📄 gfx_regs.h
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/*-----------------------------------------------------------------------------
* GFX_REGS.H
*
* Version 2.0 - February 21, 2000
*
* This header file contains the graphics register definitions.
*
* History:
* Versions 0.1 through 2.0 by Brian Falardeau.
*]
* Copyright (c) 1999-2000 National Semiconductor.
*-----------------------------------------------------------------------------
*/
/*----------------------------------*/
/* FIRST GENERATION GRAPHICS UNIT */
/*----------------------------------*/
#define GP_DST_XCOOR 0x8100 /* x destination origin */
#define GP_DST_YCOOR 0x8102 /* y destination origin */
#define GP_WIDTH 0x8104 /* pixel width */
#define GP_HEIGHT 0x8106 /* pixel height */
#define GP_SRC_XCOOR 0x8108 /* x source origin */
#define GP_SRC_YCOOR 0x810A /* y source origin */
#define GP_VECTOR_LENGTH 0x8104 /* vector length */
#define GP_INIT_ERROR 0x8106 /* vector initial error */
#define GP_AXIAL_ERROR 0x8108 /* axial error increment */
#define GP_DIAG_ERROR 0x810A /* diagonal error increment */
#define GP_SRC_COLOR_0 0x810C /* source color 0 */
#define GP_SRC_COLOR_1 0x810E /* source color 1 */
#define GP_PAT_COLOR_0 0x8110 /* pattern color 0 */
#define GP_PAT_COLOR_1 0x8112 /* pattern color 1 */
#define GP_PAT_COLOR_2 0x8114 /* pattern color 2 */
#define GP_PAT_COLOR_3 0x8116 /* pattern color 3 */
#define GP_PAT_DATA_0 0x8120 /* bits 31:0 of pattern */
#define GP_PAT_DATA_1 0x8124 /* bits 63:32 of pattern */
#define GP_PAT_DATA_2 0x8128 /* bits 95:64 of pattern */
#define GP_PAT_DATA_3 0x812C /* bits 127:96 of pattern */
#define GP_VGA_WRITE 0x8140 /* VGA write path control */
#define GP_VGA_READ 0x8144 /* VGA read path control */
#define GP_RASTER_MODE 0x8200 /* raster operation */
#define GP_VECTOR_MODE 0x8204 /* vector mode register */
#define GP_BLIT_MODE 0x8208 /* blit mode register */
#define GP_BLIT_STATUS 0x820C /* blit status register */
#define GP_VGA_BASE 0x8210 /* VGA memory offset (x64K) */
#define GP_VGA_LATCH 0x8214 /* VGA display latch */
/* "GP_VECTOR_MODE" BIT DEFINITIONS */
#define VM_X_MAJOR 0x0000 /* X major vector */
#define VM_Y_MAJOR 0x0001 /* Y major vector */
#define VM_MAJOR_INC 0x0002 /* positive major axis step */
#define VM_MINOR_INC 0x0004 /* positive minor axis step */
#define VM_READ_DST_FB 0x0008 /* read destination data */
/* "GP_RASTER_MODE" BIT DEFINITIONS */
#define RM_PAT_DISABLE 0x0000 /* pattern is disabled */
#define RM_PAT_MONO 0x0100 /* 1BPP pattern expansion */
#define RM_PAT_DITHER 0x0200 /* 2BPP pattern expansion */
#define RM_PAT_COLOR 0x0300 /* 8BPP or 16BPP pattern */
#define RM_PAT_MASK 0x0300 /* mask for pattern mode */
#define RM_PAT_TRANSPARENT 0x0400 /* transparent 1BPP pattern */
#define RM_SRC_TRANSPARENT 0x0800 /* transparent 1BPP source */
/* "GP_BLIT_STATIS" BIT DEFINITIONS */
#define BS_BLIT_BUSY 0x0001 /* blit engine is busy */
