baseuefidecompresslib.c
来自「EFI BIOS是Intel提出的下一代的BIOS标准。这里上传的Edk源代码是」· C语言 代码 · 共 850 行 · 第 1/2 页
C
850 行
/*++
Copyright (c) 2004 - 2006, Intel Corporation
All rights reserved. This program and the accompanying materials
are licensed and made available under the terms and conditions of the BSD License
which accompanies this distribution. The full text of the license may be found at
http://opensource.org/licenses/bsd-license.php
THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
Module Name:
BaseUefiDecompressLib.c
Abstract:
UEFI Decompress Library.
--*/
#include "EdkIIGlueBase.h"
//
// Decompression algorithm begins here
//
#define BITBUFSIZ 32
#define MAXMATCH 256
#define THRESHOLD 3
#define CODE_BIT 16
#define BAD_TABLE - 1
//
// C: Char&Len Set; P: Position Set; T: exTra Set
//
#define NC (0xff + MAXMATCH + 2 - THRESHOLD)
#define CBIT 9
#define MAXPBIT 5
#define TBIT 5
#define MAXNP ((1U << MAXPBIT) - 1)
#define NT (CODE_BIT + 3)
#if NT > MAXNP
#define NPT NT
#else
#define NPT MAXNP
#endif
typedef struct {
UINT8 *mSrcBase; ///< Starting address of compressed data
UINT8 *mDstBase; ///< Starting address of decompressed data
UINT32 mOutBuf;
UINT32 mInBuf;
UINT16 mBitCount;
UINT32 mBitBuf;
UINT32 mSubBitBuf;
UINT16 mBlockSize;
UINT32 mCompSize;
UINT32 mOrigSize;
UINT16 mBadTableFlag;
UINT16 mLeft[2 * NC - 1];
UINT16 mRight[2 * NC - 1];
UINT8 mCLen[NC];
UINT8 mPTLen[NPT];
UINT16 mCTable[4096];
UINT16 mPTTable[256];
///
/// The length of the field 'Position Set Code Length Array Size' in Block Header.
/// For EFI 1.1 de/compression algorithm, mPBit = 4
/// For Tiano de/compression algorithm, mPBit = 5
///
UINT8 mPBit;
} SCRATCH_DATA;
/**
Read NumOfBit of bits from source into mBitBuf
Shift mBitBuf NumOfBits left. Read in NumOfBits of bits from source.
@param Sd The global scratch data
@param NumOfBits The number of bits to shift and read.
**/
VOID
GlueFillBuf (
IN SCRATCH_DATA *Sd,
IN UINT16 NumOfBits
)
{
//
// Left shift NumOfBits of bits in advance
//
Sd->mBitBuf = (UINT32) (Sd->mBitBuf << NumOfBits);
//
// Copy data needed in bytes into mSbuBitBuf
//
while (NumOfBits > Sd->mBitCount) {
Sd->mBitBuf |= (UINT32) (Sd->mSubBitBuf << (NumOfBits = (UINT16) (NumOfBits - Sd->mBitCount)));
if (Sd->mCompSize > 0) {
//
// Get 1 byte into SubBitBuf
//
Sd->mCompSize--;
Sd->mSubBitBuf = Sd->mSrcBase[Sd->mInBuf++];
Sd->mBitCount = 8;
} else {
//
// No more bits from the source, just pad zero bit.
//
Sd->mSubBitBuf = 0;
Sd->mBitCount = 8;
}
}
//
// Caculate additional bit count read to update mBitCount
//
Sd->mBitCount = (UINT16) (Sd->mBitCount - NumOfBits);
//
// Copy NumOfBits of bits from mSubBitBuf into mBitBuf
//
Sd->mBitBuf |= Sd->mSubBitBuf >> Sd->mBitCount;
}
/**
Get NumOfBits of bits out from mBitBuf
Get NumOfBits of bits out from mBitBuf. Fill mBitBuf with subsequent
NumOfBits of bits from source. Returns NumOfBits of bits that are
popped out.
@param Sd The global scratch data.
@param NumOfBits The number of bits to pop and read.
@return The bits that are popped out.
**/
UINT32
GlueGetBits (
IN SCRATCH_DATA *Sd,
IN UINT16 NumOfBits
)
{
UINT32 OutBits;
//
// Pop NumOfBits of Bits from Left
//
OutBits = (UINT32) (Sd->mBitBuf >> (BITBUFSIZ - NumOfBits));
//
// Fill up mBitBuf from source
//
FillBuf (Sd, NumOfBits);
return OutBits;
}
/**
Creates Huffman Code mapping table according to code length array.
Creates Huffman Code mapping table for Extra Set, Char&Len Set
and Position Set according to code length array.
@param Sd The global scratch data
@param NumOfChar Number of symbols in the symbol set
@param BitLen Code length array
@param TableBits The width of the mapping table
@param Table The table
@retval 0 OK.
@retval BAD_TABLE The table is corrupted.
