graphicsconsole.c
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C
1,847 行
);
if (EFI_ERROR (Status)) {
//
// Get the current mode information from the UGA Draw Protocol
//
Status = Private->UgaDraw->GetMode (
Private->UgaDraw,
&HorizontalResolution,
&VerticalResolution,
&ColorDepth,
&RefreshRate
);
if (EFI_ERROR (Status)) {
goto Error;
}
}
}
//
// Compute the maximum number of text Rows and Columns that this current graphics mode can support
//
Columns = HorizontalResolution / GLYPH_WIDTH;
Rows = VerticalResolution / GLYPH_HEIGHT;
//
// See if the mode is too small to support the required 80x25 text mode
//
if (Columns < 80 || Rows < 25) {
goto Error;
}
//
// Add Mode #0 that must be 80x25
//
MaxMode = 0;
Private->ModeData[MaxMode].GopWidth = HorizontalResolution;
Private->ModeData[MaxMode].GopHeight = VerticalResolution;
Private->ModeData[MaxMode].GopModeNumber = ModeNumber;
Private->ModeData[MaxMode].DeltaX = (HorizontalResolution - (80 * GLYPH_WIDTH)) >> 1;
Private->ModeData[MaxMode].DeltaY = (VerticalResolution - (25 * GLYPH_HEIGHT)) >> 1;
MaxMode++;
//
// If it is possible to support Mode #1 - 80x50, than add it as an active mode
//
if (Rows >= 50) {
Private->ModeData[MaxMode].GopWidth = HorizontalResolution;
Private->ModeData[MaxMode].GopHeight = VerticalResolution;
Private->ModeData[MaxMode].GopModeNumber = ModeNumber;
Private->ModeData[MaxMode].DeltaX = (HorizontalResolution - (80 * GLYPH_WIDTH)) >> 1;
Private->ModeData[MaxMode].DeltaY = (VerticalResolution - (50 * GLYPH_HEIGHT)) >> 1;
MaxMode++;
}
//
// If the graphics mode is 800x600, than add a text mode that uses the entire display
//
if (HorizontalResolution == 800 && VerticalResolution == 600) {
if (MaxMode < 2) {
Private->ModeData[MaxMode].Columns = 0;
Private->ModeData[MaxMode].Rows = 0;
Private->ModeData[MaxMode].GopWidth = 800;
Private->ModeData[MaxMode].GopHeight = 600;
Private->ModeData[MaxMode].GopModeNumber = ModeNumber;
Private->ModeData[MaxMode].DeltaX = 0;
Private->ModeData[MaxMode].DeltaY = 0;
MaxMode++;
}
Private->ModeData[MaxMode].Columns = 800 / GLYPH_WIDTH;
Private->ModeData[MaxMode].Rows = 600 / GLYPH_HEIGHT;
Private->ModeData[MaxMode].GopWidth = 800;
Private->ModeData[MaxMode].GopHeight = 600;
Private->ModeData[MaxMode].GopModeNumber = ModeNumber;
Private->ModeData[MaxMode].DeltaX = (800 % GLYPH_WIDTH) >> 1;
Private->ModeData[MaxMode].DeltaY = (600 % GLYPH_HEIGHT) >> 1;
MaxMode++;
}
//
// Update the maximum number of modes
//
Private->SimpleTextOutputMode.MaxMode = (INT32) MaxMode;
//
// Determine the number of text modes that this protocol can support
//
Status = GraphicsConsoleConOutSetMode (&Private->SimpleTextOutput, 0);
if (EFI_ERROR (Status)) {
goto Error;
}
DEBUG_CODE (
GraphicsConsoleConOutOutputString (&Private->SimpleTextOutput, L"Graphics Console Started\n\r");
)
//
// Install protocol interfaces for the Graphics Console device.