#define BS_PIPELINE_BUSY 0x0002 /* graphics pipeline is busy*/
#define BS_BLIT_PENDING 0x0004 /* blit pending */
#define BC_FLUSH 0x0080 /* flush pipeline requests */
#define BC_8BPP 0x0000 /* 8BPP mode */
#define BC_16BPP 0x0100 /* 16BPP mode */
#define BC_FB_WIDTH_1024 0x0000 /* framebuffer width = 1024 */
#define BC_FB_WIDTH_2048 0x0200 /* framebuffer width = 2048 */
/* "GP_BLIT_MODE" BIT DEFINITIONS */
#define BM_READ_SRC_NONE 0x0000 /* source foreground color */
#define BM_READ_SRC_FB 0x0001 /* read source from FB */
#define BM_READ_SRC_BB0 0x0002 /* read source from BB0 */
#define BM_READ_SRC_BB1 0x0003 /* read source from BB1 */
#define BM_READ_SRC_MASK 0x0003 /* read source mask */
#define BM_READ_DST_NONE 0x0000 /* no destination data */
#define BM_READ_DST_BB0 0x0008 /* destination from BB0 */
#define BM_READ_DST_BB1 0x000C /* destination from BB1 */
#define BM_READ_DST_FB0 0x0010 /* dest from FB (store BB0) */
#define BM_READ_DST_FB1 0x0014 /* dest from FB (store BB1) */
#define BM_READ_DST_MASK 0x001C /* read destination mask */
#define BM_WRITE_FB 0x0000 /* write to framebuffer */
#define BM_WRITE_MEM 0x0020 /* write to memory */
#define BM_WRITE_MASK 0x0020 /* write mask */
#define BM_SOURCE_COLOR 0x0000 /* source is 8BPP or 16BPP */
#define BM_SOURCE_EXPAND 0x0040 /* source is 1BPP */
#define BM_SOURCE_TEXT 0x00C0 /* source is 1BPP text */
#define BM_SOURCE_MASK 0x00C0 /* source mask */
#define BM_REVERSE_Y 0x0100 /* reverse Y direction */
/*---------------------------------------*/
/* FIRST GENERATION DISPLAY CONTROLLER */
/*---------------------------------------*/
#define DC_UNLOCK 0x8300 /* lock register */
#define DC_GENERAL_CFG 0x8304 /* config registers... */
#define DC_TIMING_CFG 0x8308
#define DC_OUTPUT_CFG 0x830C
#define DC_FB_ST_OFFSET 0x8310 /* framebuffer start offset */
#define DC_CB_ST_OFFSET 0x8314 /* compression start offset */
#define DC_CURS_ST_OFFSET 0x8318 /* cursor start offset */
#define DC_ICON_ST_OFFSET 0x831C /* icon start offset */
#define DC_VID_ST_OFFSET 0x8320 /* video start offset */
#define DC_LINE_DELTA 0x8324 /* fb and cb skip counts */
#define DC_BUF_SIZE 0x8328 /* fb and cb line size */
#define DC_H_TIMING_1 0x8330 /* horizontal timing... */
#define DC_H_TIMING_2 0x8334
#define DC_H_TIMING_3 0x8338
#define DC_FP_H_TIMING 0x833C
#define DC_V_TIMING_1 0x8340 /* vertical timing... */
#define DC_V_TIMING_2 0x8344
#define DC_V_TIMING_3 0x8348
#define DC_FP_V_TIMING 0x834C
#define DC_CURSOR_X 0x8350 /* cursor x position */
#define DC_ICON_X 0x8354 /* HACK - 1.3 definition */
#define DC_V_LINE_CNT 0x8354 /* vertical line counter */
#define DC_CURSOR_Y 0x8358 /* cursor y position */
#define DC_ICON_Y 0x835C /* HACK - 1.3 definition */
#define DC_SS_LINE_CMP 0x835C /* line compare value */
#define DC_CURSOR_COLOR 0x8360 /* cursor colors */
#define DC_ICON_COLOR 0x8364 /* icon colors */
#define DC_BORDER_COLOR 0x8368 /* border color */
