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📄 helpdlg.h

📁 俄罗斯方块的VC600游戏源代码
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/////////////////////////////////////////////////////////////////////////////
// Copyright (C) 1998 by J鰎g K鰊ig
// All rights reserved
//
// This file is part of the completely free tetris clone "CGTetris".
//
// This is free software.
// You may redistribute it by any means providing it is not sold for profit
// without the authors written consent.
//
// No warrantee of any kind, expressed or implied, is included with this
// software; use at your own risk, responsibility for damages (if any) to
// anyone resulting from the use of this software rests entirely with the
// user.
//
// Send bug reports, bug fixes, enhancements, requests, flames, etc., and
// I'll try to keep a version up to date.  I can be reached as follows:
//    J.Koenig@adg.de                 (company site)
//    Joerg.Koenig@rhein-neckar.de    (private site)
/////////////////////////////////////////////////////////////////////////////


#if !defined(AFX_HELPDLG_H__5AD7C343_2651_11D2_A74E_000000000000__INCLUDED_)
#define AFX_HELPDLG_H__5AD7C343_2651_11D2_A74E_000000000000__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// HelpDlg.h : header file
//

#include "BitmapPropPage.h"
#include "CreditStatic.h"	// Added by ClassView

/////////////////////////////////////////////////////////////////////////////
// CHelpDlg dialog

class CHelpDlg : public CBitmapPropPage
{
	DECLARE_DYNCREATE(CHelpDlg)

// Construction
public:
	CHelpDlg();
	~CHelpDlg();

	void	LoadAllStrings();

protected:
// Dialog Data
	//{{AFX_DATA(CHelpDlg)
	enum { IDD = IDD_Help };
		// NOTE - ClassWizard will add data members here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_DATA


// Overrides
	// ClassWizard generate virtual function overrides
	//{{AFX_VIRTUAL(CHelpDlg)
	public:
	virtual BOOL OnSetActive();
	virtual BOOL OnKillActive();
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	CCreditStatic	m_Help;
	CString			m_strHelp;

	// Generated message map functions
	//{{AFX_MSG(CHelpDlg)
	virtual BOOL OnInitDialog();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()

};

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_HELPDLG_H__5AD7C343_2651_11D2_A74E_000000000000__INCLUDED_)

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