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📄 imaging.csproj

📁 经过作者两年的不断完善
💻 CSPROJ
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ApplicationIcon>
    </ApplicationIcon>
    <AssemblyKeyContainerName>
    </AssemblyKeyContainerName>
    <AssemblyName>AForge.Imaging</AssemblyName>
    <AssemblyOriginatorKeyFile>
    </AssemblyOriginatorKeyFile>
    <DefaultClientScript>JScript</DefaultClientScript>
    <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
    <DefaultTargetSchema>IE50</DefaultTargetSchema>
    <DelaySign>false</DelaySign>
    <OutputType>Library</OutputType>
    <RootNamespace>AForge.Imaging</RootNamespace>
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    <UpgradeBackupLocation>
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    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <DocumentationFile>AForge.Imaging.xml</DocumentationFile>
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    <FileAlignment>4096</FileAlignment>
    <NoStdLib>false</NoStdLib>
    <NoWarn>
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    <Optimize>false</Optimize>
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    <TreatWarningsAsErrors>false</TreatWarningsAsErrors>
    <WarningLevel>4</WarningLevel>
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    <DocumentationFile>AForge.Imaging.xml</DocumentationFile>
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    <Reference Include="System.Data">
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    <Reference Include="System.Drawing">
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    <Reference Include="System.Xml">
      <Name>System.XML</Name>
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      <SubType>Code</SubType>
    </Compile>
    <Compile Include="BlobCounter.cs">
      <SubType>Code</SubType>
    </Compile>
    <Compile Include="ColorConverter.cs">
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      <SubType>Code</SubType>
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    <Compile Include="Filters\Adaptive Binarization\SISThreshold.cs">
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    </Compile>
    <Compile Include="Filters\Base classes\FilterAnyToAny.cs">
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    </Compile>
    <Compile Include="Filters\Base classes\FilterAnyToAnyNew.cs" />
    <Compile Include="Filters\Base classes\FilterAnyToAnyNewSameSize.cs">
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    </Compile>
    <Compile Include="Filters\Base classes\FilterAnyToGray.cs">
      <SubType>Code</SubType>
    </Compile>
    <Compile Include="Filters\Base classes\FilterColorToColor.cs">
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    <Compile Include="Filters\Base classes\FilterGrayToGrayNewSameSize.cs">
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    <Compile Include="Filters\Base classes\FilterRotate.cs" />
    <Compile Include="Filters\Binarization\BayerDithering.cs">
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    <Compile Include="Filters\Binarization\ErrorDiffusionDithering.cs">
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    <Compile Include="Filters\Binarization\JarvisJudiceNinkeDithering.cs">
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    <Compile Include="Filters\Binarization\SierraDithering.cs">
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    <Compile Include="Filters\Binarization\StevensonArceDithering.cs">
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    <Compile Include="Filters\Binarization\ThresholdCarry.cs">
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    <Compile Include="Filters\Color Filters\EuclideanColorFiltering.cs">
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    <Compile Include="Filters\Color Filters\ExtractChannel.cs">
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    <Compile Include="Filters\Color Filters\GammaCorrection.cs">
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    <Compile Include="Filters\Color Filters\Grayscale.cs">
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    <Compile Include="Filters\Color Filters\GrayscaleBT709.cs">
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    <Compile Include="Filters\Color Filters\GrayscaleToRGB.cs">
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    <Compile Include="Filters\Color Filters\GrayscaleY.cs">
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    <Compile Include="Filters\Color Filters\LevelsLinear.cs">
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    <Compile Include="Filters\Color Filters\ReplaceChannel.cs">
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    <Compile Include="Filters\Color Filters\RotateChannels.cs">
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    <Compile Include="Filters\Color Filters\Sepia.cs">
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    <Compile Include="Filters\Convolution\Blur.cs">
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    <Compile Include="Filters\Convolution\Convolution.cs">
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    <Compile Include="Filters\Convolution\Edges.cs">
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    <Compile Include="Filters\Convolution\GaussianBlur.cs" />
    <Compile Include="Filters\Convolution\Mean.cs">
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    </Compile>
    <Compile Include="Filters\Convolution\Sharpen.cs">
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    <Compile Include="Filters\Convolution\SharpenEx.cs" />
    <Compile Include="Filters\Crop.cs" />
    <Compile Include="Filters\Edge Detectors\CannyEdgeDetector.cs" />
    <Compile Include="Filters\Edge Detectors\DifferenceEdgeDetector.cs">
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    <Compile Include="Filters\Edge Detectors\HomogenityEdgeDetector.cs">
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    <Compile Include="Filters\Edge Detectors\SobelEdgeDetector.cs">
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    <Compile Include="Filters\FilterIterator.cs" />
    <Compile Include="Filters\FiltersSequence.cs" />
    <Compile Include="Filters\HSL Filters\BrightnessCorrection.cs">
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    <Compile Include="Filters\Other\Texturer.cs" />
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    <Compile Include="Filters\YCbCr Filters\YCbCrExtractChannel.cs">
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    <Compile Include="Textures\CloudsTexture.cs" />
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</Project>

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