decompress.c

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/*++

Copyright (c) 2004 - 2006, Intel Corporation                                                         
All rights reserved. This program and the accompanying materials                          
are licensed and made available under the terms and conditions of the BSD License         
which accompanies this distribution.  The full text of the license may be found at        
http://opensource.org/licenses/bsd-license.php                                            
                                                                                          
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,                     
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.             

Module Name:

  Decompress.c

Abstract:

  Decompressor. Algorithm Ported from OPSD code (Decomp.asm)
  
--*/

#include "TianoCommon.h"


//
// Decompression algorithm begins here
//
#define BITBUFSIZ 32
#define MAXMATCH  256
#define THRESHOLD 3
#define CODE_BIT  16
#define UINT8_MAX 0xff
#define BAD_TABLE - 1

//
// C: Char&Len Set; P: Position Set; T: exTra Set
//
#define NC      (0xff + MAXMATCH + 2 - THRESHOLD)
#define CBIT    9
#define MAXPBIT 5
#define TBIT    5
#define MAXNP   ((1U << MAXPBIT) - 1)
#define NT      (CODE_BIT + 3)
#if NT > MAXNP
#define NPT NT
#else
#define NPT MAXNP
#endif

typedef struct {
  UINT8   *mSrcBase;  // Starting address of compressed data
  UINT8   *mDstBase;  // Starting address of decompressed data
  UINT32  mOutBuf;
  UINT32  mInBuf;

  UINT16  mBitCount;
  UINT32  mBitBuf;
  UINT32  mSubBitBuf;
  UINT16  mBlockSize;
  UINT32  mCompSize;
  UINT32  mOrigSize;

  UINT16  mBadTableFlag;

  UINT16  mLeft[2 * NC - 1];
  UINT16  mRight[2 * NC - 1];
  UINT8   mCLen[NC];
  UINT8   mPTLen[NPT];
  UINT16  mCTable[4096];
  UINT16  mPTTable[256];

  //
  // The length of the field 'Position Set Code Length Array Size' in Block Header.
  // For EFI 1.1 de/compression algorithm, mPBit = 4
  // For Tiano de/compression algorithm, mPBit = 5
  //
  UINT8   mPBit;
} SCRATCH_DATA;

STATIC
VOID
FillBuf (
  IN  SCRATCH_DATA  *Sd,
  IN  UINT16        NumOfBits
  )
/*++

Routine Description:

  Shift mBitBuf NumOfBits left. Read in NumOfBits of bits from source.

Arguments:

  Sd        - The global scratch data
  NumOfBits  - The number of bits to shift and read.

Returns: (VOID)

--*/
{
  Sd->mBitBuf = (UINT32) (Sd->mBitBuf << NumOfBits);

  while (NumOfBits > Sd->mBitCount) {

    Sd->mBitBuf |= (UINT32) (Sd->mSubBitBuf << (NumOfBits = (UINT16) (NumOfBits - Sd->mBitCount)));

    if (Sd->mCompSize > 0) {
      //
      // Get 1 byte into SubBitBuf
      //
      Sd->mCompSize--;
      Sd->mSubBitBuf  = 0;
      Sd->mSubBitBuf  = Sd->mSrcBase[Sd->mInBuf++];
      Sd->mBitCount   = 8;

    } else {
      //
      // No more bits from the source, just pad zero bit.
      //
      Sd->mSubBitBuf  = 0;
      Sd->mBitCount   = 8;

    }
  }

  Sd->mBitCount = (UINT16) (Sd->mBitCount - NumOfBits);
  Sd->mBitBuf |= Sd->mSubBitBuf >> Sd->mBitCount;
}

STATIC
UINT32
GetBits (
  IN  SCRATCH_DATA  *Sd,
  IN  UINT16        NumOfBits
  )
/*++

Routine Description:

  Get NumOfBits of bits out from mBitBuf. Fill mBitBuf with subsequent 
  NumOfBits of bits from source. Returns NumOfBits of bits that are 
  popped out.

