📄 tabmapobjpoint.cpp
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// tabmapobjpoint.cpp: implementation of the TABMAPObjPoint class.////////////////////////////////////////////////////////////////////////#include "tabmapobjpoint.h"#include "ugk_errhandle.h"/********************************************************************** * TABMAPObjPoint::ReadObj() * * Read Object information starting after the object id **********************************************************************/int TABMAPObjPoint::ReadObj(TABMAPObjectBlock *poObjBlock){//__TODO__ For now this is read directly in ReadGeometryFromMAPFile()// This will be implemented the day we support random update. return 0;}/********************************************************************** * TABMAPObjPoint::WriteObj() * * Write Object information with the type+object id * * Returns 0 on success, -1 on error. **********************************************************************/int TABMAPObjPoint::WriteObj(TABMAPObjectBlock *poObjBlock){ // Write object type and id TABMAPObjHdr::WriteObjTypeAndId(poObjBlock); poObjBlock->WriteIntCoord(m_nX, m_nY, IsCompressedType()); poObjBlock->WriteByte(m_nSymbolId); // Symbol index if (UGKGetLastErrorNo() != 0) return -1; return 0;}
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