📄 memberentity.cs
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///////////////////////////////////////////////////////////
// MemberEntity.cs
// Implementation of the Class MemberEntity
// Generated by Enterprise Architect
// Created on: 07-五月-2006 14:00:59
///////////////////////////////////////////////////////////
using System;
namespace BookShop.Entity {
/// <summary>
/// 会员实体
/// </summary>
public class MemberEntity {
/// <summary>
/// 消费积分
/// </summary>
private int _Bonus = -1;
/// <summary>
/// 删除标记位
/// </summary>
private bool _Delete = false;
/// <summary>
/// Email
/// </summary>
private string _Email = null;
/// <summary>
/// 会员ID
/// </summary>
private int _ID = -1;
/// <summary>
/// 登录名
/// </summary>
private string _MemberName = null;
/// <summary>
/// 密码
/// </summary>
private string _Password = null;
/// <summary>
/// 注册时间
/// </summary>
private DateTime _RegisterDate;
/// <summary>
/// 真实姓名
/// </summary>
private string _TrueName = null;
public MemberEntity(){
}
~MemberEntity(){
}
public virtual void Dispose(){
}
/// <summary>
/// 消费积分
/// </summary>
public int Bonus{
get{
return _Bonus;
}
set{
_Bonus = value;
}
}
/// <summary>
/// 删除标记位
/// </summary>
public bool Delete{
get{
return _Delete;
}
set{
_Delete = value;
}
}
/// <summary>
/// Email
/// </summary>
public string Email{
get{
return _Email;
}
set{
_Email = value;
}
}
/// <summary>
/// 会员ID
/// </summary>
public int MemberID{
get{
return _ID;
}
set{
_ID = value;
}
}
/// <summary>
/// 登录名
/// </summary>
public string MemberName{
get{
return _MemberName;
}
set{
_MemberName = value;
}
}
/// <summary>
/// 密码
/// </summary>
public string Password{
get{
return _Password;
}
set{
_Password = value;
}
}
/// <summary>
/// 注册时间
/// </summary>
public DateTime RegisterDate{
get{
return _RegisterDate;
}
set{
_RegisterDate = value;
}
}
/// <summary>
/// 真实姓名
/// </summary>
public string TrueName{
get{
return _TrueName;
}
set{
_TrueName = value;
}
}
}//end MemberEntity
}//end namespace Entity
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