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📄 ddrawi.h

📁 WinCE 3.0 BSP, 包含Inter SA1110, Intel_815E, Advantech_PCM9574 等
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/*
 * indicates that the display driver handled the call; HRESULT value is valid
 */
#define DDHAL_DRIVER_HANDLED        0x00000001l

/*
 * indicates that the display driver couldn't handle the call because it
 * ran out of color key hardware resources
 */
#define DDHAL_DRIVER_NOCKEYHW       0x00000002l

/*
 * Capabilities structure for non-local video memory
 */
typedef struct _DDNONLOCALVIDMEMCAPS
{
    DWORD   dwSize;
    DWORD   dwNLVBCaps;       // driver specific capabilities for non-local->local vidmem blts
    DWORD   dwNLVBCaps2;          // more driver specific capabilities non-local->local vidmem blts
    DWORD   dwNLVBCKeyCaps;       // driver color key capabilities for non-local->local vidmem blts
    DWORD   dwNLVBFXCaps;         // driver FX capabilities for non-local->local blts
    DWORD   dwNLVBRops[DD_ROP_SPACE]; // ROPS supported for non-local->local blts
} DDNONLOCALVIDMEMCAPS;
typedef struct _DDNONLOCALVIDMEMCAPS FAR *LPDDNONLOCALVIDMEMCAPS;


/*
 * More driver surface capabilities (in addition to those described in DDCORECAPS).
 * This struct contains the caps bits added to the DDCAPS.ddsCaps structure in DX6.
 */
typedef struct _DDMORESURFACECAPS
{
    DWORD       dwSize;             // size of DDMORECAPS structure
    DDSCAPSEX   ddsCapsMore;
    /*
     * The DDMORESURFACECAPS struct is of variable size. The following list may be
     * filled in by DX6-aware drivers (see DDVERSIONINFO) to restrict their
     * video memory heaps (those which are exposed to DirectDraw) to
     * certain sets of DDSCAPS_ bits. Thse entries are exactly analogous to
     * the ddsCaps and ddsCapsAlt members of the VIDMEM structures listed in
     * the VIDMEMINFO.pvmList member of DDHALINFO.vmiData. There should be
     * exactly DDHALINFO.vmiData.dwNumHeaps copies of tagExtendedHeapRestrictions
     * in this struct. The size of this struct is thus:
     *  DDMORESURFACECAPS.dwSize = sizeof(DDMORESURFACECAPS) +
     *          (DDHALINFO.vmiData.dwNumHeaps-1) * sizeof(DDSCAPSEX)*2;
     * Note the -1 accounts for the fact that DDMORESURFACECAPS is declared to have 1
     * tagExtendedHeapRestrictions member.
     */
    struct tagExtendedHeapRestrictions
    {
        DDSCAPSEX   ddsCapsEx;
        DDSCAPSEX   ddsCapsExAlt;
    } ddsExtendedHeapRestrictions[1];
} DDMORESURFACECAPS, FAR * LPDDMORESURFACECAPS;


//These were part of DDMORECAPS, but are now unused for DX6. We'll need them for DX7
// ~~ The future is now. We need them for 6 in CE.
typedef struct _DDMORECAPS
{
    DWORD       dwSize;             // size of DDMORECAPS structure
    DWORD   dwAlphaCaps;        // driver-specific alpha caps for overlays & Vmem->Vmem blts
    DWORD   dwSVBAlphaCaps;     // driver-specific alpha capabilities for System->Vmem blts
    DWORD   dwVSBAlphaCaps;     // driver-specific alpha capabilities for Vmem->System blts
    DWORD   dwSSBAlphaCaps;     // driver-specific alpha capabilities for System->System blts
    DWORD   dwFilterCaps;           // driver-specific filter caps for overlays & Vmem->Vmem blts
    DWORD   dwSVBFilterCaps;        // driver-specific filter capabilities for System->Vmem blts
    DWORD   dwVSBFilterCaps;        // driver-specific filter capabilities for Vmem->System blts
    DWORD   dwSSBFilterCaps;        // driver-specific filter capabilities for System->System blts
    DWORD   dwTransformCaps;        // driver-specific transform caps for overlays & Vmem->Vmem blts
    DWORD   dwSVBTransformCaps;     // driver-specific transform capabilities for System->Vmem blts
    DWORD   dwVSBTransformCaps;     // driver-specific transform capabilities for Vmem->System blts
    DWORD   dwSSBTransformCaps;     // driver-specific transformn capabilities for System->System blts
    DWORD   dwBltAffineMinifyLimit;   // minification limit for affine-transformed blits
    DWORD   dwOverlayAffineMinifyLimit; // minification limit for affine-transformed overlays
} DDMORECAPS, FAR * LPDDMORECAPS;
typedef struct _DDMORECAPS FAR *LPDDMORECAPS;



/*
 * DDRAW palette interface struct
 */
typedef struct _DDRAWI_DDRAWPALETTE_INT
{
    LPVOID			lpVtbl;     // pointer to array of interface methods
    LPDDRAWI_DDRAWPALETTE_LCL   lpLcl;      // pointer to interface data
    LPDDRAWI_DDRAWPALETTE_INT   lpLink;     // link to next interface
    DWORD			dwIntRefCnt;    // interface reference count
} DDRAWI_DDRAWPALETTE_INT;

/*
 * DDRAW internal version of DIRECTDRAWPALETTE object; it has data after the vtable
 */
typedef struct _DDRAWI_DDRAWPALETTE_GBL
{
    DWORD			dwRefCnt;   // reference count
    DWORD			dwFlags;    // flags
    LPDDRAWI_DIRECTDRAW_LCL	lpDD_lcl;   // PRIVATE: DIRECTDRAW object
    DWORD			dwProcessId;    // owning process
    LPPALETTEENTRY              lpColorTable;   // array of palette entries
    union
    {
        ULONG_PTR		dwReserved1;    // reserved for use by display driver which created this object
        HPALETTE                hHELGDIPalette;
    };
    /*
     * Fields added in version 5.0. Check if the ddraw version >= 5 (passed during
     * driver initialization) to see if these fields will be present.
     */
    DWORD                       dwDriverReserved; // For use by HAL, regardless of who created object
    DWORD                       dwContentsStamp;  // Incremented when palette changes.
    /*
     * Fields added in version 6
     */
    DWORD                       dwSaveStamp;  // Incremented when palette changes.
} DDRAWI_DDRAWPALETTE_GBL;


/*
 * (CMcC) The palette no longer maintains a back pointer to the owning surface
 * (there may now be many owning surfaces). So the lpDDSurface is now dwReserved0
 * (this mod. assumes that sizeof(DWORD) == sizeof(LPDDRAWI_DDRAWSURFACE_LCL). A
 * fairly safe assumption I think.
 */
typedef struct _DDRAWI_DDRAWPALETTE_LCL
{
    DWORD			lpPalMore;  // pointer to additional local data
    LPDDRAWI_DDRAWPALETTE_GBL   lpGbl;      // pointer to data
    ULONG_PTR			dwUnused0;  // not currently used.
    DWORD			dwLocalRefCnt;  // local ref cnt
    IUnknown			FAR *pUnkOuter; // outer IUnknown
    LPDDRAWI_DIRECTDRAW_LCL     lpDD_lcl;   // pointer to owning local driver object
    ULONG_PTR			dwReserved1;    // reserved for use by display driver
    /*
     * Added for DX6
     */
    ULONG_PTR			dwDDRAWReserved1;
    ULONG_PTR			dwDDRAWReserved2;

} DDRAWI_DDRAWPALETTE_LCL;

