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Qt OpenGL Tutorial #6.Project Name: Qt OpenGL TutorialProject Description: Texture MappingAuthors Name: Cavendish ( cavendish@qiliang.net )Authors Web Site: http://www.qiliang.net/nehe_qtRequirments:Qt ( I used version 3.1.0 Free and Enterprise for Unix/X11, and 3.1.0 Enterprise for MS/Windows )http://www.trolltech.com(1)Unix/X11gcc ( I used gcc 3.2 )http://gcc.gnu.orgX ( I used version 4.2.0 )http://www.xfree86.orgMesa ( I used version 5.0 )http://www.mesa3d.org(2)MS/WindowsMicrosoft Visual Studio ( I used version 6.0 )http://www.microsoft.comKnown bugs/issues:1. Qt also support Macintosh and Embedded. But I didn't compile my source code on them.2. In RedHat 7.3, I used gcc 2.96, the toggle of the fullscreen mode and window mode is something wrong. But in RedHat 8.0, I used gcc 3.2, the application is ok. I don't know the reason.Contact:If you have problems, comments, or have useful hints,email me at cavendish@qiliang.net.Credits:Jeff Molofee ( nehe@connect.ab.ca ) for writing the NeHe tutorials ( http://nehe.gamedev.net ).CKer ( cker@sina.com ) for translating the NeHe tutorials into Chinese ( http://www.csdn.net/develop/author/netauthor/CKer ).--Cavendish ( 2002/12/18 )
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