Arguments:

  Sd            - The global scratch data.
  NumOfBits     - The number of bits to pop and read.

Returns:

  The bits that are popped out.

--*/
{
  UINT32  OutBits;

  OutBits = (UINT32) (Sd->mBitBuf >> (BITBUFSIZ - NumOfBits));

  FillBuf (Sd, NumOfBits);

  return OutBits;
}

STATIC
UINT16
MakeTable (
  IN  SCRATCH_DATA  *Sd,
  IN  UINT16        NumOfChar,
  IN  UINT8         *BitLen,
  IN  UINT16        TableBits,
  OUT UINT16        *Table
  )
/*++

Routine Description:

  Creates Huffman Code mapping table according to code length array.

Arguments:

  Sd        - The global scratch data
  NumOfChar - Number of symbols in the symbol set
  BitLen    - Code length array
  TableBits - The width of the mapping table
  Table     - The table
  
Returns:
  
  0         - OK.
  BAD_TABLE - The table is corrupted.

--*/
{
  UINT16  Count[17];
  UINT16  Weight[17];
  UINT16  Start[18];
  UINT16  *Pointer;
  UINT16  Index3;
  UINT16  Index;
  UINT16  Len;
  UINT16  Char;
  UINT16  JuBits;
  UINT16  Avail;
  UINT16  NextCode;
  UINT16  Mask;

  for (Index = 1; Index <= 16; Index++) {
    Count[Index] = 0;
  }

  for (Index = 0; Index < NumOfChar; Index++) {
    Count[BitLen[Index]]++;
  }

  Start[1] = 0;

  for (Index = 1; Index <= 16; Index++) {
    Start[Index + 1] = (UINT16) (Start[Index] + (Count[Index] << (16 - Index)));
  }

  if (Start[17] != 0) {
    /*(1U << 16)*/
    return (UINT16) BAD_TABLE;
  }

  JuBits = (UINT16) (16 - TableBits);

  for (Index = 1; Index <= TableBits; Index++) {
    Start[Index] >>= JuBits;
    Weight[Index] = (UINT16) (1U << (TableBits - Index));
  }

  while (Index <= 16) {
    Weight[Index++] = (UINT16) (1U << (16 - Index));
  }

  Index = (UINT16) (Start[TableBits + 1] >> JuBits);

  if (Index != 0) {
    Index3 = (UINT16) (1U << TableBits);
    while (Index != Index3) {
      Table[Index++] = 0;
    }
  }

  Avail = NumOfChar;
  Mask  = (UINT16) (1U << (15 - TableBits));

  for (Char = 0; Char < NumOfChar; Char++) {

    Len = BitLen[Char];
    if (Len == 0) {
      continue;
    }

    NextCode = (UINT16) (Start[Len] + Weight[Len]);

    if (Len <= TableBits) {

      for (Index = Start[Len]; Index < NextCode; Index++) {
        Table[Index] = Char;
      }

    } else {

      Index3  = Start[Len];
      Pointer = &Table[Index3 >> JuBits];
      Index   = (UINT16) (Len - TableBits);

      while (Index != 0) {
        if (*Pointer == 0) {
          Sd->mRight[Avail]                     = Sd->mLeft[Avail] = 0;
          *Pointer = Avail++;
        }

        if (Index3 & Mask) {
          Pointer = &Sd->mRight[*Pointer];
        } else {
          Pointer = &Sd->mLeft[*Pointer];
        }

        Index3 <<= 1;
        Index--;
      }

      *Pointer = Char;

    }

    Start[Len] = NextCode;
  }
  //
  // Succeeds
  //
  return 0;
}

STATIC
UINT32
DecodeP (
  IN  SCRATCH_DATA  *Sd
  )
/*++

Routine Description:

  Decodes a position value.

Arguments:

  Sd      - the global scratch data

Returns:

  The position value decoded.