#define DDRAWIPAL_256       0x00000001l // 256 entry palette
#define DDRAWIPAL_16        0x00000002l // 16 entry palette
#define DDRAWIPAL_GDI       0x00000004l // palette allocated through GDI
#define DDRAWIPAL_STORED_8  0x00000008l // palette stored as 8bpp/entry
#define DDRAWIPAL_STORED_16 0x00000010l // palette stored as 16bpp/entry
#define DDRAWIPAL_STORED_24 0x00000020l // palette stored as 24bpp/entry
#define DDRAWIPAL_EXCLUSIVE 0x00000040l // palette being used in exclusive mode
#define DDRAWIPAL_INHEL     0x00000080l // palette is done in the hel
#define DDRAWIPAL_DIRTY         0x00000100l     // gdi palette out 'o sync
#define DDRAWIPAL_ALLOW256  0x00000200l // can fully update palette
#define DDRAWIPAL_4             0x00000400l     // 4 entry palette
#define DDRAWIPAL_2             0x00000800l     // 2 entry palette
#define DDRAWIPAL_STORED_8INDEX 0x00001000l     // palette stored as 8-bit index into dst palette
#define DDRAWIPAL_ALPHA     0x00002000l // palette entries contain alpha

/*
 * DDRAW clipper interface struct
 */
typedef struct _DDRAWI_DDRAWCLIPPER_INT
{
    LPVOID			    lpVtbl;     // pointer to array of interface methods
    LPDDRAWI_DDRAWCLIPPER_LCL       lpLcl;      // pointer to interface data
    LPDDRAWI_DDRAWCLIPPER_INT       lpLink;     // link to next interface
    DWORD			    dwIntRefCnt;    // interface reference count
} DDRAWI_DDRAWCLIPPER_INT;

/*
 * DDRAW internal version of DIRECTDRAWCLIPPER object; it has data after the vtable
 */
typedef struct _DDRAWI_DDRAWCLIPPER_GBL
{
    DWORD		    dwRefCnt;   // reference count
    DWORD		    dwFlags;    // flags
    LPDDRAWI_DIRECTDRAW_GBL lpDD;       // PRIVATE: DIRECTDRAW object
    DWORD		    dwProcessId;    // owning process
    ULONG_PTR		    dwReserved1;    // reserved for use by display driver
    ULONG_PTR		    hWnd;       // window
    LPRGNDATA		    lpStaticClipList; // clip list set by app
} DDRAWI_DDRAWCLIPPER_GBL;

/*
 * (CMcC) As with palettes, the clipper no longer maintains a back pointer to the
 * owning surface (there may now be many owning surfaces). So the lpDDSurface
 * is now dwReserved0 (this mod. assumes that sizeof(DWORD) ==
 * sizeof(LPDDRAWI_DDRAWSURFACE_LCL). A fairly safe assumption I think.
 */
typedef struct _DDRAWI_DDRAWCLIPPER_LCL
{
    DWORD			lpClipMore; // pointer to additional local data
    LPDDRAWI_DDRAWCLIPPER_GBL   lpGbl;      // pointer to data
    LPDDRAWI_DIRECTDRAW_LCL     lpDD_lcl;   // pointer to owning local DD object
    DWORD			dwLocalRefCnt;  // local ref cnt
    IUnknown			FAR *pUnkOuter; // outer IUnknown
    LPDDRAWI_DIRECTDRAW_INT     lpDD_int;   // pointer to owning DD object interface
    ULONG_PTR			dwReserved1;    // reserved for use by display driver
    IUnknown *                  pAddrefedThisOwner; //This is the ddraw object that created this
                                                    //clipper, if nonzero. Must Release it when clipper
                                                    //is released.
} DDRAWI_DDRAWCLIPPER_LCL;

#define DDRAWICLIP_WATCHWINDOW		0x00000001l
#define DDRAWICLIP_ISINITIALIZED        0x00000002l
#define DDRAWICLIP_INMASTERSPRITELIST   0x00000004l   // clipper is referenced in master sprite list

