📄 pausecommand.cs
字号:
using System;
namespace DiamondPet.LogicLayer.GameStateRunLogic.Pause.PauseCommand
{
/// <summary>
/// PauseCommand 的摘要说明。
/// </summary>
public class PauseCommand : Command
{
protected RunningState curRunningState;
public PauseCommand()
{
//
// TODO: 在此处添加构造函数逻辑
//
}
public PauseCommand( RunningState gs )
{
curRunningState = gs;
}
}
public class LostOrWinCommand : PauseCommand
{
public LostOrWinCommand()
{
}
public LostOrWinCommand( RunningState gs) : base(gs)
{
}
}
public class OtherQuitCommand : PauseCommand
{
public OtherQuitCommand()
{
}
public OtherQuitCommand( RunningState gs) : base(gs)
{
}
}
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -