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📄 arithserver.java

📁 《JAVA分布式程序设计》一书的源代码。
💻 JAVA
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import java.io.*;import java.net.*;import java.util.*;/** * @(#)ArithServer.java       * @author Qusay H. Mahmoud   * This example shows how to use Object Serialization with sockets to send * and receive objects. */public class ArithServer {    /**     * Create the serversocket and use its stream to receive serializedobjects     */    public static void main(String args[]) {      ServerSocket ser = null;      Socket soc = null;      MathObj x = null;      MathObj y = null;      int z1[] = new int[5];      int z2[] = new int[5];      int result[] = new int[5];	         try {        ser = new ServerSocket(4343);        /**         * This will wait for a connection to be made to this socket.         */             soc = ser.accept();        InputStream o = soc.getInputStream();        ObjectInput s1 = new ObjectInputStream(o);		OutputStream o2 = soc.getOutputStream();	ObjectOutput s2 = new ObjectOutputStream(o2);        x = (MathObj) s1.readObject();        y = (MathObj) s1.readObject();	z1 = x.out();	z2 = y.out();	for(int i=0; i<z1.length; i++) {         System.out.println(z1[i]);        }	for(int i=0; i<z2.length; i++) {         System.out.println(z2[i]);        }	for(int p=0; p<z1.length; p++) {	   result[p] = z1[p] + z2[p];	}	for(int p1=0; p1<result.length; p1++) {	   System.out.println(result[p1]);	}      	MathObj myM = new MathObj();        myM.set(result);	s2.writeObject(myM);        s2.flush();        s1.close();        s2.close();      } catch (Exception e) {	  e.printStackTrace();          System.out.println(e.getMessage());      }   }}

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