//
Status = gBS->InstallMultipleProtocolInterfaces (
&Controller,
&gEfiSimpleTextOutProtocolGuid,
&Private->SimpleTextOutput,
NULL
);
Error:
if (EFI_ERROR (Status)) {
//
// Close the GOP or UGA IO Protocol
//
if (Private->GraphicsOutput != NULL) {
gBS->CloseProtocol (
Controller,
&gEfiGraphicsOutputProtocolGuid,
This->DriverBindingHandle,
Controller
);
} else {
gBS->CloseProtocol (
Controller,
&gEfiUgaDrawProtocolGuid,
This->DriverBindingHandle,
Controller
);
}
//
// Free private data
//
if (Private != NULL) {
gBS->FreePool (Private->LineBuffer);
gBS->FreePool (Private);
}
}
return Status;
}
EFI_STATUS
EFIAPI
GraphicsConsoleControllerDriverStop (
IN EFI_DRIVER_BINDING_PROTOCOL *This,
IN EFI_HANDLE Controller,
IN UINTN NumberOfChildren,
IN EFI_HANDLE *ChildHandleBuffer
)
{
EFI_STATUS Status;
EFI_SIMPLE_TEXT_OUT_PROTOCOL *SimpleTextOutput;
GRAPHICS_CONSOLE_DEV *Private;
Status = gBS->OpenProtocol (
Controller,
&gEfiSimpleTextOutProtocolGuid,
(VOID **) &SimpleTextOutput,
This->DriverBindingHandle,
Controller,
EFI_OPEN_PROTOCOL_GET_PROTOCOL
);
if (EFI_ERROR (Status)) {
return EFI_NOT_STARTED;
}
Private = GRAPHICS_CONSOLE_CON_OUT_DEV_FROM_THIS (SimpleTextOutput);
Status = gBS->UninstallProtocolInterface (
Controller,
&gEfiSimpleTextOutProtocolGuid,
&Private->SimpleTextOutput
);
if (!EFI_ERROR (Status)) {
//
// Close the GOP or UGA IO Protocol
//
if (Private->GraphicsOutput != NULL) {
gBS->CloseProtocol (
Controller,
&gEfiGraphicsOutputProtocolGuid,
This->DriverBindingHandle,
Controller
);
} else {
gBS->CloseProtocol (
Controller,
&gEfiUgaDrawProtocolGuid,
This->DriverBindingHandle,
Controller
);
}
//
// Remove the font pack
//
mHii->RemovePack (mHii, Private->HiiHandle);
//
// Free our instance data
//
if (Private != NULL) {
gBS->FreePool (Private->LineBuffer);
gBS->FreePool (Private);
}
}
return Status;
}
EFI_STATUS
EfiLocateHiiProtocol (
VOID
)
/*++
Routine Description:
Find if the HII protocol is available. If yes, locate the HII protocol
Arguments:
Returns:
--*/
{
EFI_HANDLE Handle;
UINTN Size;
EFI_STATUS Status;
//
// There should only be one - so buffer size is this
//
Size = sizeof (EFI_HANDLE);
Status = gBS->LocateHandle (
ByProtocol,
&gEfiHiiProtocolGuid,
NULL,
&Size,
&Handle
);
if (EFI_ERROR (Status)) {
return Status;
}
Status = gBS->HandleProtocol (
Handle,
&gEfiHiiProtocolGuid,
&mHii
);
return Status;
}
//
// Body of the STO functions
//
EFI_STATUS
EFIAPI
GraphicsConsoleConOutReset (
IN EFI_SIMPLE_TEXT_OUT_PROTOCOL *This,
IN BOOLEAN ExtendedVerification
)
/*++
Routine Description:
Implements SIMPLE_TEXT_OUTPUT.Reset().
If ExtendeVerification is TRUE, then perform dependent Graphics Console
device reset, and set display mode to mode 0.
If ExtendedVerification is FALSE, only set display mode to mode 0.
Arguments:
This - Indicates the calling context.
ExtendedVerification - Indicates that the driver may perform a more exhaustive
verification operation of the device during reset.
Returns:
EFI_SUCCESS
The reset operation succeeds.
EFI_DEVICE_ERROR
The Graphics Console is not functioning correctly
--*/
{
This->SetAttribute (This, EFI_TEXT_ATTR (This->Mode->Attribute & 0x0F, EFI_BACKGROUND_BLACK));
return This->SetMode (This, 0);
}
EFI_STATUS
EFIAPI
GraphicsConsoleConOutOutputString (
IN EFI_SIMPLE_TEXT_OUT_PROTOCOL *This,
IN CHAR16 *WString
)
/*++
Routine Description:
Implements SIMPLE_TEXT_OUTPUT.OutputString().
The Unicode string will be converted to Glyphs and will be
sent to the Graphics Console.
