VA_ARG (Marker, UINTN);
continue;
case 'g':
TmpGUID = VA_ARG (Marker, EFI_GUID *);
if (TmpGUID != NULL) {
Index += GuidToString (
TmpGUID,
&Buffer[Index],
BufferSize - Index
);
}
continue;
case '%':
//
// Fall through...
//
default:
//
// if the type is unknown print it to the screen
//
Buffer[Index++] = *Format;
continue;
}
for (; *UnicodeStr != '\0' && Index < BufferSize - 1; UnicodeStr++) {
Buffer[Index++] = *UnicodeStr;
}
}
Buffer[Index++] = '\0';
return &Buffer[Index] - StartOfBuffer;
}
STATIC
CHAR16 *
GetFlagsAndWidth (
IN CHAR16 *Format,
OUT UINTN *Flags,
OUT UINTN *Width,
IN OUT VA_LIST *Marker
)
/*++
Routine Description:
VSPrint worker function that parses flag and width information from the
Format string and returns the next index into the Format string that needs
to be parsed. See file headed for details of Flag and Width.
Arguments:
Format - Current location in the VSPrint format string.
Flags - Returns flags
Width - Returns width of element
Marker - Vararg list that may be paritally consumed and returned.
Returns:
Pointer indexed into the Format string for all the information parsed
by this routine.
--*/
{
UINTN Count;
BOOLEAN Done;
*Flags = 0;
*Width = 0;
for (Done = FALSE; !Done;) {
Format++;
switch (*Format) {
case '0':
*Flags |= PREFIX_ZERO;
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
Count = 0;
do {
Count = (Count * 10) +*Format - '0';
Format++;
} while ((*Format >= '0') && (*Format <= '9'));
Format--;
*Width = Count;
break;
default:
Done = TRUE;
}
}
return Format;
}
STATIC
UINTN
GuidToString (
IN EFI_GUID *Guid,
IN CHAR16 *Buffer,
IN UINTN BufferSize
)
/*++
Routine Description:
VSPrint worker function that prints an EFI_GUID.
Arguments:
Guid - Pointer to GUID to print.
Buffer - Buffe to print Guid into.
BufferSize - Size of Buffer.
Returns:
Number of characters printed.
--*/
{
UINTN Size;
Size = SPrint (
Buffer,
BufferSize,
L"%08x-%04x-%04x-%02x%02x-%02x%02x%02x%02x%02x%02x",
(UINTN)Guid->Data1,
(UINTN)Guid->Data2,
(UINTN)Guid->Data3,
(UINTN)Guid->Data4[0],
(UINTN)Guid->Data4[1],
(UINTN)Guid->Data4[2],
(UINTN)Guid->Data4[3],
(UINTN)Guid->Data4[4],
(UINTN)Guid->Data4[5],
(UINTN)Guid->Data4[6],
(UINTN)Guid->Data4[7]
);
//
// SPrint will null terminate the string. The -1 skips the null
//
return Size - 1;
}
UINTN
ValueToString (
IN OUT CHAR16 *Buffer,
IN BOOLEAN Flags,
IN INT64 Value
)
/*++
Routine Description:
VSPrint worker function that prints a Value as a decimal number in Buffer
Arguments:
Buffer - Location to place ascii decimal number string of Value.
Value - Decimal value to convert to a string in Buffer.
Flags - Flags to use in printing decimal string, see file header for details.
Returns:
Number of characters printed.
--*/
{
CHAR16 TempBuffer[30];
CHAR16 *TempStr;
CHAR16 *BufferPtr;
UINTN Count;
UINTN Remainder;
TempStr = TempBuffer;
BufferPtr = Buffer;
Count = 0;
if (Value < 0) {
*(BufferPtr++) = '-';
Value = -Value;
Count++;
}
do {
Value = (INT64) DivU64x32 ((UINT64) Value, 10, &Remainder);
*(TempStr++) = (CHAR16) (Remainder + '0');
Count++;
if ((Flags & COMMA_TYPE) == COMMA_TYPE) {
if (Count % 3 == 0) {
*(TempStr++) = ',';
}
}
} while (Value != 0);
//
// Reverse temp string into Buffer.
//
while (TempStr != TempBuffer) {
*(BufferPtr++) = *(--TempStr);
}
*BufferPtr = 0;
return Count;
}
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