#define DC_PAL_ADDRESS 0x8370 /* palette address */
#define DC_PAL_DATA 0x8374 /* palette data */
#define DC_DFIFO_DIAG 0x8378 /* display FIFO diagnostic */
#define DC_CFIFO_DIAG 0x837C /* compression FIF0 diagnostic */
/* PALETTE LOCATIONS */
#define PAL_CURSOR_COLOR_0 0x100
#define PAL_CURSOR_COLOR_1 0x101
#define PAL_ICON_COLOR_0 0x102
#define PAL_ICON_COLOR_1 0x103
#define PAL_OVERSCAN_COLOR 0x104
/* UNLOCK VALUE */
#define DC_UNLOCK_VALUE 0x00004758 /* used to unlock DC regs */
/* "DC_GENERAL_CFG" BIT DEFINITIONS */
#define DC_GCFG_DFLE 0x00000001 /* display FIFO load enable */
#define DC_GCFG_CURE 0x00000002 /* cursor enable */
#define DC_GCFG_PLNO 0x00000004 /* planar offset LSB */
#define DC_GCFG_PPC 0x00000008 /* pixel pan compatibility */
#define DC_GCFG_CMPE 0x00000010 /* compression enable */
#define DC_GCFG_DECE 0x00000020 /* decompression enable */
#define DC_GCFG_DCLK_MASK 0x000000C0 /* dotclock multiplier */
#define DC_GCFG_DCLK_POS 6 /* dotclock multiplier */
#define DC_GCFG_DFHPSL_MASK 0x00000F00 /* FIFO high-priority start */
#define DC_GCFG_DFHPSL_POS 8 /* FIFO high-priority start */
#define DC_GCFG_DFHPEL_MASK 0x0000F000 /* FIFO high-priority end */
#define DC_GCFG_DFHPEL_POS 12 /* FIFO high-priority end */
#define DC_GCFG_CIM_MASK 0x00030000 /* compressor insert mode */
#define DC_GCFG_CIM_POS 16 /* compressor insert mode */
#define DC_GCFG_FDTY 0x00040000 /* frame dirty mode */
#define DC_GCFG_RTPM 0x00080000 /* real-time perf. monitor */
#define DC_GCFG_DAC_RS_MASK 0x00700000 /* DAC register selects */
#define DC_GCFG_DAC_RS_POS 20 /* DAC register selects */
#define DC_GCFG_CKWR 0x00800000 /* clock write */
#define DC_GCFG_LDBL 0x01000000 /* line double */
#define DC_GCFG_DIAG 0x02000000 /* FIFO diagnostic mode */
#define DC_GCFG_CH4S 0x04000000 /* sparse refresh mode */
#define DC_GCFG_SSLC 0x08000000 /* enable line compare */
#define DC_GCFG_VIDE 0x10000008 /* video enable */
#define DC_GCFG_DFCK 0x20000000 /* divide flat-panel clock - rev 2.3 down */
#define DC_GCFG_VRDY 0x20000000 /* video port speed - rev 2.4 up */
#define DC_GCFG_DPCK 0x40000000 /* divide pixel clock */
#define DC_GCFG_DDCK 0x80000000 /* divide dot clock */
/* "DC_TIMING_CFG" BIT DEFINITIONS */
#define DC_TCFG_FPPE 0x00000001 /* flat-panel power enable */
#define DC_TCFG_HSYE 0x00000002 /* horizontal sync enable */
#define DC_TCFG_VSYE 0x00000004 /* vertical sync enable */
#define DC_TCFG_BLKE 0x00000008 /* blank enable */
#define DC_TCFG_DDCK 0x00000010 /* DDC clock */
#define DC_TCFG_TGEN 0x00000020 /* timing generator enable */
#define DC_TCFG_VIEN 0x00000040 /* vertical interrupt enable*/
#define DC_TCFG_BLNK 0x00000080 /* blink enable */
#define DC_TCFG_CHSP 0x00000100 /* horizontal sync polarity */
#define DC_TCFG_CVSP 0x00000200 /* vertical sync polarity */
#define DC_TCFG_FHSP 0x00000400 /* panel horz sync polarity */
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