--*/
{
  UINT16  Val;
  UINT32  Mask;
  UINT32  Pos;

  Val = Sd->mPTTable[Sd->mBitBuf >> (BITBUFSIZ - 8)];

  if (Val >= MAXNP) {
    Mask = 1U << (BITBUFSIZ - 1 - 8);

    do {

      if (Sd->mBitBuf & Mask) {
        Val = Sd->mRight[Val];
      } else {
        Val = Sd->mLeft[Val];
      }

      Mask >>= 1;
    } while (Val >= MAXNP);
  }
  //
  // Advance what we have read
  //
  FillBuf (Sd, Sd->mPTLen[Val]);

  Pos = Val;
  if (Val > 1) {
    Pos = (UINT32) ((1U << (Val - 1)) + GetBits (Sd, (UINT16) (Val - 1)));
  }

  return Pos;
}

STATIC
UINT16
ReadPTLen (
  IN  SCRATCH_DATA  *Sd,
  IN  UINT16        nn,
  IN  UINT16        nbit,
  IN  UINT16        Special
  )
/*++

Routine Description:

  Reads code lengths for the Extra Set or the Position Set

Arguments:

  Sd        - The global scratch data
  nn        - Number of symbols
  nbit      - Number of bits needed to represent nn
  Special   - The special symbol that needs to be taken care of 

Returns:

  0         - OK.
  BAD_TABLE - Table is corrupted.

--*/
{
  UINT16  Number;
  UINT16  CharC;
  UINT16  Index;
  UINT32  Mask;

  Number = (UINT16) GetBits (Sd, nbit);

  if (Number == 0) {
    CharC = (UINT16) GetBits (Sd, nbit);

    for (Index = 0; Index < 256; Index++) {
      Sd->mPTTable[Index] = CharC;
    }

    for (Index = 0; Index < nn; Index++) {
      Sd->mPTLen[Index] = 0;
    }

    return 0;
  }

  Index = 0;

  while (Index < Number) {

    CharC = (UINT16) (Sd->mBitBuf >> (BITBUFSIZ - 3));

    if (CharC == 7) {
      Mask = 1U << (BITBUFSIZ - 1 - 3);
      while (Mask & Sd->mBitBuf) {
        Mask >>= 1;
        CharC += 1;
      }
    }

    FillBuf (Sd, (UINT16) ((CharC < 7) ? 3 : CharC - 3));

    Sd->mPTLen[Index++] = (UINT8) CharC;

    if (Index == Special) {
      CharC = (UINT16) GetBits (Sd, 2);
      while ((INT16) (--CharC) >= 0) {
        Sd->mPTLen[Index++] = 0;
      }
    }
  }

  while (Index < nn) {
    Sd->mPTLen[Index++] = 0;
  }

  return MakeTable (Sd, nn, Sd->mPTLen, 8, Sd->mPTTable);
}

STATIC
VOID
ReadCLen (
  SCRATCH_DATA  *Sd
  )
/*++

Routine Description:

  Reads code lengths for Char&Len Set.

Arguments:

  Sd    - the global scratch data

Returns: (VOID)

--*/
{
  UINT16  Number;
  UINT16  CharC;
  UINT16  Index;
  UINT32  Mask;

  Number = (UINT16) GetBits (Sd, CBIT);

  if (Number == 0) {
    CharC = (UINT16) GetBits (Sd, CBIT);

    for (Index = 0; Index < NC; Index++) {
      Sd->mCLen[Index] = 0;
    }

    for (Index = 0; Index < 4096; Index++) {
      Sd->mCTable[Index] = CharC;
    }

    return ;
  }

  Index = 0;
  while (Index < Number) {

    CharC = Sd->mPTTable[Sd->mBitBuf >> (BITBUFSIZ - 8)];
    if (CharC >= NT) {
      Mask = 1U << (BITBUFSIZ - 1 - 8);

      do {

        if (Mask & Sd->mBitBuf) {
          CharC = Sd->mRight[CharC];
        } else {
          CharC = Sd->mLeft[CharC];
        }

        Mask >>= 1;

      } while (CharC >= NT);
    }
    //
    // Advance what we have read
    //
    FillBuf (Sd, Sd->mPTLen[CharC]);

    if (CharC <= 2) {

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