**/
UINT16
GlueMakeTable (
IN SCRATCH_DATA *Sd,
IN UINT16 NumOfChar,
IN UINT8 *BitLen,
IN UINT16 TableBits,
OUT UINT16 *Table
)
{
UINT16 Count[17];
UINT16 Weight[17];
UINT16 Start[18];
UINT16 *Pointer;
UINT16 Index3;
volatile UINT16 Index;
UINT16 Len;
UINT16 Char;
UINT16 JuBits;
UINT16 Avail;
UINT16 NextCode;
UINT16 Mask;
for (Index = 1; Index <= 16; Index++) {
Count[Index] = 0;
}
for (Index = 0; Index < NumOfChar; Index++) {
Count[BitLen[Index]]++;
}
Start[1] = 0;
for (Index = 1; Index <= 16; Index++) {
Start[Index + 1] = (UINT16) (Start[Index] + (Count[Index] << (16 - Index)));
}
if (Start[17] != 0) {
/*(1U << 16)*/
return (UINT16) BAD_TABLE;
}
JuBits = (UINT16) (16 - TableBits);
for (Index = 1; Index <= TableBits; Index++) {
Start[Index] >>= JuBits;
Weight[Index] = (UINT16) (1U << (TableBits - Index));
}
while (Index <= 16) {
Weight[Index] = (UINT16) (1U << (16 - Index));
Index++;
}
Index = (UINT16) (Start[TableBits + 1] >> JuBits);
if (Index != 0) {
Index3 = (UINT16) (1U << TableBits);
while (Index != Index3) {
Table[Index++] = 0;
}
}
Avail = NumOfChar;
Mask = (UINT16) (1U << (15 - TableBits));
for (Char = 0; Char < NumOfChar; Char++) {
Len = BitLen[Char];
if (Len == 0) {
continue;
}
NextCode = (UINT16) (Start[Len] + Weight[Len]);
if (Len <= TableBits) {
for (Index = Start[Len]; Index < NextCode; Index++) {
Table[Index] = Char;
}
} else {
Index3 = Start[Len];
Pointer = &Table[Index3 >> JuBits];
Index = (UINT16) (Len - TableBits);
while (Index != 0) {
if (*Pointer == 0) {
Sd->mRight[Avail] = Sd->mLeft[Avail] = 0;
*Pointer = Avail++;
}
if (Index3 & Mask) {
Pointer = &Sd->mRight[*Pointer];
} else {
Pointer = &Sd->mLeft[*Pointer];
}
Index3 <<= 1;
Index--;
}
*Pointer = Char;
}
Start[Len] = NextCode;
}
//
// Succeeds
//
return 0;
}
/**
Decodes a position value.
Get a position value according to Position Huffman Table.
@param Sd the global scratch data
@return The position value decoded.
**/
UINT32
GlueDecodeP (
IN SCRATCH_DATA *Sd
)
{
UINT16 Val;
UINT32 Mask;
UINT32 Pos;
Val = Sd->mPTTable[Sd->mBitBuf >> (BITBUFSIZ - 8)];
if (Val >= MAXNP) {
Mask = 1U << (BITBUFSIZ - 1 - 8);
do {
if (Sd->mBitBuf & Mask) {
Val = Sd->mRight[Val];
} else {
Val = Sd->mLeft[Val];
}
Mask >>= 1;
} while (Val >= MAXNP);
}
//
// Advance what we have read
//
FillBuf (Sd, Sd->mPTLen[Val]);
Pos = Val;
if (Val > 1) {
Pos = (UINT32) ((1U << (Val - 1)) + GetBits (Sd, (UINT16) (Val - 1)));
}
return Pos;
}
/**
Reads code lengths for the Extra Set or the Position Set.
Read in the Extra Set or Pointion Set Length Arrary, then
generate the Huffman code mapping for them.
@param Sd The global scratch data.
@param nn Number of symbols.
@param nbit Number of bits needed to represent nn.
@param Special The special symbol that needs to be taken care of.
@retval 0 OK.
@retval BAD_TABLE Table is corrupted.
**/
UINT16
GlueReadPTLen (
IN SCRATCH_DATA *Sd,
IN UINT16 nn,
IN UINT16 nbit,
IN UINT16 Special
)
{
UINT16 Number;
UINT16 CharC;
volatile UINT16 Index;
UINT32 Mask;
//
// Read Extra Set Code Length Array size
//
Number = (UINT16) GetBits (Sd, nbit);
if (Number == 0) {
//
// This represents only Huffman code used
//
CharC = (UINT16) GetBits (Sd, nbit);
for (Index = 0; Index < 256; Index++) {
Sd->mPTTable[Index] = CharC;
}
for (Index = 0; Index < nn; Index++) {
Sd->mPTLen[Index] = 0;
}
return 0;
}
Index = 0;
while (Index < Number) {
CharC = (UINT16) (Sd->mBitBuf >> (BITBUFSIZ - 3));
//
// If a code length is less than 7, then it is encoded as a 3-bit
// value. Or it is encoded as a series of "1"s followed by a
// terminating "0". The number of "1"s = Code length - 4.
//
if (CharC == 7) {
Mask = 1U << (BITBUFSIZ - 1 - 3);
while (Mask & Sd->mBitBuf) {
Mask >>= 1;
CharC += 1;
}
}
FillBuf (Sd, (UINT16) ((CharC < 7) ? 3 : CharC - 3));
Sd->mPTLen[Index++] = (UINT8) CharC;
//
// For Code&Len Set,
// After the third length of the code length concatenation,
// a 2-bit value is used to indicated the number of consecutive
// zero lengths after the third length.
//
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