Arguments:
This - Indicates the calling context.
WString - The Null-terminated Unicode string to be displayed on
the Graphics Console.
Returns:
EFI_SUCCESS
The string is output successfully.
EFI_DEVICE_ERROR
The Graphics Console failed to send the string out.
EFI_WARN_UNKNOWN_GLYPH
Indicates that some of the characters in the Unicode string could not
be rendered and are skipped.
--*/
{
GRAPHICS_CONSOLE_DEV *Private;
EFI_GRAPHICS_OUTPUT_PROTOCOL *GraphicsOutput;
EFI_UGA_DRAW_PROTOCOL *UgaDraw;
INTN Mode;
UINTN MaxColumn;
UINTN MaxRow;
UINTN Width;
UINTN Height;
UINTN Delta;
EFI_STATUS Status;
BOOLEAN Warning;
EFI_GRAPHICS_OUTPUT_BLT_PIXEL Foreground;
EFI_GRAPHICS_OUTPUT_BLT_PIXEL Background;
UINTN DeltaX;
UINTN DeltaY;
UINTN Count;
UINTN Index;
INT32 OriginAttribute;
CHAR16 SpaceStr[] = { NARROW_CHAR, ' ', 0 };
//
// Current mode
//
Mode = This->Mode->Mode;
Private = GRAPHICS_CONSOLE_CON_OUT_DEV_FROM_THIS (This);
GraphicsOutput = Private->GraphicsOutput;
UgaDraw = Private->UgaDraw;
MaxColumn = Private->ModeData[Mode].Columns;
MaxRow = Private->ModeData[Mode].Rows;
DeltaX = Private->ModeData[Mode].DeltaX;
DeltaY = Private->ModeData[Mode].DeltaY;
Width = MaxColumn * GLYPH_WIDTH;
Height = (MaxRow - 1) * GLYPH_HEIGHT;
Delta = Width * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL);
//
// The Attributes won't change when during the time OutputString is called
//
GetTextColors (This, &Foreground, &Background);
EraseCursor (This);
Warning = FALSE;
//
// Backup attribute
//
OriginAttribute = This->Mode->Attribute;
while (*WString) {
if (*WString == CHAR_BACKSPACE) {
//
// If the cursor is at the left edge of the display, then move the cursor
// one row up.
//
if (This->Mode->CursorColumn == 0 && This->Mode->CursorRow > 0) {
This->Mode->CursorRow--;
This->Mode->CursorColumn = (INT32) (MaxColumn - 1);
This->OutputString (This, SpaceStr);
EraseCursor (This);
This->Mode->CursorRow--;
This->Mode->CursorColumn = (INT32) (MaxColumn - 1);
} else if (This->Mode->CursorColumn > 0) {
//
// If the cursor is not at the left edge of the display, then move the cursor
// left one column.
//
This->Mode->CursorColumn--;
This->OutputString (This, SpaceStr);
EraseCursor (This);
This->Mode->CursorColumn--;
}
WString++;
} else if (*WString == CHAR_LINEFEED) {
//
// If the cursor is at the bottom of the display, then scroll the display one
// row, and do not update the cursor position. Otherwise, move the cursor
// down one row.
//
if (This->Mode->CursorRow == (INT32) (MaxRow - 1)) {
if (GraphicsOutput != NULL) {
//
// Scroll Screen Up One Row
//
GraphicsOutput->Blt (
GraphicsOutput,
NULL,
EfiBltVideoToVideo,
DeltaX,
DeltaY + GLYPH_HEIGHT,
DeltaX,
DeltaY,
Width,
Height,
Delta
);
//
// Print Blank Line at last line
//
GraphicsOutput->Blt (
GraphicsOutput,
&Background,
EfiBltVideoFill,
0,
0,
DeltaX,
DeltaY + Height,
Width,
GLYPH_HEIGHT,
Delta
);
} else {
//
// Scroll Screen Up One Row
//
UgaDraw->Blt (
UgaDraw,
NULL,
EfiUgaVideoToVideo,
DeltaX,
DeltaY + GLYPH_HEIGHT,
DeltaX,
DeltaY,
Width,
Height,
Delta
);
//
// Print Blank Line at last line
//
UgaDraw->Blt (
UgaDraw,
(EFI_UGA_PIXEL *) &Background,
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