📄 nehewidget.cpp
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/* Qt OpenGL Tutorial - Lesson 04 nehewidget.cpp v 1.00 2002/12/18 Copyright (C) 2002 Cavendish cavendish@qiliang.net http://www.qiliang.net/nehe_qt This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.*/#include "nehewidget.h"NeHeWidget::NeHeWidget( QWidget* parent, const char* name, bool fs ) : QGLWidget( parent, name ){ rTri = 0.0; rQuad = 0.0; fullscreen = fs; setGeometry( 0, 0, 640, 480 ); setCaption( "NeHe's Rotation Tutorial" ); if ( fullscreen ) showFullScreen();}NeHeWidget::~NeHeWidget(){}void NeHeWidget::paintGL(){ glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); glLoadIdentity(); glTranslatef( -1.5, 0.0, -6.0 ); glRotatef( rTri, 0.0, 1.0, 0.0 ); glBegin( GL_TRIANGLES ); glColor3f( 1.0, 0.0, 0.0 ); glVertex3f( 0.0, 1.0, 0.0 ); glColor3f( 0.0, 1.0, 0.0 ); glVertex3f( -1.0, -1.0, 0.0 ); glColor3f( 0.0, 0.0, 1.0 ); glVertex3f( 1.0, -1.0, 0.0 ); glEnd(); glLoadIdentity(); glTranslatef( 1.5, 0.0, -6.0 ); glRotatef( rQuad, 1.0, 0.0, 0.0 ); glColor3f( 0.5, 0.5, 1.0 ); glBegin( GL_QUADS ); glVertex3f( -1.0, 1.0, 0.0 ); glVertex3f( 1.0, 1.0, 0.0 ); glVertex3f( 1.0, -1.0, 0.0 ); glVertex3f( -1.0, -1.0, 0.0 ); glEnd(); rTri += 0.2; rQuad -= 0.15;}void NeHeWidget::initializeGL(){ glShadeModel( GL_SMOOTH ); glClearColor( 0.0, 0.0, 0.0, 0.5 ); glClearDepth( 1.0 ); glEnable( GL_DEPTH_TEST ); glDepthFunc( GL_LEQUAL ); glHint( GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST );}void NeHeWidget::resizeGL( int width, int height ){ if ( height == 0 ) { height = 1; } glViewport( 0, 0, (GLint)width, (GLint)height ); glMatrixMode( GL_PROJECTION ); glLoadIdentity(); gluPerspective( 45.0, (GLfloat)width/(GLfloat)height, 0.1, 100.0 ); glMatrixMode( GL_MODELVIEW ); glLoadIdentity();}void NeHeWidget::keyPressEvent( QKeyEvent *e ){ switch ( e->key() ) { case Qt::Key_F2: fullscreen = !fullscreen; if ( fullscreen ) { showFullScreen(); } else { showNormal(); setGeometry( 0, 0, 640, 480 ); } update(); break; case Qt::Key_Escape: close(); }}
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