/*
 * ATTACHLIST - internally used to maintain list of attached surfaces
 */
typedef struct _ATTACHLIST
{
    DWORD				dwFlags;
    struct _ATTACHLIST			FAR *lpLink;      // link to next attached surface
    struct _DDRAWI_DDRAWSURFACE_LCL FAR *lpAttached;  // attached surface local obj
    struct _DDRAWI_DDRAWSURFACE_INT FAR *lpIAttached; // attached surface interface
} ATTACHLIST;
typedef ATTACHLIST FAR *LPATTACHLIST;
#define DDAL_IMPLICIT       0x00000001l

/*
 * DBLNODE - a node in a doubly-linked list of surface interfaces
 */
typedef struct _DBLNODE
{
    struct  _DBLNODE                    FAR *next;  // link to next node
    struct  _DBLNODE                    FAR *prev;  // link to previous node
    LPDDRAWI_DDRAWSURFACE_LCL           object;     // link to object
    LPDDRAWI_DDRAWSURFACE_INT		object_int; // object interface
} DBLNODE;
typedef DBLNODE FAR *LPDBLNODE;

/*
 * ACCESSRECTLIST - internally used to all rectangles that are accessed on a surface
 */
typedef struct _ACCESSRECTLIST
{
    struct _ACCESSRECTLIST FAR  *lpLink;     // link to next attached surface
    RECT			rDest;       // rectangle being used
    LPDDRAWI_DIRECTDRAW_LCL	lpOwner;     // owning local object
    LPVOID			lpSurfaceData;   // associated screen ptr
    DWORD                       dwFlags;     // PRIVATE: flags
    LPHEAPALIASINFO             lpHeapAliasInfo; // PRIVATE: aliased heaps being used by this lock
} ACCESSRECTLIST;
typedef ACCESSRECTLIST FAR *LPACCESSRECTLIST;

#define ACCESSRECT_VRAMSTYLE           0x00000001L    // PRIVATE: this lock is vram style (vidmem or implict sysmem)
#define ACCESSRECT_NOTHOLDINGWIN16LOCK 0x00000002L    // PRIVATE: this lock is not holding the Win16 lock
#define ACCESSRECT_BROKEN              0x00000004L    // PRIVATE: this lock was broken by an invalidate - don't call HAL on unlock



/*
 * DDRAW surface interface struct
 */
typedef struct _DDRAWI_DDRAWSURFACE_INT
{
    LPVOID			lpVtbl;     // pointer to array of interface methods
    LPDDRAWI_DDRAWSURFACE_LCL   lpLcl;      // pointer to interface data
    LPDDRAWI_DDRAWSURFACE_INT   lpLink;     // link to next interface
    DWORD			dwIntRefCnt;    // interface reference count
} DDRAWI_DDRAWSURFACE_INT;

/*
 * DDRAW internal version of DIRECTDRAWSURFACE struct
 *
 * the GBL structure is global data for all duplicate objects
 */
typedef struct _DDRAWI_DDRAWSURFACE_GBL
{
    DWORD		dwRefCnt;   // reference count
    DWORD		dwGlobalFlags;  // global flags
    union
    {
	LPACCESSRECTLIST lpRectList; // list of accesses
	DWORD		dwBlockSizeY;   // block size that display driver requested (return)
    };
    union
    {
	LPVMEMHEAP	lpVidMemHeap;   // heap vidmem was alloc'ed from
	DWORD		dwBlockSizeX;   // block size that display driver requested (return)
    };
    union
    {
	LPDDRAWI_DIRECTDRAW_GBL lpDD;       // internal DIRECTDRAW object
	LPVOID		lpDDHandle;     // handle to internal DIRECTDRAW object
                        // for use by display driver
                        // when calling fns in DDRAW16.DLL
    };
    FLATPTR		fpVidMem;   // pointer to video memory
    union

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