📄 team.cs
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using System;
using System.Collections.Generic;
using System.Text;
using System.Collections;
namespace Hotel.Guest.Bll
{
public class Team : GuestBase
{
/// <summary>
/// 离开时间
/// </summary>
private string _LeaveTime;
private ArrayList _myCustomer;
public string LeaveTime
{
get { return _LeaveTime; }
set { _LeaveTime = value; }
}
/// <summary>
/// 到达时间
/// </summary>
private string _ToTime;
public string ToTime
{
get { return _ToTime; }
set { _ToTime = value; }
}
/// <summary>
/// 团队名称
/// </summary>
private string _Name;
public string Name
{
get { return _Name; }
set { _Name = value; }
}
/// <summary>
/// 国籍
/// </summary>
private string _CitizenShip;
public string CitizenShip
{
get { return _CitizenShip; }
set { _CitizenShip = value; }
}
/// <summary>
/// 团队号码
/// </summary>
private string _No;
public string No
{
get { return _No; }
set { _No = value; }
}
/// <summary>
/// 联系人
/// </summary>
private int _BondName;
/// <summary>
/// email
/// </summary>
private string _Mail;
/// <summary>
/// 邮编
/// </summary>
private string _PostCode;
private int _Count;
public Customer Find(string customerId)
{
foreach (Customer var in _myCustomer)
{
if (var.Name == customerId)
return var;
}
return null;
}
public GuestBase Find(int index)
{
Customer ct = new Customer();
_myCustomer.IndexOf(ct, index);
return ct;
}
public int Count
{
get { return _myCustomer.Count; }
}
public Team()
{
if (_myCustomer == null)
{
_myCustomer = new ArrayList();
}
}
public Boolean Add(Customer gt)
{
if (_myCustomer == null)
{
_myCustomer = new ArrayList();
}
_myCustomer.Add(gt);
return true;
}
}
}
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