📄 wahtestdlg.cpp
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// wahtestDlg.cpp : implementation file
//
#include "stdafx.h"
#include "wahtest.h"
#include "wahtestDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#include "Afxmt.h"
#include <windows.h>
#include <winioctl.h>
#include "apcx.h"
/////////////////////////////////////////////////////////////////////////////
// CWahtestDlg dialog
CEvent hEvent;
CWinThread *Thread2,*Thread3;
//HANDLE hEvent;
HANDLE hDevice;
int i;
HWND hWnd;
DWORD WINAPI CallBackAPC(PVOID param)
{
i=*(int *)param;
// PulseEvent(hEvent);
// hEvent.PulseEvent();
hEvent.SetEvent();
return 0;
}
UINT Counter(LPVOID pParam)
{
CWahtestDlg* pDlg=(CWahtestDlg*)AfxGetMainWnd();
while(TRUE)
{
// WaitForSingleObjectEx(hEvent,INFINITE,TRUE);
WaitForSingleObject(hEvent,INFINITE);
pDlg->SetDlgItemInt(IDC_EDIT1,i);
}
}
UINT Mouse(LPVOID pParam)
{
CWahtestDlg* pDlg=(CWahtestDlg*)AfxGetMainWnd();
hDevice = CreateFile("\\\\.\\MOUSE.VXD", 0,0,0,
CREATE_ALWAYS, FILE_FLAG_DELETE_ON_CLOSE, 0);
if (hDevice == INVALID_HANDLE_VALUE) {
::MessageBox(hWnd,"VxD加载失败","错误",MB_OK);
return 0;
}
if (!DeviceIoControl(hDevice, ADDRESSPASS, CallBackAPC, 0, 0, 0, 0, 0)) {
::MessageBox(hWnd,"VxD调用失败","错误",MB_OK);
return 0;
}
while(TRUE) SleepEx(INFINITE , TRUE);
return 0;
}
CWahtestDlg::CWahtestDlg(CWnd* pParent /*=NULL*/)
: CDialog(CWahtestDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CWahtestDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CWahtestDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CWahtestDlg)
DDX_Control(pDX, IDOK, m_ok);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CWahtestDlg, CDialog)
//{{AFX_MSG_MAP(CWahtestDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CWahtestDlg message handlers
BOOL CWahtestDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
// hEvent=CreateEvent(0,FALSE,FALSE,NULL);
Thread2=AfxBeginThread(Counter,NULL,THREAD_PRIORITY_NORMAL,0,CREATE_SUSPENDED);
Thread3=AfxBeginThread(Mouse,NULL,THREAD_PRIORITY_NORMAL,0,CREATE_SUSPENDED);
hWnd=this->GetSafeHwnd();
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CWahtestDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CWahtestDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CWahtestDlg::OnOK()
{
Thread2->ResumeThread();
Thread3->ResumeThread();
}
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